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SCHALE.GameServer/SCHALE.Common/FlatData/ScenarioCharacterAction.cs

22 lines
321 B
C#

// <auto-generated>
// automatically generated by the FlatBuffers compiler, do not modify
// </auto-generated>
namespace SCHALE.Common.FlatData
{
public enum ScenarioCharacterAction : int
{
Idle = 0,
Shake = 1,
Greeting = 2,
FalldownLeft = 3,
FalldownRight = 4,
Stiff = 5,
Hophop = 6,
Jump = 7,
};
}