94 lines
3.5 KiB
C#
94 lines
3.5 KiB
C#
// <auto-generated>
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// automatically generated by the FlatBuffers compiler, do not modify
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// </auto-generated>
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namespace SCHALE.Common.FlatData
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{
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using global::System;
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using global::System.Collections.Generic;
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using global::SCHALE.Common.Crypto;
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using global::Google.FlatBuffers;
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public struct GroundVector3 : IFlatbufferObject
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{
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private Table __p;
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public ByteBuffer ByteBuffer { get { return __p.bb; } }
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public static void ValidateVersion() { FlatBufferConstants.FLATBUFFERS_24_3_25(); }
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public static GroundVector3 GetRootAsGroundVector3(ByteBuffer _bb) { return GetRootAsGroundVector3(_bb, new GroundVector3()); }
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public static GroundVector3 GetRootAsGroundVector3(ByteBuffer _bb, GroundVector3 obj) { return (obj.__assign(_bb.GetInt(_bb.Position) + _bb.Position, _bb)); }
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public void __init(int _i, ByteBuffer _bb) { __p = new Table(_i, _bb); }
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public GroundVector3 __assign(int _i, ByteBuffer _bb) { __init(_i, _bb); return this; }
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public float X { get { int o = __p.__offset(4); return o != 0 ? __p.bb.GetFloat(o + __p.bb_pos) : (float)0.0f; } }
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public float Y { get { int o = __p.__offset(6); return o != 0 ? __p.bb.GetFloat(o + __p.bb_pos) : (float)0.0f; } }
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public float Z { get { int o = __p.__offset(8); return o != 0 ? __p.bb.GetFloat(o + __p.bb_pos) : (float)0.0f; } }
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public static Offset<SCHALE.Common.FlatData.GroundVector3> CreateGroundVector3(FlatBufferBuilder builder,
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float X = 0.0f,
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float Y = 0.0f,
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float Z = 0.0f) {
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builder.StartTable(3);
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GroundVector3.AddZ(builder, Z);
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GroundVector3.AddY(builder, Y);
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GroundVector3.AddX(builder, X);
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return GroundVector3.EndGroundVector3(builder);
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}
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public static void StartGroundVector3(FlatBufferBuilder builder) { builder.StartTable(3); }
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public static void AddX(FlatBufferBuilder builder, float x) { builder.AddFloat(0, x, 0.0f); }
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public static void AddY(FlatBufferBuilder builder, float y) { builder.AddFloat(1, y, 0.0f); }
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public static void AddZ(FlatBufferBuilder builder, float z) { builder.AddFloat(2, z, 0.0f); }
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public static Offset<SCHALE.Common.FlatData.GroundVector3> EndGroundVector3(FlatBufferBuilder builder) {
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int o = builder.EndTable();
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return new Offset<SCHALE.Common.FlatData.GroundVector3>(o);
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}
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public GroundVector3T UnPack() {
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var _o = new GroundVector3T();
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this.UnPackTo(_o);
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return _o;
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}
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public void UnPackTo(GroundVector3T _o) {
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byte[] key = { 0 };
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_o.X = TableEncryptionService.Convert(this.X, key);
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_o.Y = TableEncryptionService.Convert(this.Y, key);
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_o.Z = TableEncryptionService.Convert(this.Z, key);
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}
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public static Offset<SCHALE.Common.FlatData.GroundVector3> Pack(FlatBufferBuilder builder, GroundVector3T _o) {
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if (_o == null) return default(Offset<SCHALE.Common.FlatData.GroundVector3>);
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return CreateGroundVector3(
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builder,
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_o.X,
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_o.Y,
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_o.Z);
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}
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}
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public class GroundVector3T
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{
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public float X { get; set; }
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public float Y { get; set; }
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public float Z { get; set; }
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public GroundVector3T() {
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this.X = 0.0f;
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this.Y = 0.0f;
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this.Z = 0.0f;
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}
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}
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static public class GroundVector3Verify
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{
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static public bool Verify(Google.FlatBuffers.Verifier verifier, uint tablePos)
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{
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return verifier.VerifyTableStart(tablePos)
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&& verifier.VerifyField(tablePos, 4 /*X*/, 4 /*float*/, 4, false)
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&& verifier.VerifyField(tablePos, 6 /*Y*/, 4 /*float*/, 4, false)
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&& verifier.VerifyField(tablePos, 8 /*Z*/, 4 /*float*/, 4, false)
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&& verifier.VerifyTableEnd(tablePos);
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}
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}
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}
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