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SCHALE.GameServer/SCHALE.Common/FlatData/GroundNodeType.cs

19 lines
279 B
C#

// <auto-generated>
// automatically generated by the FlatBuffers compiler, do not modify
// </auto-generated>
namespace SCHALE.Common.FlatData
{
public enum GroundNodeType : int
{
None_ = 0,
WalkAble = 1,
JumpAble = 2,
TSSOnly = 3,
NotWalkAble = 2147483647,
};
}