SCHALE.GameServer/SCHALE.Common/FlatData/ConquestEventExcel.cs

378 lines
25 KiB
C#

// <auto-generated>
// automatically generated by the FlatBuffers compiler, do not modify
// </auto-generated>
namespace SCHALE.Common.FlatData
{
using global::System;
using global::System.Collections.Generic;
using global::SCHALE.Common.Crypto;
using global::Google.FlatBuffers;
public struct ConquestEventExcel : IFlatbufferObject
{
private Table __p;
public ByteBuffer ByteBuffer { get { return __p.bb; } }
public static void ValidateVersion() { FlatBufferConstants.FLATBUFFERS_24_3_25(); }
public static ConquestEventExcel GetRootAsConquestEventExcel(ByteBuffer _bb) { return GetRootAsConquestEventExcel(_bb, new ConquestEventExcel()); }
public static ConquestEventExcel GetRootAsConquestEventExcel(ByteBuffer _bb, ConquestEventExcel obj) { return (obj.__assign(_bb.GetInt(_bb.Position) + _bb.Position, _bb)); }
public void __init(int _i, ByteBuffer _bb) { __p = new Table(_i, _bb); }
public ConquestEventExcel __assign(int _i, ByteBuffer _bb) { __init(_i, _bb); return this; }
public long EventContentId { get { int o = __p.__offset(4); return o != 0 ? __p.bb.GetLong(o + __p.bb_pos) : (long)0; } }
public long MainStoryEventContentId { get { int o = __p.__offset(6); return o != 0 ? __p.bb.GetLong(o + __p.bb_pos) : (long)0; } }
public SCHALE.Common.FlatData.ConquestEventType ConquestEventType_ { get { int o = __p.__offset(8); return o != 0 ? (SCHALE.Common.FlatData.ConquestEventType)__p.bb.GetInt(o + __p.bb_pos) : SCHALE.Common.FlatData.ConquestEventType.None; } }
public bool UseErosion { get { int o = __p.__offset(10); return o != 0 ? 0!=__p.bb.Get(o + __p.bb_pos) : (bool)false; } }
public bool UseUnexpectedEvent { get { int o = __p.__offset(12); return o != 0 ? 0!=__p.bb.Get(o + __p.bb_pos) : (bool)false; } }
public bool UseCalculate { get { int o = __p.__offset(14); return o != 0 ? 0!=__p.bb.Get(o + __p.bb_pos) : (bool)false; } }
public bool UseConquestObject { get { int o = __p.__offset(16); return o != 0 ? 0!=__p.bb.Get(o + __p.bb_pos) : (bool)false; } }
public string EvnetMapGoalLocalize { get { int o = __p.__offset(18); return o != 0 ? __p.__string(o + __p.bb_pos) : null; } }
#if ENABLE_SPAN_T
public Span<byte> GetEvnetMapGoalLocalizeBytes() { return __p.__vector_as_span<byte>(18, 1); }
#else
public ArraySegment<byte>? GetEvnetMapGoalLocalizeBytes() { return __p.__vector_as_arraysegment(18); }
#endif
public byte[] GetEvnetMapGoalLocalizeArray() { return __p.__vector_as_array<byte>(18); }
public string EvnetMapNameLocalize { get { int o = __p.__offset(20); return o != 0 ? __p.__string(o + __p.bb_pos) : null; } }
#if ENABLE_SPAN_T
public Span<byte> GetEvnetMapNameLocalizeBytes() { return __p.__vector_as_span<byte>(20, 1); }
#else
public ArraySegment<byte>? GetEvnetMapNameLocalizeBytes() { return __p.__vector_as_arraysegment(20); }
#endif
public byte[] GetEvnetMapNameLocalizeArray() { return __p.__vector_as_array<byte>(20); }
public long MapEnterScenarioGroupId { get { int o = __p.__offset(22); return o != 0 ? __p.bb.GetLong(o + __p.bb_pos) : (long)0; } }
public string EvnetScenarioBG { get { int o = __p.__offset(24); return o != 0 ? __p.__string(o + __p.bb_pos) : null; } }
#if ENABLE_SPAN_T
public Span<byte> GetEvnetScenarioBGBytes() { return __p.__vector_as_span<byte>(24, 1); }
#else
public ArraySegment<byte>? GetEvnetScenarioBGBytes() { return __p.__vector_as_arraysegment(24); }
#endif
public byte[] GetEvnetScenarioBGArray() { return __p.__vector_as_array<byte>(24); }
public int ManageUnitChange { get { int o = __p.__offset(26); return o != 0 ? __p.bb.GetInt(o + __p.bb_pos) : (int)0; } }
public int AssistCount { get { int o = __p.__offset(28); return o != 0 ? __p.bb.GetInt(o + __p.bb_pos) : (int)0; } }
public int PlayTimeLimitInSeconds { get { int o = __p.__offset(30); return o != 0 ? __p.bb.GetInt(o + __p.bb_pos) : (int)0; } }
public int AnimationUnitAmountMin { get { int o = __p.__offset(32); return o != 0 ? __p.bb.GetInt(o + __p.bb_pos) : (int)0; } }
public int AnimationUnitAmountMax { get { int o = __p.__offset(34); return o != 0 ? __p.bb.GetInt(o + __p.bb_pos) : (int)0; } }
public float AnimationUnitDelay { get { int o = __p.__offset(36); return o != 0 ? __p.bb.GetFloat(o + __p.bb_pos) : (float)0.0f; } }
public string LocalizeUnexpected { get { int o = __p.__offset(38); return o != 0 ? __p.__string(o + __p.bb_pos) : null; } }
#if ENABLE_SPAN_T
public Span<byte> GetLocalizeUnexpectedBytes() { return __p.__vector_as_span<byte>(38, 1); }
#else
public ArraySegment<byte>? GetLocalizeUnexpectedBytes() { return __p.__vector_as_arraysegment(38); }
#endif
public byte[] GetLocalizeUnexpectedArray() { return __p.__vector_as_array<byte>(38); }
public string LocalizeErosions { get { int o = __p.__offset(40); return o != 0 ? __p.__string(o + __p.bb_pos) : null; } }
#if ENABLE_SPAN_T
public Span<byte> GetLocalizeErosionsBytes() { return __p.__vector_as_span<byte>(40, 1); }
#else
public ArraySegment<byte>? GetLocalizeErosionsBytes() { return __p.__vector_as_arraysegment(40); }
#endif
public byte[] GetLocalizeErosionsArray() { return __p.__vector_as_array<byte>(40); }
public string LocalizeStep { get { int o = __p.__offset(42); return o != 0 ? __p.__string(o + __p.bb_pos) : null; } }
#if ENABLE_SPAN_T
public Span<byte> GetLocalizeStepBytes() { return __p.__vector_as_span<byte>(42, 1); }
#else
public ArraySegment<byte>? GetLocalizeStepBytes() { return __p.__vector_as_arraysegment(42); }
#endif
public byte[] GetLocalizeStepArray() { return __p.__vector_as_array<byte>(42); }
public string LocalizeTile { get { int o = __p.__offset(44); return o != 0 ? __p.__string(o + __p.bb_pos) : null; } }
#if ENABLE_SPAN_T
public Span<byte> GetLocalizeTileBytes() { return __p.__vector_as_span<byte>(44, 1); }
#else
public ArraySegment<byte>? GetLocalizeTileBytes() { return __p.__vector_as_arraysegment(44); }
#endif
public byte[] GetLocalizeTileArray() { return __p.__vector_as_array<byte>(44); }
public string LocalizeMapInfo { get { int o = __p.__offset(46); return o != 0 ? __p.__string(o + __p.bb_pos) : null; } }
#if ENABLE_SPAN_T
public Span<byte> GetLocalizeMapInfoBytes() { return __p.__vector_as_span<byte>(46, 1); }
#else
public ArraySegment<byte>? GetLocalizeMapInfoBytes() { return __p.__vector_as_arraysegment(46); }
#endif
public byte[] GetLocalizeMapInfoArray() { return __p.__vector_as_array<byte>(46); }
public string LocalizeManage { get { int o = __p.__offset(48); return o != 0 ? __p.__string(o + __p.bb_pos) : null; } }
#if ENABLE_SPAN_T
public Span<byte> GetLocalizeManageBytes() { return __p.__vector_as_span<byte>(48, 1); }
#else
public ArraySegment<byte>? GetLocalizeManageBytes() { return __p.__vector_as_arraysegment(48); }
#endif
public byte[] GetLocalizeManageArray() { return __p.__vector_as_array<byte>(48); }
public string LocalizeUpgrade { get { int o = __p.__offset(50); return o != 0 ? __p.__string(o + __p.bb_pos) : null; } }
#if ENABLE_SPAN_T
public Span<byte> GetLocalizeUpgradeBytes() { return __p.__vector_as_span<byte>(50, 1); }
#else
public ArraySegment<byte>? GetLocalizeUpgradeBytes() { return __p.__vector_as_arraysegment(50); }
#endif
public byte[] GetLocalizeUpgradeArray() { return __p.__vector_as_array<byte>(50); }
public string LocalizeTreasureBox { get { int o = __p.__offset(52); return o != 0 ? __p.__string(o + __p.bb_pos) : null; } }
#if ENABLE_SPAN_T
public Span<byte> GetLocalizeTreasureBoxBytes() { return __p.__vector_as_span<byte>(52, 1); }
#else
public ArraySegment<byte>? GetLocalizeTreasureBoxBytes() { return __p.__vector_as_arraysegment(52); }
#endif
public byte[] GetLocalizeTreasureBoxArray() { return __p.__vector_as_array<byte>(52); }
public long IndividualErosionDailyCount { get { int o = __p.__offset(54); return o != 0 ? __p.bb.GetLong(o + __p.bb_pos) : (long)0; } }
public static Offset<SCHALE.Common.FlatData.ConquestEventExcel> CreateConquestEventExcel(FlatBufferBuilder builder,
long EventContentId = 0,
long MainStoryEventContentId = 0,
SCHALE.Common.FlatData.ConquestEventType ConquestEventType_ = SCHALE.Common.FlatData.ConquestEventType.None,
bool UseErosion = false,
bool UseUnexpectedEvent = false,
bool UseCalculate = false,
bool UseConquestObject = false,
StringOffset EvnetMapGoalLocalizeOffset = default(StringOffset),
StringOffset EvnetMapNameLocalizeOffset = default(StringOffset),
long MapEnterScenarioGroupId = 0,
StringOffset EvnetScenarioBGOffset = default(StringOffset),
int ManageUnitChange = 0,
int AssistCount = 0,
int PlayTimeLimitInSeconds = 0,
int AnimationUnitAmountMin = 0,
int AnimationUnitAmountMax = 0,
float AnimationUnitDelay = 0.0f,
StringOffset LocalizeUnexpectedOffset = default(StringOffset),
StringOffset LocalizeErosionsOffset = default(StringOffset),
StringOffset LocalizeStepOffset = default(StringOffset),
StringOffset LocalizeTileOffset = default(StringOffset),
StringOffset LocalizeMapInfoOffset = default(StringOffset),
StringOffset LocalizeManageOffset = default(StringOffset),
StringOffset LocalizeUpgradeOffset = default(StringOffset),
StringOffset LocalizeTreasureBoxOffset = default(StringOffset),
long IndividualErosionDailyCount = 0) {
builder.StartTable(26);
ConquestEventExcel.AddIndividualErosionDailyCount(builder, IndividualErosionDailyCount);
ConquestEventExcel.AddMapEnterScenarioGroupId(builder, MapEnterScenarioGroupId);
ConquestEventExcel.AddMainStoryEventContentId(builder, MainStoryEventContentId);
ConquestEventExcel.AddEventContentId(builder, EventContentId);
ConquestEventExcel.AddLocalizeTreasureBox(builder, LocalizeTreasureBoxOffset);
ConquestEventExcel.AddLocalizeUpgrade(builder, LocalizeUpgradeOffset);
ConquestEventExcel.AddLocalizeManage(builder, LocalizeManageOffset);
ConquestEventExcel.AddLocalizeMapInfo(builder, LocalizeMapInfoOffset);
ConquestEventExcel.AddLocalizeTile(builder, LocalizeTileOffset);
ConquestEventExcel.AddLocalizeStep(builder, LocalizeStepOffset);
ConquestEventExcel.AddLocalizeErosions(builder, LocalizeErosionsOffset);
ConquestEventExcel.AddLocalizeUnexpected(builder, LocalizeUnexpectedOffset);
ConquestEventExcel.AddAnimationUnitDelay(builder, AnimationUnitDelay);
ConquestEventExcel.AddAnimationUnitAmountMax(builder, AnimationUnitAmountMax);
ConquestEventExcel.AddAnimationUnitAmountMin(builder, AnimationUnitAmountMin);
ConquestEventExcel.AddPlayTimeLimitInSeconds(builder, PlayTimeLimitInSeconds);
ConquestEventExcel.AddAssistCount(builder, AssistCount);
ConquestEventExcel.AddManageUnitChange(builder, ManageUnitChange);
ConquestEventExcel.AddEvnetScenarioBG(builder, EvnetScenarioBGOffset);
ConquestEventExcel.AddEvnetMapNameLocalize(builder, EvnetMapNameLocalizeOffset);
ConquestEventExcel.AddEvnetMapGoalLocalize(builder, EvnetMapGoalLocalizeOffset);
ConquestEventExcel.AddConquestEventType_(builder, ConquestEventType_);
ConquestEventExcel.AddUseConquestObject(builder, UseConquestObject);
ConquestEventExcel.AddUseCalculate(builder, UseCalculate);
ConquestEventExcel.AddUseUnexpectedEvent(builder, UseUnexpectedEvent);
ConquestEventExcel.AddUseErosion(builder, UseErosion);
return ConquestEventExcel.EndConquestEventExcel(builder);
}
public static void StartConquestEventExcel(FlatBufferBuilder builder) { builder.StartTable(26); }
public static void AddEventContentId(FlatBufferBuilder builder, long eventContentId) { builder.AddLong(0, eventContentId, 0); }
public static void AddMainStoryEventContentId(FlatBufferBuilder builder, long mainStoryEventContentId) { builder.AddLong(1, mainStoryEventContentId, 0); }
public static void AddConquestEventType_(FlatBufferBuilder builder, SCHALE.Common.FlatData.ConquestEventType conquestEventType_) { builder.AddInt(2, (int)conquestEventType_, 0); }
public static void AddUseErosion(FlatBufferBuilder builder, bool useErosion) { builder.AddBool(3, useErosion, false); }
public static void AddUseUnexpectedEvent(FlatBufferBuilder builder, bool useUnexpectedEvent) { builder.AddBool(4, useUnexpectedEvent, false); }
public static void AddUseCalculate(FlatBufferBuilder builder, bool useCalculate) { builder.AddBool(5, useCalculate, false); }
public static void AddUseConquestObject(FlatBufferBuilder builder, bool useConquestObject) { builder.AddBool(6, useConquestObject, false); }
public static void AddEvnetMapGoalLocalize(FlatBufferBuilder builder, StringOffset evnetMapGoalLocalizeOffset) { builder.AddOffset(7, evnetMapGoalLocalizeOffset.Value, 0); }
public static void AddEvnetMapNameLocalize(FlatBufferBuilder builder, StringOffset evnetMapNameLocalizeOffset) { builder.AddOffset(8, evnetMapNameLocalizeOffset.Value, 0); }
public static void AddMapEnterScenarioGroupId(FlatBufferBuilder builder, long mapEnterScenarioGroupId) { builder.AddLong(9, mapEnterScenarioGroupId, 0); }
public static void AddEvnetScenarioBG(FlatBufferBuilder builder, StringOffset evnetScenarioBGOffset) { builder.AddOffset(10, evnetScenarioBGOffset.Value, 0); }
public static void AddManageUnitChange(FlatBufferBuilder builder, int manageUnitChange) { builder.AddInt(11, manageUnitChange, 0); }
public static void AddAssistCount(FlatBufferBuilder builder, int assistCount) { builder.AddInt(12, assistCount, 0); }
public static void AddPlayTimeLimitInSeconds(FlatBufferBuilder builder, int playTimeLimitInSeconds) { builder.AddInt(13, playTimeLimitInSeconds, 0); }
public static void AddAnimationUnitAmountMin(FlatBufferBuilder builder, int animationUnitAmountMin) { builder.AddInt(14, animationUnitAmountMin, 0); }
public static void AddAnimationUnitAmountMax(FlatBufferBuilder builder, int animationUnitAmountMax) { builder.AddInt(15, animationUnitAmountMax, 0); }
public static void AddAnimationUnitDelay(FlatBufferBuilder builder, float animationUnitDelay) { builder.AddFloat(16, animationUnitDelay, 0.0f); }
public static void AddLocalizeUnexpected(FlatBufferBuilder builder, StringOffset localizeUnexpectedOffset) { builder.AddOffset(17, localizeUnexpectedOffset.Value, 0); }
public static void AddLocalizeErosions(FlatBufferBuilder builder, StringOffset localizeErosionsOffset) { builder.AddOffset(18, localizeErosionsOffset.Value, 0); }
public static void AddLocalizeStep(FlatBufferBuilder builder, StringOffset localizeStepOffset) { builder.AddOffset(19, localizeStepOffset.Value, 0); }
public static void AddLocalizeTile(FlatBufferBuilder builder, StringOffset localizeTileOffset) { builder.AddOffset(20, localizeTileOffset.Value, 0); }
public static void AddLocalizeMapInfo(FlatBufferBuilder builder, StringOffset localizeMapInfoOffset) { builder.AddOffset(21, localizeMapInfoOffset.Value, 0); }
public static void AddLocalizeManage(FlatBufferBuilder builder, StringOffset localizeManageOffset) { builder.AddOffset(22, localizeManageOffset.Value, 0); }
public static void AddLocalizeUpgrade(FlatBufferBuilder builder, StringOffset localizeUpgradeOffset) { builder.AddOffset(23, localizeUpgradeOffset.Value, 0); }
public static void AddLocalizeTreasureBox(FlatBufferBuilder builder, StringOffset localizeTreasureBoxOffset) { builder.AddOffset(24, localizeTreasureBoxOffset.Value, 0); }
public static void AddIndividualErosionDailyCount(FlatBufferBuilder builder, long individualErosionDailyCount) { builder.AddLong(25, individualErosionDailyCount, 0); }
public static Offset<SCHALE.Common.FlatData.ConquestEventExcel> EndConquestEventExcel(FlatBufferBuilder builder) {
int o = builder.EndTable();
return new Offset<SCHALE.Common.FlatData.ConquestEventExcel>(o);
}
public ConquestEventExcelT UnPack() {
var _o = new ConquestEventExcelT();
this.UnPackTo(_o);
return _o;
}
public void UnPackTo(ConquestEventExcelT _o) {
byte[] key = TableEncryptionService.CreateKey("ConquestEvent");
_o.EventContentId = TableEncryptionService.Convert(this.EventContentId, key);
_o.MainStoryEventContentId = TableEncryptionService.Convert(this.MainStoryEventContentId, key);
_o.ConquestEventType_ = TableEncryptionService.Convert(this.ConquestEventType_, key);
_o.UseErosion = TableEncryptionService.Convert(this.UseErosion, key);
_o.UseUnexpectedEvent = TableEncryptionService.Convert(this.UseUnexpectedEvent, key);
_o.UseCalculate = TableEncryptionService.Convert(this.UseCalculate, key);
_o.UseConquestObject = TableEncryptionService.Convert(this.UseConquestObject, key);
_o.EvnetMapGoalLocalize = TableEncryptionService.Convert(this.EvnetMapGoalLocalize, key);
_o.EvnetMapNameLocalize = TableEncryptionService.Convert(this.EvnetMapNameLocalize, key);
_o.MapEnterScenarioGroupId = TableEncryptionService.Convert(this.MapEnterScenarioGroupId, key);
_o.EvnetScenarioBG = TableEncryptionService.Convert(this.EvnetScenarioBG, key);
_o.ManageUnitChange = TableEncryptionService.Convert(this.ManageUnitChange, key);
_o.AssistCount = TableEncryptionService.Convert(this.AssistCount, key);
_o.PlayTimeLimitInSeconds = TableEncryptionService.Convert(this.PlayTimeLimitInSeconds, key);
_o.AnimationUnitAmountMin = TableEncryptionService.Convert(this.AnimationUnitAmountMin, key);
_o.AnimationUnitAmountMax = TableEncryptionService.Convert(this.AnimationUnitAmountMax, key);
_o.AnimationUnitDelay = TableEncryptionService.Convert(this.AnimationUnitDelay, key);
_o.LocalizeUnexpected = TableEncryptionService.Convert(this.LocalizeUnexpected, key);
_o.LocalizeErosions = TableEncryptionService.Convert(this.LocalizeErosions, key);
_o.LocalizeStep = TableEncryptionService.Convert(this.LocalizeStep, key);
_o.LocalizeTile = TableEncryptionService.Convert(this.LocalizeTile, key);
_o.LocalizeMapInfo = TableEncryptionService.Convert(this.LocalizeMapInfo, key);
_o.LocalizeManage = TableEncryptionService.Convert(this.LocalizeManage, key);
_o.LocalizeUpgrade = TableEncryptionService.Convert(this.LocalizeUpgrade, key);
_o.LocalizeTreasureBox = TableEncryptionService.Convert(this.LocalizeTreasureBox, key);
_o.IndividualErosionDailyCount = TableEncryptionService.Convert(this.IndividualErosionDailyCount, key);
}
public static Offset<SCHALE.Common.FlatData.ConquestEventExcel> Pack(FlatBufferBuilder builder, ConquestEventExcelT _o) {
if (_o == null) return default(Offset<SCHALE.Common.FlatData.ConquestEventExcel>);
var _EvnetMapGoalLocalize = _o.EvnetMapGoalLocalize == null ? default(StringOffset) : builder.CreateString(_o.EvnetMapGoalLocalize);
var _EvnetMapNameLocalize = _o.EvnetMapNameLocalize == null ? default(StringOffset) : builder.CreateString(_o.EvnetMapNameLocalize);
var _EvnetScenarioBG = _o.EvnetScenarioBG == null ? default(StringOffset) : builder.CreateString(_o.EvnetScenarioBG);
var _LocalizeUnexpected = _o.LocalizeUnexpected == null ? default(StringOffset) : builder.CreateString(_o.LocalizeUnexpected);
var _LocalizeErosions = _o.LocalizeErosions == null ? default(StringOffset) : builder.CreateString(_o.LocalizeErosions);
var _LocalizeStep = _o.LocalizeStep == null ? default(StringOffset) : builder.CreateString(_o.LocalizeStep);
var _LocalizeTile = _o.LocalizeTile == null ? default(StringOffset) : builder.CreateString(_o.LocalizeTile);
var _LocalizeMapInfo = _o.LocalizeMapInfo == null ? default(StringOffset) : builder.CreateString(_o.LocalizeMapInfo);
var _LocalizeManage = _o.LocalizeManage == null ? default(StringOffset) : builder.CreateString(_o.LocalizeManage);
var _LocalizeUpgrade = _o.LocalizeUpgrade == null ? default(StringOffset) : builder.CreateString(_o.LocalizeUpgrade);
var _LocalizeTreasureBox = _o.LocalizeTreasureBox == null ? default(StringOffset) : builder.CreateString(_o.LocalizeTreasureBox);
return CreateConquestEventExcel(
builder,
_o.EventContentId,
_o.MainStoryEventContentId,
_o.ConquestEventType_,
_o.UseErosion,
_o.UseUnexpectedEvent,
_o.UseCalculate,
_o.UseConquestObject,
_EvnetMapGoalLocalize,
_EvnetMapNameLocalize,
_o.MapEnterScenarioGroupId,
_EvnetScenarioBG,
_o.ManageUnitChange,
_o.AssistCount,
_o.PlayTimeLimitInSeconds,
_o.AnimationUnitAmountMin,
_o.AnimationUnitAmountMax,
_o.AnimationUnitDelay,
_LocalizeUnexpected,
_LocalizeErosions,
_LocalizeStep,
_LocalizeTile,
_LocalizeMapInfo,
_LocalizeManage,
_LocalizeUpgrade,
_LocalizeTreasureBox,
_o.IndividualErosionDailyCount);
}
}
public class ConquestEventExcelT
{
public long EventContentId { get; set; }
public long MainStoryEventContentId { get; set; }
public SCHALE.Common.FlatData.ConquestEventType ConquestEventType_ { get; set; }
public bool UseErosion { get; set; }
public bool UseUnexpectedEvent { get; set; }
public bool UseCalculate { get; set; }
public bool UseConquestObject { get; set; }
public string EvnetMapGoalLocalize { get; set; }
public string EvnetMapNameLocalize { get; set; }
public long MapEnterScenarioGroupId { get; set; }
public string EvnetScenarioBG { get; set; }
public int ManageUnitChange { get; set; }
public int AssistCount { get; set; }
public int PlayTimeLimitInSeconds { get; set; }
public int AnimationUnitAmountMin { get; set; }
public int AnimationUnitAmountMax { get; set; }
public float AnimationUnitDelay { get; set; }
public string LocalizeUnexpected { get; set; }
public string LocalizeErosions { get; set; }
public string LocalizeStep { get; set; }
public string LocalizeTile { get; set; }
public string LocalizeMapInfo { get; set; }
public string LocalizeManage { get; set; }
public string LocalizeUpgrade { get; set; }
public string LocalizeTreasureBox { get; set; }
public long IndividualErosionDailyCount { get; set; }
public ConquestEventExcelT() {
this.EventContentId = 0;
this.MainStoryEventContentId = 0;
this.ConquestEventType_ = SCHALE.Common.FlatData.ConquestEventType.None;
this.UseErosion = false;
this.UseUnexpectedEvent = false;
this.UseCalculate = false;
this.UseConquestObject = false;
this.EvnetMapGoalLocalize = null;
this.EvnetMapNameLocalize = null;
this.MapEnterScenarioGroupId = 0;
this.EvnetScenarioBG = null;
this.ManageUnitChange = 0;
this.AssistCount = 0;
this.PlayTimeLimitInSeconds = 0;
this.AnimationUnitAmountMin = 0;
this.AnimationUnitAmountMax = 0;
this.AnimationUnitDelay = 0.0f;
this.LocalizeUnexpected = null;
this.LocalizeErosions = null;
this.LocalizeStep = null;
this.LocalizeTile = null;
this.LocalizeMapInfo = null;
this.LocalizeManage = null;
this.LocalizeUpgrade = null;
this.LocalizeTreasureBox = null;
this.IndividualErosionDailyCount = 0;
}
}
static public class ConquestEventExcelVerify
{
static public bool Verify(Google.FlatBuffers.Verifier verifier, uint tablePos)
{
return verifier.VerifyTableStart(tablePos)
&& verifier.VerifyField(tablePos, 4 /*EventContentId*/, 8 /*long*/, 8, false)
&& verifier.VerifyField(tablePos, 6 /*MainStoryEventContentId*/, 8 /*long*/, 8, false)
&& verifier.VerifyField(tablePos, 8 /*ConquestEventType_*/, 4 /*SCHALE.Common.FlatData.ConquestEventType*/, 4, false)
&& verifier.VerifyField(tablePos, 10 /*UseErosion*/, 1 /*bool*/, 1, false)
&& verifier.VerifyField(tablePos, 12 /*UseUnexpectedEvent*/, 1 /*bool*/, 1, false)
&& verifier.VerifyField(tablePos, 14 /*UseCalculate*/, 1 /*bool*/, 1, false)
&& verifier.VerifyField(tablePos, 16 /*UseConquestObject*/, 1 /*bool*/, 1, false)
&& verifier.VerifyString(tablePos, 18 /*EvnetMapGoalLocalize*/, false)
&& verifier.VerifyString(tablePos, 20 /*EvnetMapNameLocalize*/, false)
&& verifier.VerifyField(tablePos, 22 /*MapEnterScenarioGroupId*/, 8 /*long*/, 8, false)
&& verifier.VerifyString(tablePos, 24 /*EvnetScenarioBG*/, false)
&& verifier.VerifyField(tablePos, 26 /*ManageUnitChange*/, 4 /*int*/, 4, false)
&& verifier.VerifyField(tablePos, 28 /*AssistCount*/, 4 /*int*/, 4, false)
&& verifier.VerifyField(tablePos, 30 /*PlayTimeLimitInSeconds*/, 4 /*int*/, 4, false)
&& verifier.VerifyField(tablePos, 32 /*AnimationUnitAmountMin*/, 4 /*int*/, 4, false)
&& verifier.VerifyField(tablePos, 34 /*AnimationUnitAmountMax*/, 4 /*int*/, 4, false)
&& verifier.VerifyField(tablePos, 36 /*AnimationUnitDelay*/, 4 /*float*/, 4, false)
&& verifier.VerifyString(tablePos, 38 /*LocalizeUnexpected*/, false)
&& verifier.VerifyString(tablePos, 40 /*LocalizeErosions*/, false)
&& verifier.VerifyString(tablePos, 42 /*LocalizeStep*/, false)
&& verifier.VerifyString(tablePos, 44 /*LocalizeTile*/, false)
&& verifier.VerifyString(tablePos, 46 /*LocalizeMapInfo*/, false)
&& verifier.VerifyString(tablePos, 48 /*LocalizeManage*/, false)
&& verifier.VerifyString(tablePos, 50 /*LocalizeUpgrade*/, false)
&& verifier.VerifyString(tablePos, 52 /*LocalizeTreasureBox*/, false)
&& verifier.VerifyField(tablePos, 54 /*IndividualErosionDailyCount*/, 8 /*long*/, 8, false)
&& verifier.VerifyTableEnd(tablePos);
}
}
}