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SCHALE.GameServer/SCHALE.Common/FlatData/FurnitureLocation.cs

19 lines
269 B
C#

// <auto-generated>
// automatically generated by the FlatBuffers compiler, do not modify
// </auto-generated>
namespace SCHALE.Common.FlatData
{
public enum FurnitureLocation : int
{
None = 0,
Inventory = 1,
Floor = 2,
WallLeft = 3,
WallRight = 4,
};
}