SCHALE.GameServer/SCHALE.Common/FlatData/TerrainAdaptationStat.cs

20 lines
253 B
C#

// <auto-generated>
// automatically generated by the FlatBuffers compiler, do not modify
// </auto-generated>
namespace SCHALE.Common.FlatData
{
public enum TerrainAdaptationStat : int
{
D = 0,
C = 1,
B = 2,
A = 3,
S = 4,
SS = 5,
};
}