SCHALE.GameServer/SCHALE.Common/FlatData/WorldRaidDifficulty.cs

22 lines
272 B
C#

// <auto-generated>
// automatically generated by the FlatBuffers compiler, do not modify
// </auto-generated>
namespace SCHALE.Common.FlatData
{
public enum WorldRaidDifficulty : int
{
None_ = 0,
A = 1,
B = 2,
C = 3,
D = 4,
E = 5,
F = 6,
G = 7,
};
}