SCHALE.GameServer/SCHALE.Common/FlatData/ParcelType.cs

37 lines
584 B
C#

// <auto-generated>
// automatically generated by the FlatBuffers compiler, do not modify
// </auto-generated>
namespace SCHALE.Common.FlatData
{
public enum ParcelType : int
{
None = 0,
Character = 1,
Currency = 2,
Equipment = 3,
Item = 4,
GachaGroup = 5,
Product = 6,
Shop = 7,
MemoryLobby = 8,
AccountExp = 9,
CharacterExp = 10,
FavorExp = 11,
TSS = 12,
Furniture = 13,
ShopRefresh = 14,
LocationExp = 15,
Recipe = 16,
CharacterWeapon = 17,
CharacterGear = 18,
IdCardBackground = 19,
Emblem = 20,
Sticker = 21,
Costume = 22,
};
}