SCHALE.GameServer/SCHALE.Common/FlatData/StatLevelUpType.cs

19 lines
276 B
C#

// <auto-generated>
// automatically generated by the FlatBuffers compiler, do not modify
// </auto-generated>
namespace SCHALE.Common.FlatData
{
public enum StatLevelUpType : int
{
Standard = 0,
Premature = 1,
LateBloom = 2,
Obstacle = 3,
TimeAttack = 4,
};
}