415 lines
29 KiB
C#
415 lines
29 KiB
C#
// <auto-generated>
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// automatically generated by the FlatBuffers compiler, do not modify
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// </auto-generated>
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namespace SCHALE.Common.FlatData
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{
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using global::System;
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using global::System.Collections.Generic;
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using global::SCHALE.Common.Crypto;
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using global::Google.FlatBuffers;
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public struct CampaignStageExcel : IFlatbufferObject
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{
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private Table __p;
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public ByteBuffer ByteBuffer { get { return __p.bb; } }
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public static void ValidateVersion() { FlatBufferConstants.FLATBUFFERS_24_3_25(); }
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public static CampaignStageExcel GetRootAsCampaignStageExcel(ByteBuffer _bb) { return GetRootAsCampaignStageExcel(_bb, new CampaignStageExcel()); }
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public static CampaignStageExcel GetRootAsCampaignStageExcel(ByteBuffer _bb, CampaignStageExcel obj) { return (obj.__assign(_bb.GetInt(_bb.Position) + _bb.Position, _bb)); }
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public void __init(int _i, ByteBuffer _bb) { __p = new Table(_i, _bb); }
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public CampaignStageExcel __assign(int _i, ByteBuffer _bb) { __init(_i, _bb); return this; }
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public long Id { get { int o = __p.__offset(4); return o != 0 ? __p.bb.GetLong(o + __p.bb_pos) : (long)0; } }
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public bool Deprecated { get { int o = __p.__offset(6); return o != 0 ? 0!=__p.bb.Get(o + __p.bb_pos) : (bool)false; } }
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public string Name { get { int o = __p.__offset(8); return o != 0 ? __p.__string(o + __p.bb_pos) : null; } }
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#if ENABLE_SPAN_T
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public Span<byte> GetNameBytes() { return __p.__vector_as_span<byte>(8, 1); }
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#else
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public ArraySegment<byte>? GetNameBytes() { return __p.__vector_as_arraysegment(8); }
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#endif
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public byte[] GetNameArray() { return __p.__vector_as_array<byte>(8); }
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public string StageNumber { get { int o = __p.__offset(10); return o != 0 ? __p.__string(o + __p.bb_pos) : null; } }
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#if ENABLE_SPAN_T
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public Span<byte> GetStageNumberBytes() { return __p.__vector_as_span<byte>(10, 1); }
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#else
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public ArraySegment<byte>? GetStageNumberBytes() { return __p.__vector_as_arraysegment(10); }
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#endif
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public byte[] GetStageNumberArray() { return __p.__vector_as_array<byte>(10); }
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public long CleardScenarioId { get { int o = __p.__offset(12); return o != 0 ? __p.bb.GetLong(o + __p.bb_pos) : (long)0; } }
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public long BattleDuration { get { int o = __p.__offset(14); return o != 0 ? __p.bb.GetLong(o + __p.bb_pos) : (long)0; } }
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public SCHALE.Common.FlatData.ParcelType StageEnterCostType { get { int o = __p.__offset(16); return o != 0 ? (SCHALE.Common.FlatData.ParcelType)__p.bb.GetInt(o + __p.bb_pos) : SCHALE.Common.FlatData.ParcelType.None; } }
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public long StageEnterCostId { get { int o = __p.__offset(18); return o != 0 ? __p.bb.GetLong(o + __p.bb_pos) : (long)0; } }
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public int StageEnterCostAmount { get { int o = __p.__offset(20); return o != 0 ? __p.bb.GetInt(o + __p.bb_pos) : (int)0; } }
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public int StageEnterEchelonCount { get { int o = __p.__offset(22); return o != 0 ? __p.bb.GetInt(o + __p.bb_pos) : (int)0; } }
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public long StarConditionTacticRankSCount { get { int o = __p.__offset(24); return o != 0 ? __p.bb.GetLong(o + __p.bb_pos) : (long)0; } }
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public long StarConditionTurnCount { get { int o = __p.__offset(26); return o != 0 ? __p.bb.GetLong(o + __p.bb_pos) : (long)0; } }
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public long EnterScenarioGroupId(int j) { int o = __p.__offset(28); return o != 0 ? __p.bb.GetLong(__p.__vector(o) + j * 8) : (long)0; }
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public int EnterScenarioGroupIdLength { get { int o = __p.__offset(28); return o != 0 ? __p.__vector_len(o) : 0; } }
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#if ENABLE_SPAN_T
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public Span<long> GetEnterScenarioGroupIdBytes() { return __p.__vector_as_span<long>(28, 8); }
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#else
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public ArraySegment<byte>? GetEnterScenarioGroupIdBytes() { return __p.__vector_as_arraysegment(28); }
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#endif
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public long[] GetEnterScenarioGroupIdArray() { return __p.__vector_as_array<long>(28); }
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public long ClearScenarioGroupId(int j) { int o = __p.__offset(30); return o != 0 ? __p.bb.GetLong(__p.__vector(o) + j * 8) : (long)0; }
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public int ClearScenarioGroupIdLength { get { int o = __p.__offset(30); return o != 0 ? __p.__vector_len(o) : 0; } }
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#if ENABLE_SPAN_T
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public Span<long> GetClearScenarioGroupIdBytes() { return __p.__vector_as_span<long>(30, 8); }
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#else
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public ArraySegment<byte>? GetClearScenarioGroupIdBytes() { return __p.__vector_as_arraysegment(30); }
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#endif
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public long[] GetClearScenarioGroupIdArray() { return __p.__vector_as_array<long>(30); }
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public string StrategyMap { get { int o = __p.__offset(32); return o != 0 ? __p.__string(o + __p.bb_pos) : null; } }
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#if ENABLE_SPAN_T
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public Span<byte> GetStrategyMapBytes() { return __p.__vector_as_span<byte>(32, 1); }
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#else
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public ArraySegment<byte>? GetStrategyMapBytes() { return __p.__vector_as_arraysegment(32); }
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#endif
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public byte[] GetStrategyMapArray() { return __p.__vector_as_array<byte>(32); }
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public string StrategyMapBG { get { int o = __p.__offset(34); return o != 0 ? __p.__string(o + __p.bb_pos) : null; } }
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#if ENABLE_SPAN_T
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public Span<byte> GetStrategyMapBGBytes() { return __p.__vector_as_span<byte>(34, 1); }
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#else
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public ArraySegment<byte>? GetStrategyMapBGBytes() { return __p.__vector_as_arraysegment(34); }
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#endif
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public byte[] GetStrategyMapBGArray() { return __p.__vector_as_array<byte>(34); }
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public long CampaignStageRewardId { get { int o = __p.__offset(36); return o != 0 ? __p.bb.GetLong(o + __p.bb_pos) : (long)0; } }
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public int MaxTurn { get { int o = __p.__offset(38); return o != 0 ? __p.bb.GetInt(o + __p.bb_pos) : (int)0; } }
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public SCHALE.Common.FlatData.StageTopography StageTopography { get { int o = __p.__offset(40); return o != 0 ? (SCHALE.Common.FlatData.StageTopography)__p.bb.GetInt(o + __p.bb_pos) : SCHALE.Common.FlatData.StageTopography.Street; } }
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public int RecommandLevel { get { int o = __p.__offset(42); return o != 0 ? __p.bb.GetInt(o + __p.bb_pos) : (int)0; } }
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public string BgmId { get { int o = __p.__offset(44); return o != 0 ? __p.__string(o + __p.bb_pos) : null; } }
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#if ENABLE_SPAN_T
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public Span<byte> GetBgmIdBytes() { return __p.__vector_as_span<byte>(44, 1); }
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#else
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public ArraySegment<byte>? GetBgmIdBytes() { return __p.__vector_as_arraysegment(44); }
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#endif
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public byte[] GetBgmIdArray() { return __p.__vector_as_array<byte>(44); }
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public SCHALE.Common.FlatData.StrategyEnvironment StrategyEnvironment { get { int o = __p.__offset(46); return o != 0 ? (SCHALE.Common.FlatData.StrategyEnvironment)__p.bb.GetInt(o + __p.bb_pos) : SCHALE.Common.FlatData.StrategyEnvironment.None; } }
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public long GroundId { get { int o = __p.__offset(48); return o != 0 ? __p.bb.GetLong(o + __p.bb_pos) : (long)0; } }
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public int StrategySkipGroundId { get { int o = __p.__offset(50); return o != 0 ? __p.bb.GetInt(o + __p.bb_pos) : (int)0; } }
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public SCHALE.Common.FlatData.ContentType ContentType { get { int o = __p.__offset(52); return o != 0 ? (SCHALE.Common.FlatData.ContentType)__p.bb.GetInt(o + __p.bb_pos) : SCHALE.Common.FlatData.ContentType.None; } }
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public long BGMId { get { int o = __p.__offset(54); return o != 0 ? __p.bb.GetLong(o + __p.bb_pos) : (long)0; } }
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public string FirstClearReportEventName { get { int o = __p.__offset(56); return o != 0 ? __p.__string(o + __p.bb_pos) : null; } }
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#if ENABLE_SPAN_T
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public Span<byte> GetFirstClearReportEventNameBytes() { return __p.__vector_as_span<byte>(56, 1); }
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#else
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public ArraySegment<byte>? GetFirstClearReportEventNameBytes() { return __p.__vector_as_arraysegment(56); }
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#endif
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public byte[] GetFirstClearReportEventNameArray() { return __p.__vector_as_array<byte>(56); }
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public long TacticRewardExp { get { int o = __p.__offset(58); return o != 0 ? __p.bb.GetLong(o + __p.bb_pos) : (long)0; } }
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public long FixedEchelonId { get { int o = __p.__offset(60); return o != 0 ? __p.bb.GetLong(o + __p.bb_pos) : (long)0; } }
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public SCHALE.Common.FlatData.EchelonExtensionType EchelonExtensionType { get { int o = __p.__offset(62); return o != 0 ? (SCHALE.Common.FlatData.EchelonExtensionType)__p.bb.GetInt(o + __p.bb_pos) : SCHALE.Common.FlatData.EchelonExtensionType.Base; } }
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public static Offset<SCHALE.Common.FlatData.CampaignStageExcel> CreateCampaignStageExcel(FlatBufferBuilder builder,
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long Id = 0,
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bool Deprecated = false,
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StringOffset NameOffset = default(StringOffset),
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StringOffset StageNumberOffset = default(StringOffset),
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long CleardScenarioId = 0,
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long BattleDuration = 0,
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SCHALE.Common.FlatData.ParcelType StageEnterCostType = SCHALE.Common.FlatData.ParcelType.None,
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long StageEnterCostId = 0,
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int StageEnterCostAmount = 0,
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int StageEnterEchelonCount = 0,
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long StarConditionTacticRankSCount = 0,
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long StarConditionTurnCount = 0,
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VectorOffset EnterScenarioGroupIdOffset = default(VectorOffset),
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VectorOffset ClearScenarioGroupIdOffset = default(VectorOffset),
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StringOffset StrategyMapOffset = default(StringOffset),
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StringOffset StrategyMapBGOffset = default(StringOffset),
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long CampaignStageRewardId = 0,
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int MaxTurn = 0,
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SCHALE.Common.FlatData.StageTopography StageTopography = SCHALE.Common.FlatData.StageTopography.Street,
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int RecommandLevel = 0,
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StringOffset BgmIdOffset = default(StringOffset),
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SCHALE.Common.FlatData.StrategyEnvironment StrategyEnvironment = SCHALE.Common.FlatData.StrategyEnvironment.None,
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long GroundId = 0,
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int StrategySkipGroundId = 0,
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SCHALE.Common.FlatData.ContentType ContentType = SCHALE.Common.FlatData.ContentType.None,
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long BGMId = 0,
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StringOffset FirstClearReportEventNameOffset = default(StringOffset),
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long TacticRewardExp = 0,
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long FixedEchelonId = 0,
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SCHALE.Common.FlatData.EchelonExtensionType EchelonExtensionType = SCHALE.Common.FlatData.EchelonExtensionType.Base) {
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builder.StartTable(30);
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CampaignStageExcel.AddFixedEchelonId(builder, FixedEchelonId);
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CampaignStageExcel.AddTacticRewardExp(builder, TacticRewardExp);
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CampaignStageExcel.AddBGMId(builder, BGMId);
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CampaignStageExcel.AddGroundId(builder, GroundId);
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CampaignStageExcel.AddCampaignStageRewardId(builder, CampaignStageRewardId);
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CampaignStageExcel.AddStarConditionTurnCount(builder, StarConditionTurnCount);
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CampaignStageExcel.AddStarConditionTacticRankSCount(builder, StarConditionTacticRankSCount);
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CampaignStageExcel.AddStageEnterCostId(builder, StageEnterCostId);
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CampaignStageExcel.AddBattleDuration(builder, BattleDuration);
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CampaignStageExcel.AddCleardScenarioId(builder, CleardScenarioId);
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CampaignStageExcel.AddId(builder, Id);
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CampaignStageExcel.AddEchelonExtensionType(builder, EchelonExtensionType);
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CampaignStageExcel.AddFirstClearReportEventName(builder, FirstClearReportEventNameOffset);
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CampaignStageExcel.AddContentType(builder, ContentType);
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CampaignStageExcel.AddStrategySkipGroundId(builder, StrategySkipGroundId);
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CampaignStageExcel.AddStrategyEnvironment(builder, StrategyEnvironment);
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CampaignStageExcel.AddBgmId(builder, BgmIdOffset);
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CampaignStageExcel.AddRecommandLevel(builder, RecommandLevel);
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CampaignStageExcel.AddStageTopography(builder, StageTopography);
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CampaignStageExcel.AddMaxTurn(builder, MaxTurn);
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CampaignStageExcel.AddStrategyMapBG(builder, StrategyMapBGOffset);
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CampaignStageExcel.AddStrategyMap(builder, StrategyMapOffset);
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CampaignStageExcel.AddClearScenarioGroupId(builder, ClearScenarioGroupIdOffset);
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CampaignStageExcel.AddEnterScenarioGroupId(builder, EnterScenarioGroupIdOffset);
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CampaignStageExcel.AddStageEnterEchelonCount(builder, StageEnterEchelonCount);
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CampaignStageExcel.AddStageEnterCostAmount(builder, StageEnterCostAmount);
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CampaignStageExcel.AddStageEnterCostType(builder, StageEnterCostType);
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CampaignStageExcel.AddStageNumber(builder, StageNumberOffset);
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CampaignStageExcel.AddName(builder, NameOffset);
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CampaignStageExcel.AddDeprecated(builder, Deprecated);
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return CampaignStageExcel.EndCampaignStageExcel(builder);
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}
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public static void StartCampaignStageExcel(FlatBufferBuilder builder) { builder.StartTable(30); }
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public static void AddId(FlatBufferBuilder builder, long id) { builder.AddLong(0, id, 0); }
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public static void AddDeprecated(FlatBufferBuilder builder, bool deprecated) { builder.AddBool(1, deprecated, false); }
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public static void AddName(FlatBufferBuilder builder, StringOffset nameOffset) { builder.AddOffset(2, nameOffset.Value, 0); }
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public static void AddStageNumber(FlatBufferBuilder builder, StringOffset stageNumberOffset) { builder.AddOffset(3, stageNumberOffset.Value, 0); }
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public static void AddCleardScenarioId(FlatBufferBuilder builder, long cleardScenarioId) { builder.AddLong(4, cleardScenarioId, 0); }
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public static void AddBattleDuration(FlatBufferBuilder builder, long battleDuration) { builder.AddLong(5, battleDuration, 0); }
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public static void AddStageEnterCostType(FlatBufferBuilder builder, SCHALE.Common.FlatData.ParcelType stageEnterCostType) { builder.AddInt(6, (int)stageEnterCostType, 0); }
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public static void AddStageEnterCostId(FlatBufferBuilder builder, long stageEnterCostId) { builder.AddLong(7, stageEnterCostId, 0); }
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public static void AddStageEnterCostAmount(FlatBufferBuilder builder, int stageEnterCostAmount) { builder.AddInt(8, stageEnterCostAmount, 0); }
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public static void AddStageEnterEchelonCount(FlatBufferBuilder builder, int stageEnterEchelonCount) { builder.AddInt(9, stageEnterEchelonCount, 0); }
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public static void AddStarConditionTacticRankSCount(FlatBufferBuilder builder, long starConditionTacticRankSCount) { builder.AddLong(10, starConditionTacticRankSCount, 0); }
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public static void AddStarConditionTurnCount(FlatBufferBuilder builder, long starConditionTurnCount) { builder.AddLong(11, starConditionTurnCount, 0); }
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public static void AddEnterScenarioGroupId(FlatBufferBuilder builder, VectorOffset enterScenarioGroupIdOffset) { builder.AddOffset(12, enterScenarioGroupIdOffset.Value, 0); }
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public static VectorOffset CreateEnterScenarioGroupIdVector(FlatBufferBuilder builder, long[] data) { builder.StartVector(8, data.Length, 8); for (int i = data.Length - 1; i >= 0; i--) builder.AddLong(data[i]); return builder.EndVector(); }
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public static VectorOffset CreateEnterScenarioGroupIdVectorBlock(FlatBufferBuilder builder, long[] data) { builder.StartVector(8, data.Length, 8); builder.Add(data); return builder.EndVector(); }
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public static VectorOffset CreateEnterScenarioGroupIdVectorBlock(FlatBufferBuilder builder, ArraySegment<long> data) { builder.StartVector(8, data.Count, 8); builder.Add(data); return builder.EndVector(); }
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public static VectorOffset CreateEnterScenarioGroupIdVectorBlock(FlatBufferBuilder builder, IntPtr dataPtr, int sizeInBytes) { builder.StartVector(1, sizeInBytes, 1); builder.Add<long>(dataPtr, sizeInBytes); return builder.EndVector(); }
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public static void StartEnterScenarioGroupIdVector(FlatBufferBuilder builder, int numElems) { builder.StartVector(8, numElems, 8); }
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public static void AddClearScenarioGroupId(FlatBufferBuilder builder, VectorOffset clearScenarioGroupIdOffset) { builder.AddOffset(13, clearScenarioGroupIdOffset.Value, 0); }
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public static VectorOffset CreateClearScenarioGroupIdVector(FlatBufferBuilder builder, long[] data) { builder.StartVector(8, data.Length, 8); for (int i = data.Length - 1; i >= 0; i--) builder.AddLong(data[i]); return builder.EndVector(); }
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public static VectorOffset CreateClearScenarioGroupIdVectorBlock(FlatBufferBuilder builder, long[] data) { builder.StartVector(8, data.Length, 8); builder.Add(data); return builder.EndVector(); }
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public static VectorOffset CreateClearScenarioGroupIdVectorBlock(FlatBufferBuilder builder, ArraySegment<long> data) { builder.StartVector(8, data.Count, 8); builder.Add(data); return builder.EndVector(); }
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public static VectorOffset CreateClearScenarioGroupIdVectorBlock(FlatBufferBuilder builder, IntPtr dataPtr, int sizeInBytes) { builder.StartVector(1, sizeInBytes, 1); builder.Add<long>(dataPtr, sizeInBytes); return builder.EndVector(); }
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public static void StartClearScenarioGroupIdVector(FlatBufferBuilder builder, int numElems) { builder.StartVector(8, numElems, 8); }
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public static void AddStrategyMap(FlatBufferBuilder builder, StringOffset strategyMapOffset) { builder.AddOffset(14, strategyMapOffset.Value, 0); }
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public static void AddStrategyMapBG(FlatBufferBuilder builder, StringOffset strategyMapBGOffset) { builder.AddOffset(15, strategyMapBGOffset.Value, 0); }
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public static void AddCampaignStageRewardId(FlatBufferBuilder builder, long campaignStageRewardId) { builder.AddLong(16, campaignStageRewardId, 0); }
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public static void AddMaxTurn(FlatBufferBuilder builder, int maxTurn) { builder.AddInt(17, maxTurn, 0); }
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public static void AddStageTopography(FlatBufferBuilder builder, SCHALE.Common.FlatData.StageTopography stageTopography) { builder.AddInt(18, (int)stageTopography, 0); }
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public static void AddRecommandLevel(FlatBufferBuilder builder, int recommandLevel) { builder.AddInt(19, recommandLevel, 0); }
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public static void AddBgmId(FlatBufferBuilder builder, StringOffset bgmIdOffset) { builder.AddOffset(20, bgmIdOffset.Value, 0); }
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public static void AddStrategyEnvironment(FlatBufferBuilder builder, SCHALE.Common.FlatData.StrategyEnvironment strategyEnvironment) { builder.AddInt(21, (int)strategyEnvironment, 0); }
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public static void AddGroundId(FlatBufferBuilder builder, long groundId) { builder.AddLong(22, groundId, 0); }
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public static void AddStrategySkipGroundId(FlatBufferBuilder builder, int strategySkipGroundId) { builder.AddInt(23, strategySkipGroundId, 0); }
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public static void AddContentType(FlatBufferBuilder builder, SCHALE.Common.FlatData.ContentType contentType) { builder.AddInt(24, (int)contentType, 0); }
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public static void AddBGMId(FlatBufferBuilder builder, long bGMId) { builder.AddLong(25, bGMId, 0); }
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public static void AddFirstClearReportEventName(FlatBufferBuilder builder, StringOffset firstClearReportEventNameOffset) { builder.AddOffset(26, firstClearReportEventNameOffset.Value, 0); }
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public static void AddTacticRewardExp(FlatBufferBuilder builder, long tacticRewardExp) { builder.AddLong(27, tacticRewardExp, 0); }
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public static void AddFixedEchelonId(FlatBufferBuilder builder, long fixedEchelonId) { builder.AddLong(28, fixedEchelonId, 0); }
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public static void AddEchelonExtensionType(FlatBufferBuilder builder, SCHALE.Common.FlatData.EchelonExtensionType echelonExtensionType) { builder.AddInt(29, (int)echelonExtensionType, 0); }
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public static Offset<SCHALE.Common.FlatData.CampaignStageExcel> EndCampaignStageExcel(FlatBufferBuilder builder) {
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int o = builder.EndTable();
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return new Offset<SCHALE.Common.FlatData.CampaignStageExcel>(o);
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}
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public CampaignStageExcelT UnPack() {
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var _o = new CampaignStageExcelT();
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this.UnPackTo(_o);
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return _o;
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}
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public void UnPackTo(CampaignStageExcelT _o) {
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byte[] key = TableEncryptionService.CreateKey("CampaignStage");
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_o.Id = TableEncryptionService.Convert(this.Id, key);
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_o.Deprecated = TableEncryptionService.Convert(this.Deprecated, key);
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_o.Name = TableEncryptionService.Convert(this.Name, key);
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_o.StageNumber = TableEncryptionService.Convert(this.StageNumber, key);
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_o.CleardScenarioId = TableEncryptionService.Convert(this.CleardScenarioId, key);
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_o.BattleDuration = TableEncryptionService.Convert(this.BattleDuration, key);
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_o.StageEnterCostType = TableEncryptionService.Convert(this.StageEnterCostType, key);
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_o.StageEnterCostId = TableEncryptionService.Convert(this.StageEnterCostId, key);
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_o.StageEnterCostAmount = TableEncryptionService.Convert(this.StageEnterCostAmount, key);
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_o.StageEnterEchelonCount = TableEncryptionService.Convert(this.StageEnterEchelonCount, key);
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_o.StarConditionTacticRankSCount = TableEncryptionService.Convert(this.StarConditionTacticRankSCount, key);
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_o.StarConditionTurnCount = TableEncryptionService.Convert(this.StarConditionTurnCount, key);
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_o.EnterScenarioGroupId = new List<long>();
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for (var _j = 0; _j < this.EnterScenarioGroupIdLength; ++_j) {_o.EnterScenarioGroupId.Add(TableEncryptionService.Convert(this.EnterScenarioGroupId(_j), key));}
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_o.ClearScenarioGroupId = new List<long>();
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for (var _j = 0; _j < this.ClearScenarioGroupIdLength; ++_j) {_o.ClearScenarioGroupId.Add(TableEncryptionService.Convert(this.ClearScenarioGroupId(_j), key));}
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_o.StrategyMap = TableEncryptionService.Convert(this.StrategyMap, key);
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_o.StrategyMapBG = TableEncryptionService.Convert(this.StrategyMapBG, key);
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_o.CampaignStageRewardId = TableEncryptionService.Convert(this.CampaignStageRewardId, key);
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_o.MaxTurn = TableEncryptionService.Convert(this.MaxTurn, key);
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_o.StageTopography = TableEncryptionService.Convert(this.StageTopography, key);
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_o.RecommandLevel = TableEncryptionService.Convert(this.RecommandLevel, key);
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_o.BgmId = TableEncryptionService.Convert(this.BgmId, key);
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_o.StrategyEnvironment = TableEncryptionService.Convert(this.StrategyEnvironment, key);
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_o.GroundId = TableEncryptionService.Convert(this.GroundId, key);
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_o.StrategySkipGroundId = TableEncryptionService.Convert(this.StrategySkipGroundId, key);
|
|
_o.ContentType = TableEncryptionService.Convert(this.ContentType, key);
|
|
_o.BGMId = TableEncryptionService.Convert(this.BGMId, key);
|
|
_o.FirstClearReportEventName = TableEncryptionService.Convert(this.FirstClearReportEventName, key);
|
|
_o.TacticRewardExp = TableEncryptionService.Convert(this.TacticRewardExp, key);
|
|
_o.FixedEchelonId = TableEncryptionService.Convert(this.FixedEchelonId, key);
|
|
_o.EchelonExtensionType = TableEncryptionService.Convert(this.EchelonExtensionType, key);
|
|
}
|
|
public static Offset<SCHALE.Common.FlatData.CampaignStageExcel> Pack(FlatBufferBuilder builder, CampaignStageExcelT _o) {
|
|
if (_o == null) return default(Offset<SCHALE.Common.FlatData.CampaignStageExcel>);
|
|
var _Name = _o.Name == null ? default(StringOffset) : builder.CreateString(_o.Name);
|
|
var _StageNumber = _o.StageNumber == null ? default(StringOffset) : builder.CreateString(_o.StageNumber);
|
|
var _EnterScenarioGroupId = default(VectorOffset);
|
|
if (_o.EnterScenarioGroupId != null) {
|
|
var __EnterScenarioGroupId = _o.EnterScenarioGroupId.ToArray();
|
|
_EnterScenarioGroupId = CreateEnterScenarioGroupIdVector(builder, __EnterScenarioGroupId);
|
|
}
|
|
var _ClearScenarioGroupId = default(VectorOffset);
|
|
if (_o.ClearScenarioGroupId != null) {
|
|
var __ClearScenarioGroupId = _o.ClearScenarioGroupId.ToArray();
|
|
_ClearScenarioGroupId = CreateClearScenarioGroupIdVector(builder, __ClearScenarioGroupId);
|
|
}
|
|
var _StrategyMap = _o.StrategyMap == null ? default(StringOffset) : builder.CreateString(_o.StrategyMap);
|
|
var _StrategyMapBG = _o.StrategyMapBG == null ? default(StringOffset) : builder.CreateString(_o.StrategyMapBG);
|
|
var _BgmId = _o.BgmId == null ? default(StringOffset) : builder.CreateString(_o.BgmId);
|
|
var _FirstClearReportEventName = _o.FirstClearReportEventName == null ? default(StringOffset) : builder.CreateString(_o.FirstClearReportEventName);
|
|
return CreateCampaignStageExcel(
|
|
builder,
|
|
_o.Id,
|
|
_o.Deprecated,
|
|
_Name,
|
|
_StageNumber,
|
|
_o.CleardScenarioId,
|
|
_o.BattleDuration,
|
|
_o.StageEnterCostType,
|
|
_o.StageEnterCostId,
|
|
_o.StageEnterCostAmount,
|
|
_o.StageEnterEchelonCount,
|
|
_o.StarConditionTacticRankSCount,
|
|
_o.StarConditionTurnCount,
|
|
_EnterScenarioGroupId,
|
|
_ClearScenarioGroupId,
|
|
_StrategyMap,
|
|
_StrategyMapBG,
|
|
_o.CampaignStageRewardId,
|
|
_o.MaxTurn,
|
|
_o.StageTopography,
|
|
_o.RecommandLevel,
|
|
_BgmId,
|
|
_o.StrategyEnvironment,
|
|
_o.GroundId,
|
|
_o.StrategySkipGroundId,
|
|
_o.ContentType,
|
|
_o.BGMId,
|
|
_FirstClearReportEventName,
|
|
_o.TacticRewardExp,
|
|
_o.FixedEchelonId,
|
|
_o.EchelonExtensionType);
|
|
}
|
|
}
|
|
|
|
public class CampaignStageExcelT
|
|
{
|
|
public long Id { get; set; }
|
|
public bool Deprecated { get; set; }
|
|
public string Name { get; set; }
|
|
public string StageNumber { get; set; }
|
|
public long CleardScenarioId { get; set; }
|
|
public long BattleDuration { get; set; }
|
|
public SCHALE.Common.FlatData.ParcelType StageEnterCostType { get; set; }
|
|
public long StageEnterCostId { get; set; }
|
|
public int StageEnterCostAmount { get; set; }
|
|
public int StageEnterEchelonCount { get; set; }
|
|
public long StarConditionTacticRankSCount { get; set; }
|
|
public long StarConditionTurnCount { get; set; }
|
|
public List<long> EnterScenarioGroupId { get; set; }
|
|
public List<long> ClearScenarioGroupId { get; set; }
|
|
public string StrategyMap { get; set; }
|
|
public string StrategyMapBG { get; set; }
|
|
public long CampaignStageRewardId { get; set; }
|
|
public int MaxTurn { get; set; }
|
|
public SCHALE.Common.FlatData.StageTopography StageTopography { get; set; }
|
|
public int RecommandLevel { get; set; }
|
|
public string BgmId { get; set; }
|
|
public SCHALE.Common.FlatData.StrategyEnvironment StrategyEnvironment { get; set; }
|
|
public long GroundId { get; set; }
|
|
public int StrategySkipGroundId { get; set; }
|
|
public SCHALE.Common.FlatData.ContentType ContentType { get; set; }
|
|
public long BGMId { get; set; }
|
|
public string FirstClearReportEventName { get; set; }
|
|
public long TacticRewardExp { get; set; }
|
|
public long FixedEchelonId { get; set; }
|
|
public SCHALE.Common.FlatData.EchelonExtensionType EchelonExtensionType { get; set; }
|
|
|
|
public CampaignStageExcelT() {
|
|
this.Id = 0;
|
|
this.Deprecated = false;
|
|
this.Name = null;
|
|
this.StageNumber = null;
|
|
this.CleardScenarioId = 0;
|
|
this.BattleDuration = 0;
|
|
this.StageEnterCostType = SCHALE.Common.FlatData.ParcelType.None;
|
|
this.StageEnterCostId = 0;
|
|
this.StageEnterCostAmount = 0;
|
|
this.StageEnterEchelonCount = 0;
|
|
this.StarConditionTacticRankSCount = 0;
|
|
this.StarConditionTurnCount = 0;
|
|
this.EnterScenarioGroupId = null;
|
|
this.ClearScenarioGroupId = null;
|
|
this.StrategyMap = null;
|
|
this.StrategyMapBG = null;
|
|
this.CampaignStageRewardId = 0;
|
|
this.MaxTurn = 0;
|
|
this.StageTopography = SCHALE.Common.FlatData.StageTopography.Street;
|
|
this.RecommandLevel = 0;
|
|
this.BgmId = null;
|
|
this.StrategyEnvironment = SCHALE.Common.FlatData.StrategyEnvironment.None;
|
|
this.GroundId = 0;
|
|
this.StrategySkipGroundId = 0;
|
|
this.ContentType = SCHALE.Common.FlatData.ContentType.None;
|
|
this.BGMId = 0;
|
|
this.FirstClearReportEventName = null;
|
|
this.TacticRewardExp = 0;
|
|
this.FixedEchelonId = 0;
|
|
this.EchelonExtensionType = SCHALE.Common.FlatData.EchelonExtensionType.Base;
|
|
}
|
|
}
|
|
|
|
|
|
static public class CampaignStageExcelVerify
|
|
{
|
|
static public bool Verify(Google.FlatBuffers.Verifier verifier, uint tablePos)
|
|
{
|
|
return verifier.VerifyTableStart(tablePos)
|
|
&& verifier.VerifyField(tablePos, 4 /*Id*/, 8 /*long*/, 8, false)
|
|
&& verifier.VerifyField(tablePos, 6 /*Deprecated*/, 1 /*bool*/, 1, false)
|
|
&& verifier.VerifyString(tablePos, 8 /*Name*/, false)
|
|
&& verifier.VerifyString(tablePos, 10 /*StageNumber*/, false)
|
|
&& verifier.VerifyField(tablePos, 12 /*CleardScenarioId*/, 8 /*long*/, 8, false)
|
|
&& verifier.VerifyField(tablePos, 14 /*BattleDuration*/, 8 /*long*/, 8, false)
|
|
&& verifier.VerifyField(tablePos, 16 /*StageEnterCostType*/, 4 /*SCHALE.Common.FlatData.ParcelType*/, 4, false)
|
|
&& verifier.VerifyField(tablePos, 18 /*StageEnterCostId*/, 8 /*long*/, 8, false)
|
|
&& verifier.VerifyField(tablePos, 20 /*StageEnterCostAmount*/, 4 /*int*/, 4, false)
|
|
&& verifier.VerifyField(tablePos, 22 /*StageEnterEchelonCount*/, 4 /*int*/, 4, false)
|
|
&& verifier.VerifyField(tablePos, 24 /*StarConditionTacticRankSCount*/, 8 /*long*/, 8, false)
|
|
&& verifier.VerifyField(tablePos, 26 /*StarConditionTurnCount*/, 8 /*long*/, 8, false)
|
|
&& verifier.VerifyVectorOfData(tablePos, 28 /*EnterScenarioGroupId*/, 8 /*long*/, false)
|
|
&& verifier.VerifyVectorOfData(tablePos, 30 /*ClearScenarioGroupId*/, 8 /*long*/, false)
|
|
&& verifier.VerifyString(tablePos, 32 /*StrategyMap*/, false)
|
|
&& verifier.VerifyString(tablePos, 34 /*StrategyMapBG*/, false)
|
|
&& verifier.VerifyField(tablePos, 36 /*CampaignStageRewardId*/, 8 /*long*/, 8, false)
|
|
&& verifier.VerifyField(tablePos, 38 /*MaxTurn*/, 4 /*int*/, 4, false)
|
|
&& verifier.VerifyField(tablePos, 40 /*StageTopography*/, 4 /*SCHALE.Common.FlatData.StageTopography*/, 4, false)
|
|
&& verifier.VerifyField(tablePos, 42 /*RecommandLevel*/, 4 /*int*/, 4, false)
|
|
&& verifier.VerifyString(tablePos, 44 /*BgmId*/, false)
|
|
&& verifier.VerifyField(tablePos, 46 /*StrategyEnvironment*/, 4 /*SCHALE.Common.FlatData.StrategyEnvironment*/, 4, false)
|
|
&& verifier.VerifyField(tablePos, 48 /*GroundId*/, 8 /*long*/, 8, false)
|
|
&& verifier.VerifyField(tablePos, 50 /*StrategySkipGroundId*/, 4 /*int*/, 4, false)
|
|
&& verifier.VerifyField(tablePos, 52 /*ContentType*/, 4 /*SCHALE.Common.FlatData.ContentType*/, 4, false)
|
|
&& verifier.VerifyField(tablePos, 54 /*BGMId*/, 8 /*long*/, 8, false)
|
|
&& verifier.VerifyString(tablePos, 56 /*FirstClearReportEventName*/, false)
|
|
&& verifier.VerifyField(tablePos, 58 /*TacticRewardExp*/, 8 /*long*/, 8, false)
|
|
&& verifier.VerifyField(tablePos, 60 /*FixedEchelonId*/, 8 /*long*/, 8, false)
|
|
&& verifier.VerifyField(tablePos, 62 /*EchelonExtensionType*/, 4 /*SCHALE.Common.FlatData.EchelonExtensionType*/, 4, false)
|
|
&& verifier.VerifyTableEnd(tablePos);
|
|
}
|
|
}
|
|
|
|
}
|