SCHALE.GameServer/SCHALE.Common/FlatData/EntityMaterialType.cs

18 lines
246 B
C#

// <auto-generated>
// automatically generated by the FlatBuffers compiler, do not modify
// </auto-generated>
namespace SCHALE.Common.FlatData
{
public enum EntityMaterialType : int
{
Wood = 0,
Stone = 1,
Flesh = 2,
Metal = 3,
};
}