SCHALE.GameServer/SCHALE.Common/FlatData/LocalizeCharProfileChangeEx...

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C#
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2024-11-08 10:52:05 +00:00
// <auto-generated>
// automatically generated by the FlatBuffers compiler, do not modify
// </auto-generated>
namespace SCHALE.Common.FlatData
{
using global::System;
using global::System.Collections.Generic;
using global::SCHALE.Common.Crypto;
using global::Google.FlatBuffers;
public struct LocalizeCharProfileChangeExcel : IFlatbufferObject
{
private Table __p;
public ByteBuffer ByteBuffer { get { return __p.bb; } }
public static void ValidateVersion() { FlatBufferConstants.FLATBUFFERS_24_3_25(); }
public static LocalizeCharProfileChangeExcel GetRootAsLocalizeCharProfileChangeExcel(ByteBuffer _bb) { return GetRootAsLocalizeCharProfileChangeExcel(_bb, new LocalizeCharProfileChangeExcel()); }
public static LocalizeCharProfileChangeExcel GetRootAsLocalizeCharProfileChangeExcel(ByteBuffer _bb, LocalizeCharProfileChangeExcel obj) { return (obj.__assign(_bb.GetInt(_bb.Position) + _bb.Position, _bb)); }
public void __init(int _i, ByteBuffer _bb) { __p = new Table(_i, _bb); }
public LocalizeCharProfileChangeExcel __assign(int _i, ByteBuffer _bb) { __init(_i, _bb); return this; }
public long CharacterId { get { int o = __p.__offset(4); return o != 0 ? __p.bb.GetLong(o + __p.bb_pos) : (long)0; } }
public long ScenarioModeId { get { int o = __p.__offset(6); return o != 0 ? __p.bb.GetLong(o + __p.bb_pos) : (long)0; } }
public long ChangeCharacterID { get { int o = __p.__offset(8); return o != 0 ? __p.bb.GetLong(o + __p.bb_pos) : (long)0; } }
public static Offset<SCHALE.Common.FlatData.LocalizeCharProfileChangeExcel> CreateLocalizeCharProfileChangeExcel(FlatBufferBuilder builder,
long CharacterId = 0,
long ScenarioModeId = 0,
long ChangeCharacterID = 0) {
builder.StartTable(3);
LocalizeCharProfileChangeExcel.AddChangeCharacterID(builder, ChangeCharacterID);
LocalizeCharProfileChangeExcel.AddScenarioModeId(builder, ScenarioModeId);
LocalizeCharProfileChangeExcel.AddCharacterId(builder, CharacterId);
return LocalizeCharProfileChangeExcel.EndLocalizeCharProfileChangeExcel(builder);
}
public static void StartLocalizeCharProfileChangeExcel(FlatBufferBuilder builder) { builder.StartTable(3); }
public static void AddCharacterId(FlatBufferBuilder builder, long characterId) { builder.AddLong(0, characterId, 0); }
public static void AddScenarioModeId(FlatBufferBuilder builder, long scenarioModeId) { builder.AddLong(1, scenarioModeId, 0); }
public static void AddChangeCharacterID(FlatBufferBuilder builder, long changeCharacterID) { builder.AddLong(2, changeCharacterID, 0); }
public static Offset<SCHALE.Common.FlatData.LocalizeCharProfileChangeExcel> EndLocalizeCharProfileChangeExcel(FlatBufferBuilder builder) {
int o = builder.EndTable();
return new Offset<SCHALE.Common.FlatData.LocalizeCharProfileChangeExcel>(o);
}
public LocalizeCharProfileChangeExcelT UnPack() {
var _o = new LocalizeCharProfileChangeExcelT();
this.UnPackTo(_o);
return _o;
}
public void UnPackTo(LocalizeCharProfileChangeExcelT _o) {
byte[] key = TableEncryptionService.CreateKey("LocalizeCharProfileChange");
_o.CharacterId = TableEncryptionService.Convert(this.CharacterId, key);
_o.ScenarioModeId = TableEncryptionService.Convert(this.ScenarioModeId, key);
_o.ChangeCharacterID = TableEncryptionService.Convert(this.ChangeCharacterID, key);
}
public static Offset<SCHALE.Common.FlatData.LocalizeCharProfileChangeExcel> Pack(FlatBufferBuilder builder, LocalizeCharProfileChangeExcelT _o) {
if (_o == null) return default(Offset<SCHALE.Common.FlatData.LocalizeCharProfileChangeExcel>);
return CreateLocalizeCharProfileChangeExcel(
builder,
_o.CharacterId,
_o.ScenarioModeId,
_o.ChangeCharacterID);
}
}
public class LocalizeCharProfileChangeExcelT
{
public long CharacterId { get; set; }
public long ScenarioModeId { get; set; }
public long ChangeCharacterID { get; set; }
public LocalizeCharProfileChangeExcelT() {
this.CharacterId = 0;
this.ScenarioModeId = 0;
this.ChangeCharacterID = 0;
}
}
static public class LocalizeCharProfileChangeExcelVerify
{
static public bool Verify(Google.FlatBuffers.Verifier verifier, uint tablePos)
{
return verifier.VerifyTableStart(tablePos)
&& verifier.VerifyField(tablePos, 4 /*CharacterId*/, 8 /*long*/, 8, false)
&& verifier.VerifyField(tablePos, 6 /*ScenarioModeId*/, 8 /*long*/, 8, false)
&& verifier.VerifyField(tablePos, 8 /*ChangeCharacterID*/, 8 /*long*/, 8, false)
&& verifier.VerifyTableEnd(tablePos);
}
}
}