SCHALE.GameServer/SCHALE.Common/FlatData/StrategyObjectType.cs

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2024-04-21 00:21:57 +00:00
// <auto-generated>
// automatically generated by the FlatBuffers compiler, do not modify
// </auto-generated>
namespace SCHALE.Common.FlatData
{
public enum StrategyObjectType : int
{
None = 0,
Start = 1,
Heal = 2,
Skill = 3,
StatBuff = 4,
Parcel = 5,
ParcelOneTimePerAccount = 6,
Portal = 7,
PortalOneWayEnterance = 8,
PortalOneWayExit = 9,
Observatory = 10,
Beacon = 11,
BeaconOneTime = 12,
EnemySpawn = 13,
SwitchToggle = 14,
SwitchMovableWhenToggleOff = 15,
SwitchMovableWhenToggleOn = 16,
FixedStart01 = 17,
FixedStart02 = 18,
FixedStart03 = 19,
FixedStart04 = 20,
};
}