SCHALE.GameServer/SCHALE.Common/FlatData/BattleLevelFactorExcel.cs

85 lines
3.5 KiB
C#

// <auto-generated>
// automatically generated by the FlatBuffers compiler, do not modify
// </auto-generated>
namespace SCHALE.Common.FlatData
{
using global::System;
using global::System.Collections.Generic;
using global::SCHALE.Common.Crypto;
using global::Google.FlatBuffers;
public struct BattleLevelFactorExcel : IFlatbufferObject
{
private Table __p;
public ByteBuffer ByteBuffer { get { return __p.bb; } }
public static void ValidateVersion() { FlatBufferConstants.FLATBUFFERS_24_3_25(); }
public static BattleLevelFactorExcel GetRootAsBattleLevelFactorExcel(ByteBuffer _bb) { return GetRootAsBattleLevelFactorExcel(_bb, new BattleLevelFactorExcel()); }
public static BattleLevelFactorExcel GetRootAsBattleLevelFactorExcel(ByteBuffer _bb, BattleLevelFactorExcel obj) { return (obj.__assign(_bb.GetInt(_bb.Position) + _bb.Position, _bb)); }
public void __init(int _i, ByteBuffer _bb) { __p = new Table(_i, _bb); }
public BattleLevelFactorExcel __assign(int _i, ByteBuffer _bb) { __init(_i, _bb); return this; }
public int LevelDiff { get { int o = __p.__offset(4); return o != 0 ? __p.bb.GetInt(o + __p.bb_pos) : (int)0; } }
public long DamageRate { get { int o = __p.__offset(6); return o != 0 ? __p.bb.GetLong(o + __p.bb_pos) : (long)0; } }
public static Offset<SCHALE.Common.FlatData.BattleLevelFactorExcel> CreateBattleLevelFactorExcel(FlatBufferBuilder builder,
int LevelDiff = 0,
long DamageRate = 0) {
builder.StartTable(2);
BattleLevelFactorExcel.AddDamageRate(builder, DamageRate);
BattleLevelFactorExcel.AddLevelDiff(builder, LevelDiff);
return BattleLevelFactorExcel.EndBattleLevelFactorExcel(builder);
}
public static void StartBattleLevelFactorExcel(FlatBufferBuilder builder) { builder.StartTable(2); }
public static void AddLevelDiff(FlatBufferBuilder builder, int levelDiff) { builder.AddInt(0, levelDiff, 0); }
public static void AddDamageRate(FlatBufferBuilder builder, long damageRate) { builder.AddLong(1, damageRate, 0); }
public static Offset<SCHALE.Common.FlatData.BattleLevelFactorExcel> EndBattleLevelFactorExcel(FlatBufferBuilder builder) {
int o = builder.EndTable();
return new Offset<SCHALE.Common.FlatData.BattleLevelFactorExcel>(o);
}
public BattleLevelFactorExcelT UnPack() {
var _o = new BattleLevelFactorExcelT();
this.UnPackTo(_o);
return _o;
}
public void UnPackTo(BattleLevelFactorExcelT _o) {
byte[] key = TableEncryptionService.CreateKey("BattleLevelFactor");
_o.LevelDiff = TableEncryptionService.Convert(this.LevelDiff, key);
_o.DamageRate = TableEncryptionService.Convert(this.DamageRate, key);
}
public static Offset<SCHALE.Common.FlatData.BattleLevelFactorExcel> Pack(FlatBufferBuilder builder, BattleLevelFactorExcelT _o) {
if (_o == null) return default(Offset<SCHALE.Common.FlatData.BattleLevelFactorExcel>);
return CreateBattleLevelFactorExcel(
builder,
_o.LevelDiff,
_o.DamageRate);
}
}
public class BattleLevelFactorExcelT
{
public int LevelDiff { get; set; }
public long DamageRate { get; set; }
public BattleLevelFactorExcelT() {
this.LevelDiff = 0;
this.DamageRate = 0;
}
}
static public class BattleLevelFactorExcelVerify
{
static public bool Verify(Google.FlatBuffers.Verifier verifier, uint tablePos)
{
return verifier.VerifyTableStart(tablePos)
&& verifier.VerifyField(tablePos, 4 /*LevelDiff*/, 4 /*int*/, 4, false)
&& verifier.VerifyField(tablePos, 6 /*DamageRate*/, 8 /*long*/, 8, false)
&& verifier.VerifyTableEnd(tablePos);
}
}
}