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SCHALE.GameServer/SCHALE.Common/FlatData/ReArrangeTargetType.cs

18 lines
264 B
C#

// <auto-generated>
// automatically generated by the FlatBuffers compiler, do not modify
// </auto-generated>
namespace SCHALE.Common.FlatData
{
public enum ReArrangeTargetType : int
{
AllySelf = 0,
AllyAll = 1,
AllyUnitType = 2,
AllyGroup = 3,
};
}