SCHALE.GameServer/SCHALE.Common/FlatData/SchoolDungeonType.cs

18 lines
252 B
C#

// <auto-generated>
// automatically generated by the FlatBuffers compiler, do not modify
// </auto-generated>
namespace SCHALE.Common.FlatData
{
public enum SchoolDungeonType : int
{
SchoolA = 0,
SchoolB = 1,
SchoolC = 2,
None_ = 3,
};
}