SCHALE.GameServer/SCHALE.Common/FlatData/TargetSortBy.cs

20 lines
299 B
C#

// <auto-generated>
// automatically generated by the FlatBuffers compiler, do not modify
// </auto-generated>
namespace SCHALE.Common.FlatData
{
public enum TargetSortBy : int
{
DISTANCE = 0,
HP = 1,
DAMAGE_EFFICIENCY = 2,
TARGETED_COUNT = 3,
RANDOM = 4,
FRONT_FORMATION = 5,
};
}