SCHALE.GameServer/SCHALE.Common/FlatData/CVPrintType.cs

17 lines
248 B
C#

// <auto-generated>
// automatically generated by the FlatBuffers compiler, do not modify
// </auto-generated>
namespace SCHALE.Common.FlatData
{
public enum CVPrintType : int
{
CharacterOverwrite = 0,
PrefabOverwrite = 1,
Add = 2,
};
}