SCHALE.GameServer/SCHALE.Common/FlatData/KnockbackDirection.cs

22 lines
375 B
C#

// <auto-generated>
// automatically generated by the FlatBuffers compiler, do not modify
// </auto-generated>
namespace SCHALE.Common.FlatData
{
public enum KnockbackDirection : int
{
TargetToCaster = 0,
CasterToTarget = 1,
TargetToHitPosition = 2,
HitPositionToTarget = 3,
CasterToHitPosition = 4,
HitPositionToCaster = 5,
Caster = 6,
Target = 7,
};
}