SCHALE.GameServer/SCHALE.Common/FlatData/AimIKType.cs

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2024-04-21 00:21:57 +00:00
// <auto-generated>
// automatically generated by the FlatBuffers compiler, do not modify
// </auto-generated>
namespace SCHALE.Common.FlatData
{
public enum AimIKType : int
{
None = 0,
OneHandRight = 1,
OneHandLeft = 2,
TwoHandRight = 3,
TwoHandLeft = 4,
Tripod = 5,
Dual = 6,
Max = 7,
};
}