SCHALE.GameServer/SCHALE.Common/FlatData/GroundNodeLayerFlat.cs

41 lines
1.5 KiB
C#

// <auto-generated>
// automatically generated by the FlatBuffers compiler, do not modify
// </auto-generated>
namespace SCHALE.Common.FlatData
{
using global::System;
using global::System.Collections.Generic;
using global::Google.FlatBuffers;
public struct GroundNodeLayerFlat : IFlatbufferObject
{
private Table __p;
public ByteBuffer ByteBuffer { get { return __p.bb; } }
public static void ValidateVersion() { FlatBufferConstants.FLATBUFFERS_24_3_25(); }
public static GroundNodeLayerFlat GetRootAsGroundNodeLayerFlat(ByteBuffer _bb) { return GetRootAsGroundNodeLayerFlat(_bb, new GroundNodeLayerFlat()); }
public static GroundNodeLayerFlat GetRootAsGroundNodeLayerFlat(ByteBuffer _bb, GroundNodeLayerFlat obj) { return (obj.__assign(_bb.GetInt(_bb.Position) + _bb.Position, _bb)); }
public void __init(int _i, ByteBuffer _bb) { __p = new Table(_i, _bb); }
public GroundNodeLayerFlat __assign(int _i, ByteBuffer _bb) { __init(_i, _bb); return this; }
public static void StartGroundNodeLayerFlat(FlatBufferBuilder builder) { builder.StartTable(0); }
public static Offset<SCHALE.Common.FlatData.GroundNodeLayerFlat> EndGroundNodeLayerFlat(FlatBufferBuilder builder) {
int o = builder.EndTable();
return new Offset<SCHALE.Common.FlatData.GroundNodeLayerFlat>(o);
}
}
static public class GroundNodeLayerFlatVerify
{
static public bool Verify(Google.FlatBuffers.Verifier verifier, uint tablePos)
{
return verifier.VerifyTableStart(tablePos)
&& verifier.VerifyTableEnd(tablePos);
}
}
}