SCHALE.GameServer/SCHALE.Common/FlatData/ScenarioCharacterBehaviors.cs

22 lines
354 B
C#

// <auto-generated>
// automatically generated by the FlatBuffers compiler, do not modify
// </auto-generated>
namespace SCHALE.Common.FlatData
{
public enum ScenarioCharacterBehaviors : int
{
None_ = 0,
Appear = 1,
Disappear = 2,
AppearToLeft = 3,
ApperToRight = 4,
DisappearToLeft = 5,
DisappearToRight = 6,
MoveToTarget = 7,
};
}