SCHALE.GameServer/SCHALE.Common/FlatData/ConquestEnemyType.cs

22 lines
335 B
C#

// <auto-generated>
// automatically generated by the FlatBuffers compiler, do not modify
// </auto-generated>
namespace SCHALE.Common.FlatData
{
public enum ConquestEnemyType : int
{
None_ = 0,
Normal = 1,
MiddleBoss = 2,
Boss = 3,
UnexpectedEvent = 4,
Challenge = 5,
IndividualErosion = 6,
MassErosion = 7,
};
}