SCHALE.GameServer/SCHALE.Common/FlatData/StickerCheckPassType.cs

17 lines
264 B
C#

// <auto-generated>
// automatically generated by the FlatBuffers compiler, do not modify
// </auto-generated>
namespace SCHALE.Common.FlatData
{
public enum StickerCheckPassType : int
{
None = 0,
ClearScenarioModeId = 1,
ClearCampaignStageId = 2,
};
}