SCHALE.GameServer/SCHALE.Common/FlatData/TileState.cs

17 lines
248 B
C#

// <auto-generated>
// automatically generated by the FlatBuffers compiler, do not modify
// </auto-generated>
namespace SCHALE.Common.FlatData
{
public enum TileState : int
{
None = 0,
PartiallyConquested = 1,
FullyConquested = 2,
};
}