SCHALE.GameServer/SCHALE.Common/FlatData/PurchaseStatusCode.cs

21 lines
303 B
C#

// <auto-generated>
// automatically generated by the FlatBuffers compiler, do not modify
// </auto-generated>
namespace SCHALE.Common.FlatData
{
public enum PurchaseStatusCode : int
{
None_ = 0,
Start = 1,
PublishSuccess = 2,
End = 3,
Error = 4,
DuplicateOrder = 5,
Refund = 6,
};
}