SCHALE.GameServer/SCHALE.Common/FlatData/ResetContentType.cs

23 lines
412 B
C#

// <auto-generated>
// automatically generated by the FlatBuffers compiler, do not modify
// </auto-generated>
namespace SCHALE.Common.FlatData
{
public enum ResetContentType : int
{
None_ = 0,
HardStagePlay = 1,
StarategyMapHeal = 2,
ShopRefresh = 3,
ArenaDefenseVictoryReward = 4,
WeeklyMasterCoin = 5,
WorldRaidGemEnterCount = 6,
ConquestDailyErosionCheck = 7,
MiniEventToken = 8,
};
}