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SCHALE.GameServer/SCHALE.Common/FlatData/ObstacleDestroyType.cs

16 lines
224 B
C#

// <auto-generated>
// automatically generated by the FlatBuffers compiler, do not modify
// </auto-generated>
namespace SCHALE.Common.FlatData
{
public enum ObstacleDestroyType : int
{
Remain = 0,
Remove = 1,
};
}