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SCHALE.GameServer/SCHALE.Common/FlatData/FieldConditionClass.cs

17 lines
235 B
C#

// <auto-generated>
// automatically generated by the FlatBuffers compiler, do not modify
// </auto-generated>
namespace SCHALE.Common.FlatData
{
public enum FieldConditionClass : int
{
AndOr = 0,
OrAnd = 1,
Multi = 2,
};
}