548 lines
40 KiB
C#
548 lines
40 KiB
C#
// <auto-generated>
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// automatically generated by the FlatBuffers compiler, do not modify
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// </auto-generated>
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namespace SCHALE.Common.FlatData
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{
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using global::System;
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using global::System.Collections.Generic;
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using global::SCHALE.Common.Crypto;
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using global::Google.FlatBuffers;
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public struct FurnitureExcel : IFlatbufferObject
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{
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private Table __p;
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public ByteBuffer ByteBuffer { get { return __p.bb; } }
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public static void ValidateVersion() { FlatBufferConstants.FLATBUFFERS_24_3_25(); }
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public static FurnitureExcel GetRootAsFurnitureExcel(ByteBuffer _bb) { return GetRootAsFurnitureExcel(_bb, new FurnitureExcel()); }
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public static FurnitureExcel GetRootAsFurnitureExcel(ByteBuffer _bb, FurnitureExcel obj) { return (obj.__assign(_bb.GetInt(_bb.Position) + _bb.Position, _bb)); }
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public void __init(int _i, ByteBuffer _bb) { __p = new Table(_i, _bb); }
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public FurnitureExcel __assign(int _i, ByteBuffer _bb) { __init(_i, _bb); return this; }
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public long Id { get { int o = __p.__offset(4); return o != 0 ? __p.bb.GetLong(o + __p.bb_pos) : (long)0; } }
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public SCHALE.Common.FlatData.ProductionStep ProductionStep { get { int o = __p.__offset(6); return o != 0 ? (SCHALE.Common.FlatData.ProductionStep)__p.bb.GetInt(o + __p.bb_pos) : SCHALE.Common.FlatData.ProductionStep.ToDo; } }
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public SCHALE.Common.FlatData.Rarity Rarity { get { int o = __p.__offset(8); return o != 0 ? (SCHALE.Common.FlatData.Rarity)__p.bb.GetInt(o + __p.bb_pos) : SCHALE.Common.FlatData.Rarity.N; } }
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public SCHALE.Common.FlatData.FurnitureCategory Category { get { int o = __p.__offset(10); return o != 0 ? (SCHALE.Common.FlatData.FurnitureCategory)__p.bb.GetInt(o + __p.bb_pos) : SCHALE.Common.FlatData.FurnitureCategory.Furnitures; } }
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public SCHALE.Common.FlatData.FurnitureSubCategory SubCategory { get { int o = __p.__offset(12); return o != 0 ? (SCHALE.Common.FlatData.FurnitureSubCategory)__p.bb.GetInt(o + __p.bb_pos) : SCHALE.Common.FlatData.FurnitureSubCategory.Table; } }
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public uint LocalizeEtcId { get { int o = __p.__offset(14); return o != 0 ? __p.bb.GetUint(o + __p.bb_pos) : (uint)0; } }
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public int StarGradeInit { get { int o = __p.__offset(16); return o != 0 ? __p.bb.GetInt(o + __p.bb_pos) : (int)0; } }
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public long Tier { get { int o = __p.__offset(18); return o != 0 ? __p.bb.GetLong(o + __p.bb_pos) : (long)0; } }
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public string Icon { get { int o = __p.__offset(20); return o != 0 ? __p.__string(o + __p.bb_pos) : null; } }
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#if ENABLE_SPAN_T
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public Span<byte> GetIconBytes() { return __p.__vector_as_span<byte>(20, 1); }
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#else
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public ArraySegment<byte>? GetIconBytes() { return __p.__vector_as_arraysegment(20); }
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#endif
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public byte[] GetIconArray() { return __p.__vector_as_array<byte>(20); }
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public int SizeWidth { get { int o = __p.__offset(22); return o != 0 ? __p.bb.GetInt(o + __p.bb_pos) : (int)0; } }
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public int SizeHeight { get { int o = __p.__offset(24); return o != 0 ? __p.bb.GetInt(o + __p.bb_pos) : (int)0; } }
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public int OtherSize { get { int o = __p.__offset(26); return o != 0 ? __p.bb.GetInt(o + __p.bb_pos) : (int)0; } }
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public int ExpandWidth { get { int o = __p.__offset(28); return o != 0 ? __p.bb.GetInt(o + __p.bb_pos) : (int)0; } }
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public bool Enable { get { int o = __p.__offset(30); return o != 0 ? 0!=__p.bb.Get(o + __p.bb_pos) : (bool)false; } }
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public bool ReverseRotation { get { int o = __p.__offset(32); return o != 0 ? 0!=__p.bb.Get(o + __p.bb_pos) : (bool)false; } }
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public string Prefab { get { int o = __p.__offset(34); return o != 0 ? __p.__string(o + __p.bb_pos) : null; } }
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#if ENABLE_SPAN_T
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public Span<byte> GetPrefabBytes() { return __p.__vector_as_span<byte>(34, 1); }
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#else
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public ArraySegment<byte>? GetPrefabBytes() { return __p.__vector_as_arraysegment(34); }
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#endif
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public byte[] GetPrefabArray() { return __p.__vector_as_array<byte>(34); }
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public string PrefabExpand { get { int o = __p.__offset(36); return o != 0 ? __p.__string(o + __p.bb_pos) : null; } }
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#if ENABLE_SPAN_T
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public Span<byte> GetPrefabExpandBytes() { return __p.__vector_as_span<byte>(36, 1); }
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#else
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public ArraySegment<byte>? GetPrefabExpandBytes() { return __p.__vector_as_arraysegment(36); }
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#endif
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public byte[] GetPrefabExpandArray() { return __p.__vector_as_array<byte>(36); }
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public string SubPrefab { get { int o = __p.__offset(38); return o != 0 ? __p.__string(o + __p.bb_pos) : null; } }
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#if ENABLE_SPAN_T
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public Span<byte> GetSubPrefabBytes() { return __p.__vector_as_span<byte>(38, 1); }
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#else
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public ArraySegment<byte>? GetSubPrefabBytes() { return __p.__vector_as_arraysegment(38); }
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#endif
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public byte[] GetSubPrefabArray() { return __p.__vector_as_array<byte>(38); }
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public string SubExpandPrefab { get { int o = __p.__offset(40); return o != 0 ? __p.__string(o + __p.bb_pos) : null; } }
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#if ENABLE_SPAN_T
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public Span<byte> GetSubExpandPrefabBytes() { return __p.__vector_as_span<byte>(40, 1); }
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#else
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public ArraySegment<byte>? GetSubExpandPrefabBytes() { return __p.__vector_as_arraysegment(40); }
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#endif
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public byte[] GetSubExpandPrefabArray() { return __p.__vector_as_array<byte>(40); }
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public string CornerPrefab { get { int o = __p.__offset(42); return o != 0 ? __p.__string(o + __p.bb_pos) : null; } }
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#if ENABLE_SPAN_T
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public Span<byte> GetCornerPrefabBytes() { return __p.__vector_as_span<byte>(42, 1); }
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#else
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public ArraySegment<byte>? GetCornerPrefabBytes() { return __p.__vector_as_arraysegment(42); }
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#endif
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public byte[] GetCornerPrefabArray() { return __p.__vector_as_array<byte>(42); }
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public long StackableMax { get { int o = __p.__offset(44); return o != 0 ? __p.bb.GetLong(o + __p.bb_pos) : (long)0; } }
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public long RecipeCraftId { get { int o = __p.__offset(46); return o != 0 ? __p.bb.GetLong(o + __p.bb_pos) : (long)0; } }
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public long SetGroudpId { get { int o = __p.__offset(48); return o != 0 ? __p.bb.GetLong(o + __p.bb_pos) : (long)0; } }
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public long ComfortBonus { get { int o = __p.__offset(50); return o != 0 ? __p.bb.GetLong(o + __p.bb_pos) : (long)0; } }
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public long VisitOperationType { get { int o = __p.__offset(52); return o != 0 ? __p.bb.GetLong(o + __p.bb_pos) : (long)0; } }
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public long VisitBonusOperationType { get { int o = __p.__offset(54); return o != 0 ? __p.bb.GetLong(o + __p.bb_pos) : (long)0; } }
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public SCHALE.Common.FlatData.Tag Tags(int j) { int o = __p.__offset(56); return o != 0 ? (SCHALE.Common.FlatData.Tag)__p.bb.GetInt(__p.__vector(o) + j * 4) : (SCHALE.Common.FlatData.Tag)0; }
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public int TagsLength { get { int o = __p.__offset(56); return o != 0 ? __p.__vector_len(o) : 0; } }
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#if ENABLE_SPAN_T
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public Span<SCHALE.Common.FlatData.Tag> GetTagsBytes() { return __p.__vector_as_span<SCHALE.Common.FlatData.Tag>(56, 4); }
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#else
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public ArraySegment<byte>? GetTagsBytes() { return __p.__vector_as_arraysegment(56); }
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#endif
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public SCHALE.Common.FlatData.Tag[] GetTagsArray() { int o = __p.__offset(56); if (o == 0) return null; int p = __p.__vector(o); int l = __p.__vector_len(o); SCHALE.Common.FlatData.Tag[] a = new SCHALE.Common.FlatData.Tag[l]; for (int i = 0; i < l; i++) { a[i] = (SCHALE.Common.FlatData.Tag)__p.bb.GetInt(p + i * 4); } return a; }
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public long CraftQualityTier0 { get { int o = __p.__offset(58); return o != 0 ? __p.bb.GetLong(o + __p.bb_pos) : (long)0; } }
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public long CraftQualityTier1 { get { int o = __p.__offset(60); return o != 0 ? __p.bb.GetLong(o + __p.bb_pos) : (long)0; } }
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public long CraftQualityTier2 { get { int o = __p.__offset(62); return o != 0 ? __p.bb.GetLong(o + __p.bb_pos) : (long)0; } }
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public long ShiftingCraftQuality { get { int o = __p.__offset(64); return o != 0 ? __p.bb.GetLong(o + __p.bb_pos) : (long)0; } }
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public SCHALE.Common.FlatData.FurnitureFunctionType FurnitureFunctionType { get { int o = __p.__offset(66); return o != 0 ? (SCHALE.Common.FlatData.FurnitureFunctionType)__p.bb.GetInt(o + __p.bb_pos) : SCHALE.Common.FlatData.FurnitureFunctionType.None; } }
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public long FurnitureFunctionParameter { get { int o = __p.__offset(68); return o != 0 ? __p.bb.GetLong(o + __p.bb_pos) : (long)0; } }
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public long VideoId { get { int o = __p.__offset(70); return o != 0 ? __p.bb.GetLong(o + __p.bb_pos) : (long)0; } }
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public long EventCollectionId { get { int o = __p.__offset(72); return o != 0 ? __p.bb.GetLong(o + __p.bb_pos) : (long)0; } }
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public long FurnitureBubbleOffsetX { get { int o = __p.__offset(74); return o != 0 ? __p.bb.GetLong(o + __p.bb_pos) : (long)0; } }
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public long FurnitureBubbleOffsetY { get { int o = __p.__offset(76); return o != 0 ? __p.bb.GetLong(o + __p.bb_pos) : (long)0; } }
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public string CafeCharacterStateReq(int j) { int o = __p.__offset(78); return o != 0 ? __p.__string(__p.__vector(o) + j * 4) : null; }
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public int CafeCharacterStateReqLength { get { int o = __p.__offset(78); return o != 0 ? __p.__vector_len(o) : 0; } }
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public string CafeCharacterStateAdd(int j) { int o = __p.__offset(80); return o != 0 ? __p.__string(__p.__vector(o) + j * 4) : null; }
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public int CafeCharacterStateAddLength { get { int o = __p.__offset(80); return o != 0 ? __p.__vector_len(o) : 0; } }
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public string CafeCharacterStateMake(int j) { int o = __p.__offset(82); return o != 0 ? __p.__string(__p.__vector(o) + j * 4) : null; }
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public int CafeCharacterStateMakeLength { get { int o = __p.__offset(82); return o != 0 ? __p.__vector_len(o) : 0; } }
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public string CafeCharacterStateOnly(int j) { int o = __p.__offset(84); return o != 0 ? __p.__string(__p.__vector(o) + j * 4) : null; }
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public int CafeCharacterStateOnlyLength { get { int o = __p.__offset(84); return o != 0 ? __p.__vector_len(o) : 0; } }
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public static Offset<SCHALE.Common.FlatData.FurnitureExcel> CreateFurnitureExcel(FlatBufferBuilder builder,
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long Id = 0,
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SCHALE.Common.FlatData.ProductionStep ProductionStep = SCHALE.Common.FlatData.ProductionStep.ToDo,
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SCHALE.Common.FlatData.Rarity Rarity = SCHALE.Common.FlatData.Rarity.N,
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SCHALE.Common.FlatData.FurnitureCategory Category = SCHALE.Common.FlatData.FurnitureCategory.Furnitures,
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SCHALE.Common.FlatData.FurnitureSubCategory SubCategory = SCHALE.Common.FlatData.FurnitureSubCategory.Table,
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uint LocalizeEtcId = 0,
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int StarGradeInit = 0,
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long Tier = 0,
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StringOffset IconOffset = default(StringOffset),
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int SizeWidth = 0,
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int SizeHeight = 0,
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int OtherSize = 0,
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int ExpandWidth = 0,
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bool Enable = false,
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bool ReverseRotation = false,
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StringOffset PrefabOffset = default(StringOffset),
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StringOffset PrefabExpandOffset = default(StringOffset),
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StringOffset SubPrefabOffset = default(StringOffset),
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StringOffset SubExpandPrefabOffset = default(StringOffset),
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StringOffset CornerPrefabOffset = default(StringOffset),
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long StackableMax = 0,
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long RecipeCraftId = 0,
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long SetGroudpId = 0,
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long ComfortBonus = 0,
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long VisitOperationType = 0,
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long VisitBonusOperationType = 0,
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VectorOffset TagsOffset = default(VectorOffset),
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long CraftQualityTier0 = 0,
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long CraftQualityTier1 = 0,
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long CraftQualityTier2 = 0,
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long ShiftingCraftQuality = 0,
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SCHALE.Common.FlatData.FurnitureFunctionType FurnitureFunctionType = SCHALE.Common.FlatData.FurnitureFunctionType.None,
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long FurnitureFunctionParameter = 0,
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long VideoId = 0,
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long EventCollectionId = 0,
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long FurnitureBubbleOffsetX = 0,
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long FurnitureBubbleOffsetY = 0,
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VectorOffset CafeCharacterStateReqOffset = default(VectorOffset),
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VectorOffset CafeCharacterStateAddOffset = default(VectorOffset),
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VectorOffset CafeCharacterStateMakeOffset = default(VectorOffset),
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VectorOffset CafeCharacterStateOnlyOffset = default(VectorOffset)) {
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builder.StartTable(41);
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FurnitureExcel.AddFurnitureBubbleOffsetY(builder, FurnitureBubbleOffsetY);
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FurnitureExcel.AddFurnitureBubbleOffsetX(builder, FurnitureBubbleOffsetX);
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FurnitureExcel.AddEventCollectionId(builder, EventCollectionId);
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FurnitureExcel.AddVideoId(builder, VideoId);
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FurnitureExcel.AddFurnitureFunctionParameter(builder, FurnitureFunctionParameter);
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FurnitureExcel.AddShiftingCraftQuality(builder, ShiftingCraftQuality);
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FurnitureExcel.AddCraftQualityTier2(builder, CraftQualityTier2);
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FurnitureExcel.AddCraftQualityTier1(builder, CraftQualityTier1);
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FurnitureExcel.AddCraftQualityTier0(builder, CraftQualityTier0);
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FurnitureExcel.AddVisitBonusOperationType(builder, VisitBonusOperationType);
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FurnitureExcel.AddVisitOperationType(builder, VisitOperationType);
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FurnitureExcel.AddComfortBonus(builder, ComfortBonus);
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FurnitureExcel.AddSetGroudpId(builder, SetGroudpId);
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FurnitureExcel.AddRecipeCraftId(builder, RecipeCraftId);
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FurnitureExcel.AddStackableMax(builder, StackableMax);
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FurnitureExcel.AddTier(builder, Tier);
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FurnitureExcel.AddId(builder, Id);
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FurnitureExcel.AddCafeCharacterStateOnly(builder, CafeCharacterStateOnlyOffset);
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FurnitureExcel.AddCafeCharacterStateMake(builder, CafeCharacterStateMakeOffset);
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FurnitureExcel.AddCafeCharacterStateAdd(builder, CafeCharacterStateAddOffset);
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FurnitureExcel.AddCafeCharacterStateReq(builder, CafeCharacterStateReqOffset);
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FurnitureExcel.AddFurnitureFunctionType(builder, FurnitureFunctionType);
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FurnitureExcel.AddTags(builder, TagsOffset);
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FurnitureExcel.AddCornerPrefab(builder, CornerPrefabOffset);
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FurnitureExcel.AddSubExpandPrefab(builder, SubExpandPrefabOffset);
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FurnitureExcel.AddSubPrefab(builder, SubPrefabOffset);
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FurnitureExcel.AddPrefabExpand(builder, PrefabExpandOffset);
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FurnitureExcel.AddPrefab(builder, PrefabOffset);
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FurnitureExcel.AddExpandWidth(builder, ExpandWidth);
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FurnitureExcel.AddOtherSize(builder, OtherSize);
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FurnitureExcel.AddSizeHeight(builder, SizeHeight);
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FurnitureExcel.AddSizeWidth(builder, SizeWidth);
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FurnitureExcel.AddIcon(builder, IconOffset);
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FurnitureExcel.AddStarGradeInit(builder, StarGradeInit);
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FurnitureExcel.AddLocalizeEtcId(builder, LocalizeEtcId);
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FurnitureExcel.AddSubCategory(builder, SubCategory);
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FurnitureExcel.AddCategory(builder, Category);
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FurnitureExcel.AddRarity(builder, Rarity);
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FurnitureExcel.AddProductionStep(builder, ProductionStep);
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FurnitureExcel.AddReverseRotation(builder, ReverseRotation);
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FurnitureExcel.AddEnable(builder, Enable);
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return FurnitureExcel.EndFurnitureExcel(builder);
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}
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public static void StartFurnitureExcel(FlatBufferBuilder builder) { builder.StartTable(41); }
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public static void AddId(FlatBufferBuilder builder, long id) { builder.AddLong(0, id, 0); }
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public static void AddProductionStep(FlatBufferBuilder builder, SCHALE.Common.FlatData.ProductionStep productionStep) { builder.AddInt(1, (int)productionStep, 0); }
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public static void AddRarity(FlatBufferBuilder builder, SCHALE.Common.FlatData.Rarity rarity) { builder.AddInt(2, (int)rarity, 0); }
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public static void AddCategory(FlatBufferBuilder builder, SCHALE.Common.FlatData.FurnitureCategory category) { builder.AddInt(3, (int)category, 0); }
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public static void AddSubCategory(FlatBufferBuilder builder, SCHALE.Common.FlatData.FurnitureSubCategory subCategory) { builder.AddInt(4, (int)subCategory, 0); }
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public static void AddLocalizeEtcId(FlatBufferBuilder builder, uint localizeEtcId) { builder.AddUint(5, localizeEtcId, 0); }
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public static void AddStarGradeInit(FlatBufferBuilder builder, int starGradeInit) { builder.AddInt(6, starGradeInit, 0); }
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public static void AddTier(FlatBufferBuilder builder, long tier) { builder.AddLong(7, tier, 0); }
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public static void AddIcon(FlatBufferBuilder builder, StringOffset iconOffset) { builder.AddOffset(8, iconOffset.Value, 0); }
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public static void AddSizeWidth(FlatBufferBuilder builder, int sizeWidth) { builder.AddInt(9, sizeWidth, 0); }
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public static void AddSizeHeight(FlatBufferBuilder builder, int sizeHeight) { builder.AddInt(10, sizeHeight, 0); }
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public static void AddOtherSize(FlatBufferBuilder builder, int otherSize) { builder.AddInt(11, otherSize, 0); }
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public static void AddExpandWidth(FlatBufferBuilder builder, int expandWidth) { builder.AddInt(12, expandWidth, 0); }
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public static void AddEnable(FlatBufferBuilder builder, bool enable) { builder.AddBool(13, enable, false); }
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public static void AddReverseRotation(FlatBufferBuilder builder, bool reverseRotation) { builder.AddBool(14, reverseRotation, false); }
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public static void AddPrefab(FlatBufferBuilder builder, StringOffset prefabOffset) { builder.AddOffset(15, prefabOffset.Value, 0); }
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public static void AddPrefabExpand(FlatBufferBuilder builder, StringOffset prefabExpandOffset) { builder.AddOffset(16, prefabExpandOffset.Value, 0); }
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public static void AddSubPrefab(FlatBufferBuilder builder, StringOffset subPrefabOffset) { builder.AddOffset(17, subPrefabOffset.Value, 0); }
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public static void AddSubExpandPrefab(FlatBufferBuilder builder, StringOffset subExpandPrefabOffset) { builder.AddOffset(18, subExpandPrefabOffset.Value, 0); }
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public static void AddCornerPrefab(FlatBufferBuilder builder, StringOffset cornerPrefabOffset) { builder.AddOffset(19, cornerPrefabOffset.Value, 0); }
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public static void AddStackableMax(FlatBufferBuilder builder, long stackableMax) { builder.AddLong(20, stackableMax, 0); }
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public static void AddRecipeCraftId(FlatBufferBuilder builder, long recipeCraftId) { builder.AddLong(21, recipeCraftId, 0); }
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public static void AddSetGroudpId(FlatBufferBuilder builder, long setGroudpId) { builder.AddLong(22, setGroudpId, 0); }
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public static void AddComfortBonus(FlatBufferBuilder builder, long comfortBonus) { builder.AddLong(23, comfortBonus, 0); }
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public static void AddVisitOperationType(FlatBufferBuilder builder, long visitOperationType) { builder.AddLong(24, visitOperationType, 0); }
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public static void AddVisitBonusOperationType(FlatBufferBuilder builder, long visitBonusOperationType) { builder.AddLong(25, visitBonusOperationType, 0); }
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public static void AddTags(FlatBufferBuilder builder, VectorOffset tagsOffset) { builder.AddOffset(26, tagsOffset.Value, 0); }
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public static VectorOffset CreateTagsVector(FlatBufferBuilder builder, SCHALE.Common.FlatData.Tag[] data) { builder.StartVector(4, data.Length, 4); for (int i = data.Length - 1; i >= 0; i--) builder.AddInt((int)data[i]); return builder.EndVector(); }
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public static VectorOffset CreateTagsVectorBlock(FlatBufferBuilder builder, SCHALE.Common.FlatData.Tag[] data) { builder.StartVector(4, data.Length, 4); builder.Add(data); return builder.EndVector(); }
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public static VectorOffset CreateTagsVectorBlock(FlatBufferBuilder builder, ArraySegment<SCHALE.Common.FlatData.Tag> data) { builder.StartVector(4, data.Count, 4); builder.Add(data); return builder.EndVector(); }
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public static VectorOffset CreateTagsVectorBlock(FlatBufferBuilder builder, IntPtr dataPtr, int sizeInBytes) { builder.StartVector(1, sizeInBytes, 1); builder.Add<SCHALE.Common.FlatData.Tag>(dataPtr, sizeInBytes); return builder.EndVector(); }
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public static void StartTagsVector(FlatBufferBuilder builder, int numElems) { builder.StartVector(4, numElems, 4); }
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public static void AddCraftQualityTier0(FlatBufferBuilder builder, long craftQualityTier0) { builder.AddLong(27, craftQualityTier0, 0); }
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public static void AddCraftQualityTier1(FlatBufferBuilder builder, long craftQualityTier1) { builder.AddLong(28, craftQualityTier1, 0); }
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public static void AddCraftQualityTier2(FlatBufferBuilder builder, long craftQualityTier2) { builder.AddLong(29, craftQualityTier2, 0); }
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public static void AddShiftingCraftQuality(FlatBufferBuilder builder, long shiftingCraftQuality) { builder.AddLong(30, shiftingCraftQuality, 0); }
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public static void AddFurnitureFunctionType(FlatBufferBuilder builder, SCHALE.Common.FlatData.FurnitureFunctionType furnitureFunctionType) { builder.AddInt(31, (int)furnitureFunctionType, 0); }
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public static void AddFurnitureFunctionParameter(FlatBufferBuilder builder, long furnitureFunctionParameter) { builder.AddLong(32, furnitureFunctionParameter, 0); }
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public static void AddVideoId(FlatBufferBuilder builder, long videoId) { builder.AddLong(33, videoId, 0); }
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public static void AddEventCollectionId(FlatBufferBuilder builder, long eventCollectionId) { builder.AddLong(34, eventCollectionId, 0); }
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public static void AddFurnitureBubbleOffsetX(FlatBufferBuilder builder, long furnitureBubbleOffsetX) { builder.AddLong(35, furnitureBubbleOffsetX, 0); }
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public static void AddFurnitureBubbleOffsetY(FlatBufferBuilder builder, long furnitureBubbleOffsetY) { builder.AddLong(36, furnitureBubbleOffsetY, 0); }
|
|
public static void AddCafeCharacterStateReq(FlatBufferBuilder builder, VectorOffset cafeCharacterStateReqOffset) { builder.AddOffset(37, cafeCharacterStateReqOffset.Value, 0); }
|
|
public static VectorOffset CreateCafeCharacterStateReqVector(FlatBufferBuilder builder, StringOffset[] data) { builder.StartVector(4, data.Length, 4); for (int i = data.Length - 1; i >= 0; i--) builder.AddOffset(data[i].Value); return builder.EndVector(); }
|
|
public static VectorOffset CreateCafeCharacterStateReqVectorBlock(FlatBufferBuilder builder, StringOffset[] data) { builder.StartVector(4, data.Length, 4); builder.Add(data); return builder.EndVector(); }
|
|
public static VectorOffset CreateCafeCharacterStateReqVectorBlock(FlatBufferBuilder builder, ArraySegment<StringOffset> data) { builder.StartVector(4, data.Count, 4); builder.Add(data); return builder.EndVector(); }
|
|
public static VectorOffset CreateCafeCharacterStateReqVectorBlock(FlatBufferBuilder builder, IntPtr dataPtr, int sizeInBytes) { builder.StartVector(1, sizeInBytes, 1); builder.Add<StringOffset>(dataPtr, sizeInBytes); return builder.EndVector(); }
|
|
public static void StartCafeCharacterStateReqVector(FlatBufferBuilder builder, int numElems) { builder.StartVector(4, numElems, 4); }
|
|
public static void AddCafeCharacterStateAdd(FlatBufferBuilder builder, VectorOffset cafeCharacterStateAddOffset) { builder.AddOffset(38, cafeCharacterStateAddOffset.Value, 0); }
|
|
public static VectorOffset CreateCafeCharacterStateAddVector(FlatBufferBuilder builder, StringOffset[] data) { builder.StartVector(4, data.Length, 4); for (int i = data.Length - 1; i >= 0; i--) builder.AddOffset(data[i].Value); return builder.EndVector(); }
|
|
public static VectorOffset CreateCafeCharacterStateAddVectorBlock(FlatBufferBuilder builder, StringOffset[] data) { builder.StartVector(4, data.Length, 4); builder.Add(data); return builder.EndVector(); }
|
|
public static VectorOffset CreateCafeCharacterStateAddVectorBlock(FlatBufferBuilder builder, ArraySegment<StringOffset> data) { builder.StartVector(4, data.Count, 4); builder.Add(data); return builder.EndVector(); }
|
|
public static VectorOffset CreateCafeCharacterStateAddVectorBlock(FlatBufferBuilder builder, IntPtr dataPtr, int sizeInBytes) { builder.StartVector(1, sizeInBytes, 1); builder.Add<StringOffset>(dataPtr, sizeInBytes); return builder.EndVector(); }
|
|
public static void StartCafeCharacterStateAddVector(FlatBufferBuilder builder, int numElems) { builder.StartVector(4, numElems, 4); }
|
|
public static void AddCafeCharacterStateMake(FlatBufferBuilder builder, VectorOffset cafeCharacterStateMakeOffset) { builder.AddOffset(39, cafeCharacterStateMakeOffset.Value, 0); }
|
|
public static VectorOffset CreateCafeCharacterStateMakeVector(FlatBufferBuilder builder, StringOffset[] data) { builder.StartVector(4, data.Length, 4); for (int i = data.Length - 1; i >= 0; i--) builder.AddOffset(data[i].Value); return builder.EndVector(); }
|
|
public static VectorOffset CreateCafeCharacterStateMakeVectorBlock(FlatBufferBuilder builder, StringOffset[] data) { builder.StartVector(4, data.Length, 4); builder.Add(data); return builder.EndVector(); }
|
|
public static VectorOffset CreateCafeCharacterStateMakeVectorBlock(FlatBufferBuilder builder, ArraySegment<StringOffset> data) { builder.StartVector(4, data.Count, 4); builder.Add(data); return builder.EndVector(); }
|
|
public static VectorOffset CreateCafeCharacterStateMakeVectorBlock(FlatBufferBuilder builder, IntPtr dataPtr, int sizeInBytes) { builder.StartVector(1, sizeInBytes, 1); builder.Add<StringOffset>(dataPtr, sizeInBytes); return builder.EndVector(); }
|
|
public static void StartCafeCharacterStateMakeVector(FlatBufferBuilder builder, int numElems) { builder.StartVector(4, numElems, 4); }
|
|
public static void AddCafeCharacterStateOnly(FlatBufferBuilder builder, VectorOffset cafeCharacterStateOnlyOffset) { builder.AddOffset(40, cafeCharacterStateOnlyOffset.Value, 0); }
|
|
public static VectorOffset CreateCafeCharacterStateOnlyVector(FlatBufferBuilder builder, StringOffset[] data) { builder.StartVector(4, data.Length, 4); for (int i = data.Length - 1; i >= 0; i--) builder.AddOffset(data[i].Value); return builder.EndVector(); }
|
|
public static VectorOffset CreateCafeCharacterStateOnlyVectorBlock(FlatBufferBuilder builder, StringOffset[] data) { builder.StartVector(4, data.Length, 4); builder.Add(data); return builder.EndVector(); }
|
|
public static VectorOffset CreateCafeCharacterStateOnlyVectorBlock(FlatBufferBuilder builder, ArraySegment<StringOffset> data) { builder.StartVector(4, data.Count, 4); builder.Add(data); return builder.EndVector(); }
|
|
public static VectorOffset CreateCafeCharacterStateOnlyVectorBlock(FlatBufferBuilder builder, IntPtr dataPtr, int sizeInBytes) { builder.StartVector(1, sizeInBytes, 1); builder.Add<StringOffset>(dataPtr, sizeInBytes); return builder.EndVector(); }
|
|
public static void StartCafeCharacterStateOnlyVector(FlatBufferBuilder builder, int numElems) { builder.StartVector(4, numElems, 4); }
|
|
public static Offset<SCHALE.Common.FlatData.FurnitureExcel> EndFurnitureExcel(FlatBufferBuilder builder) {
|
|
int o = builder.EndTable();
|
|
return new Offset<SCHALE.Common.FlatData.FurnitureExcel>(o);
|
|
}
|
|
public FurnitureExcelT UnPack() {
|
|
var _o = new FurnitureExcelT();
|
|
this.UnPackTo(_o);
|
|
return _o;
|
|
}
|
|
public void UnPackTo(FurnitureExcelT _o) {
|
|
byte[] key = TableEncryptionService.CreateKey("Furniture");
|
|
_o.Id = TableEncryptionService.Convert(this.Id, key);
|
|
_o.ProductionStep = TableEncryptionService.Convert(this.ProductionStep, key);
|
|
_o.Rarity = TableEncryptionService.Convert(this.Rarity, key);
|
|
_o.Category = TableEncryptionService.Convert(this.Category, key);
|
|
_o.SubCategory = TableEncryptionService.Convert(this.SubCategory, key);
|
|
_o.LocalizeEtcId = TableEncryptionService.Convert(this.LocalizeEtcId, key);
|
|
_o.StarGradeInit = TableEncryptionService.Convert(this.StarGradeInit, key);
|
|
_o.Tier = TableEncryptionService.Convert(this.Tier, key);
|
|
_o.Icon = TableEncryptionService.Convert(this.Icon, key);
|
|
_o.SizeWidth = TableEncryptionService.Convert(this.SizeWidth, key);
|
|
_o.SizeHeight = TableEncryptionService.Convert(this.SizeHeight, key);
|
|
_o.OtherSize = TableEncryptionService.Convert(this.OtherSize, key);
|
|
_o.ExpandWidth = TableEncryptionService.Convert(this.ExpandWidth, key);
|
|
_o.Enable = TableEncryptionService.Convert(this.Enable, key);
|
|
_o.ReverseRotation = TableEncryptionService.Convert(this.ReverseRotation, key);
|
|
_o.Prefab = TableEncryptionService.Convert(this.Prefab, key);
|
|
_o.PrefabExpand = TableEncryptionService.Convert(this.PrefabExpand, key);
|
|
_o.SubPrefab = TableEncryptionService.Convert(this.SubPrefab, key);
|
|
_o.SubExpandPrefab = TableEncryptionService.Convert(this.SubExpandPrefab, key);
|
|
_o.CornerPrefab = TableEncryptionService.Convert(this.CornerPrefab, key);
|
|
_o.StackableMax = TableEncryptionService.Convert(this.StackableMax, key);
|
|
_o.RecipeCraftId = TableEncryptionService.Convert(this.RecipeCraftId, key);
|
|
_o.SetGroudpId = TableEncryptionService.Convert(this.SetGroudpId, key);
|
|
_o.ComfortBonus = TableEncryptionService.Convert(this.ComfortBonus, key);
|
|
_o.VisitOperationType = TableEncryptionService.Convert(this.VisitOperationType, key);
|
|
_o.VisitBonusOperationType = TableEncryptionService.Convert(this.VisitBonusOperationType, key);
|
|
_o.Tags = new List<SCHALE.Common.FlatData.Tag>();
|
|
for (var _j = 0; _j < this.TagsLength; ++_j) {_o.Tags.Add(TableEncryptionService.Convert(this.Tags(_j), key));}
|
|
_o.CraftQualityTier0 = TableEncryptionService.Convert(this.CraftQualityTier0, key);
|
|
_o.CraftQualityTier1 = TableEncryptionService.Convert(this.CraftQualityTier1, key);
|
|
_o.CraftQualityTier2 = TableEncryptionService.Convert(this.CraftQualityTier2, key);
|
|
_o.ShiftingCraftQuality = TableEncryptionService.Convert(this.ShiftingCraftQuality, key);
|
|
_o.FurnitureFunctionType = TableEncryptionService.Convert(this.FurnitureFunctionType, key);
|
|
_o.FurnitureFunctionParameter = TableEncryptionService.Convert(this.FurnitureFunctionParameter, key);
|
|
_o.VideoId = TableEncryptionService.Convert(this.VideoId, key);
|
|
_o.EventCollectionId = TableEncryptionService.Convert(this.EventCollectionId, key);
|
|
_o.FurnitureBubbleOffsetX = TableEncryptionService.Convert(this.FurnitureBubbleOffsetX, key);
|
|
_o.FurnitureBubbleOffsetY = TableEncryptionService.Convert(this.FurnitureBubbleOffsetY, key);
|
|
_o.CafeCharacterStateReq = new List<string>();
|
|
for (var _j = 0; _j < this.CafeCharacterStateReqLength; ++_j) {_o.CafeCharacterStateReq.Add(TableEncryptionService.Convert(this.CafeCharacterStateReq(_j), key));}
|
|
_o.CafeCharacterStateAdd = new List<string>();
|
|
for (var _j = 0; _j < this.CafeCharacterStateAddLength; ++_j) {_o.CafeCharacterStateAdd.Add(TableEncryptionService.Convert(this.CafeCharacterStateAdd(_j), key));}
|
|
_o.CafeCharacterStateMake = new List<string>();
|
|
for (var _j = 0; _j < this.CafeCharacterStateMakeLength; ++_j) {_o.CafeCharacterStateMake.Add(TableEncryptionService.Convert(this.CafeCharacterStateMake(_j), key));}
|
|
_o.CafeCharacterStateOnly = new List<string>();
|
|
for (var _j = 0; _j < this.CafeCharacterStateOnlyLength; ++_j) {_o.CafeCharacterStateOnly.Add(TableEncryptionService.Convert(this.CafeCharacterStateOnly(_j), key));}
|
|
}
|
|
public static Offset<SCHALE.Common.FlatData.FurnitureExcel> Pack(FlatBufferBuilder builder, FurnitureExcelT _o) {
|
|
if (_o == null) return default(Offset<SCHALE.Common.FlatData.FurnitureExcel>);
|
|
var _Icon = _o.Icon == null ? default(StringOffset) : builder.CreateString(_o.Icon);
|
|
var _Prefab = _o.Prefab == null ? default(StringOffset) : builder.CreateString(_o.Prefab);
|
|
var _PrefabExpand = _o.PrefabExpand == null ? default(StringOffset) : builder.CreateString(_o.PrefabExpand);
|
|
var _SubPrefab = _o.SubPrefab == null ? default(StringOffset) : builder.CreateString(_o.SubPrefab);
|
|
var _SubExpandPrefab = _o.SubExpandPrefab == null ? default(StringOffset) : builder.CreateString(_o.SubExpandPrefab);
|
|
var _CornerPrefab = _o.CornerPrefab == null ? default(StringOffset) : builder.CreateString(_o.CornerPrefab);
|
|
var _Tags = default(VectorOffset);
|
|
if (_o.Tags != null) {
|
|
var __Tags = _o.Tags.ToArray();
|
|
_Tags = CreateTagsVector(builder, __Tags);
|
|
}
|
|
var _CafeCharacterStateReq = default(VectorOffset);
|
|
if (_o.CafeCharacterStateReq != null) {
|
|
var __CafeCharacterStateReq = new StringOffset[_o.CafeCharacterStateReq.Count];
|
|
for (var _j = 0; _j < __CafeCharacterStateReq.Length; ++_j) { __CafeCharacterStateReq[_j] = builder.CreateString(_o.CafeCharacterStateReq[_j]); }
|
|
_CafeCharacterStateReq = CreateCafeCharacterStateReqVector(builder, __CafeCharacterStateReq);
|
|
}
|
|
var _CafeCharacterStateAdd = default(VectorOffset);
|
|
if (_o.CafeCharacterStateAdd != null) {
|
|
var __CafeCharacterStateAdd = new StringOffset[_o.CafeCharacterStateAdd.Count];
|
|
for (var _j = 0; _j < __CafeCharacterStateAdd.Length; ++_j) { __CafeCharacterStateAdd[_j] = builder.CreateString(_o.CafeCharacterStateAdd[_j]); }
|
|
_CafeCharacterStateAdd = CreateCafeCharacterStateAddVector(builder, __CafeCharacterStateAdd);
|
|
}
|
|
var _CafeCharacterStateMake = default(VectorOffset);
|
|
if (_o.CafeCharacterStateMake != null) {
|
|
var __CafeCharacterStateMake = new StringOffset[_o.CafeCharacterStateMake.Count];
|
|
for (var _j = 0; _j < __CafeCharacterStateMake.Length; ++_j) { __CafeCharacterStateMake[_j] = builder.CreateString(_o.CafeCharacterStateMake[_j]); }
|
|
_CafeCharacterStateMake = CreateCafeCharacterStateMakeVector(builder, __CafeCharacterStateMake);
|
|
}
|
|
var _CafeCharacterStateOnly = default(VectorOffset);
|
|
if (_o.CafeCharacterStateOnly != null) {
|
|
var __CafeCharacterStateOnly = new StringOffset[_o.CafeCharacterStateOnly.Count];
|
|
for (var _j = 0; _j < __CafeCharacterStateOnly.Length; ++_j) { __CafeCharacterStateOnly[_j] = builder.CreateString(_o.CafeCharacterStateOnly[_j]); }
|
|
_CafeCharacterStateOnly = CreateCafeCharacterStateOnlyVector(builder, __CafeCharacterStateOnly);
|
|
}
|
|
return CreateFurnitureExcel(
|
|
builder,
|
|
_o.Id,
|
|
_o.ProductionStep,
|
|
_o.Rarity,
|
|
_o.Category,
|
|
_o.SubCategory,
|
|
_o.LocalizeEtcId,
|
|
_o.StarGradeInit,
|
|
_o.Tier,
|
|
_Icon,
|
|
_o.SizeWidth,
|
|
_o.SizeHeight,
|
|
_o.OtherSize,
|
|
_o.ExpandWidth,
|
|
_o.Enable,
|
|
_o.ReverseRotation,
|
|
_Prefab,
|
|
_PrefabExpand,
|
|
_SubPrefab,
|
|
_SubExpandPrefab,
|
|
_CornerPrefab,
|
|
_o.StackableMax,
|
|
_o.RecipeCraftId,
|
|
_o.SetGroudpId,
|
|
_o.ComfortBonus,
|
|
_o.VisitOperationType,
|
|
_o.VisitBonusOperationType,
|
|
_Tags,
|
|
_o.CraftQualityTier0,
|
|
_o.CraftQualityTier1,
|
|
_o.CraftQualityTier2,
|
|
_o.ShiftingCraftQuality,
|
|
_o.FurnitureFunctionType,
|
|
_o.FurnitureFunctionParameter,
|
|
_o.VideoId,
|
|
_o.EventCollectionId,
|
|
_o.FurnitureBubbleOffsetX,
|
|
_o.FurnitureBubbleOffsetY,
|
|
_CafeCharacterStateReq,
|
|
_CafeCharacterStateAdd,
|
|
_CafeCharacterStateMake,
|
|
_CafeCharacterStateOnly);
|
|
}
|
|
}
|
|
|
|
public class FurnitureExcelT
|
|
{
|
|
public long Id { get; set; }
|
|
public SCHALE.Common.FlatData.ProductionStep ProductionStep { get; set; }
|
|
public SCHALE.Common.FlatData.Rarity Rarity { get; set; }
|
|
public SCHALE.Common.FlatData.FurnitureCategory Category { get; set; }
|
|
public SCHALE.Common.FlatData.FurnitureSubCategory SubCategory { get; set; }
|
|
public uint LocalizeEtcId { get; set; }
|
|
public int StarGradeInit { get; set; }
|
|
public long Tier { get; set; }
|
|
public string Icon { get; set; }
|
|
public int SizeWidth { get; set; }
|
|
public int SizeHeight { get; set; }
|
|
public int OtherSize { get; set; }
|
|
public int ExpandWidth { get; set; }
|
|
public bool Enable { get; set; }
|
|
public bool ReverseRotation { get; set; }
|
|
public string Prefab { get; set; }
|
|
public string PrefabExpand { get; set; }
|
|
public string SubPrefab { get; set; }
|
|
public string SubExpandPrefab { get; set; }
|
|
public string CornerPrefab { get; set; }
|
|
public long StackableMax { get; set; }
|
|
public long RecipeCraftId { get; set; }
|
|
public long SetGroudpId { get; set; }
|
|
public long ComfortBonus { get; set; }
|
|
public long VisitOperationType { get; set; }
|
|
public long VisitBonusOperationType { get; set; }
|
|
public List<SCHALE.Common.FlatData.Tag> Tags { get; set; }
|
|
public long CraftQualityTier0 { get; set; }
|
|
public long CraftQualityTier1 { get; set; }
|
|
public long CraftQualityTier2 { get; set; }
|
|
public long ShiftingCraftQuality { get; set; }
|
|
public SCHALE.Common.FlatData.FurnitureFunctionType FurnitureFunctionType { get; set; }
|
|
public long FurnitureFunctionParameter { get; set; }
|
|
public long VideoId { get; set; }
|
|
public long EventCollectionId { get; set; }
|
|
public long FurnitureBubbleOffsetX { get; set; }
|
|
public long FurnitureBubbleOffsetY { get; set; }
|
|
public List<string> CafeCharacterStateReq { get; set; }
|
|
public List<string> CafeCharacterStateAdd { get; set; }
|
|
public List<string> CafeCharacterStateMake { get; set; }
|
|
public List<string> CafeCharacterStateOnly { get; set; }
|
|
|
|
public FurnitureExcelT() {
|
|
this.Id = 0;
|
|
this.ProductionStep = SCHALE.Common.FlatData.ProductionStep.ToDo;
|
|
this.Rarity = SCHALE.Common.FlatData.Rarity.N;
|
|
this.Category = SCHALE.Common.FlatData.FurnitureCategory.Furnitures;
|
|
this.SubCategory = SCHALE.Common.FlatData.FurnitureSubCategory.Table;
|
|
this.LocalizeEtcId = 0;
|
|
this.StarGradeInit = 0;
|
|
this.Tier = 0;
|
|
this.Icon = null;
|
|
this.SizeWidth = 0;
|
|
this.SizeHeight = 0;
|
|
this.OtherSize = 0;
|
|
this.ExpandWidth = 0;
|
|
this.Enable = false;
|
|
this.ReverseRotation = false;
|
|
this.Prefab = null;
|
|
this.PrefabExpand = null;
|
|
this.SubPrefab = null;
|
|
this.SubExpandPrefab = null;
|
|
this.CornerPrefab = null;
|
|
this.StackableMax = 0;
|
|
this.RecipeCraftId = 0;
|
|
this.SetGroudpId = 0;
|
|
this.ComfortBonus = 0;
|
|
this.VisitOperationType = 0;
|
|
this.VisitBonusOperationType = 0;
|
|
this.Tags = null;
|
|
this.CraftQualityTier0 = 0;
|
|
this.CraftQualityTier1 = 0;
|
|
this.CraftQualityTier2 = 0;
|
|
this.ShiftingCraftQuality = 0;
|
|
this.FurnitureFunctionType = SCHALE.Common.FlatData.FurnitureFunctionType.None;
|
|
this.FurnitureFunctionParameter = 0;
|
|
this.VideoId = 0;
|
|
this.EventCollectionId = 0;
|
|
this.FurnitureBubbleOffsetX = 0;
|
|
this.FurnitureBubbleOffsetY = 0;
|
|
this.CafeCharacterStateReq = null;
|
|
this.CafeCharacterStateAdd = null;
|
|
this.CafeCharacterStateMake = null;
|
|
this.CafeCharacterStateOnly = null;
|
|
}
|
|
}
|
|
|
|
|
|
static public class FurnitureExcelVerify
|
|
{
|
|
static public bool Verify(Google.FlatBuffers.Verifier verifier, uint tablePos)
|
|
{
|
|
return verifier.VerifyTableStart(tablePos)
|
|
&& verifier.VerifyField(tablePos, 4 /*Id*/, 8 /*long*/, 8, false)
|
|
&& verifier.VerifyField(tablePos, 6 /*ProductionStep*/, 4 /*SCHALE.Common.FlatData.ProductionStep*/, 4, false)
|
|
&& verifier.VerifyField(tablePos, 8 /*Rarity*/, 4 /*SCHALE.Common.FlatData.Rarity*/, 4, false)
|
|
&& verifier.VerifyField(tablePos, 10 /*Category*/, 4 /*SCHALE.Common.FlatData.FurnitureCategory*/, 4, false)
|
|
&& verifier.VerifyField(tablePos, 12 /*SubCategory*/, 4 /*SCHALE.Common.FlatData.FurnitureSubCategory*/, 4, false)
|
|
&& verifier.VerifyField(tablePos, 14 /*LocalizeEtcId*/, 4 /*uint*/, 4, false)
|
|
&& verifier.VerifyField(tablePos, 16 /*StarGradeInit*/, 4 /*int*/, 4, false)
|
|
&& verifier.VerifyField(tablePos, 18 /*Tier*/, 8 /*long*/, 8, false)
|
|
&& verifier.VerifyString(tablePos, 20 /*Icon*/, false)
|
|
&& verifier.VerifyField(tablePos, 22 /*SizeWidth*/, 4 /*int*/, 4, false)
|
|
&& verifier.VerifyField(tablePos, 24 /*SizeHeight*/, 4 /*int*/, 4, false)
|
|
&& verifier.VerifyField(tablePos, 26 /*OtherSize*/, 4 /*int*/, 4, false)
|
|
&& verifier.VerifyField(tablePos, 28 /*ExpandWidth*/, 4 /*int*/, 4, false)
|
|
&& verifier.VerifyField(tablePos, 30 /*Enable*/, 1 /*bool*/, 1, false)
|
|
&& verifier.VerifyField(tablePos, 32 /*ReverseRotation*/, 1 /*bool*/, 1, false)
|
|
&& verifier.VerifyString(tablePos, 34 /*Prefab*/, false)
|
|
&& verifier.VerifyString(tablePos, 36 /*PrefabExpand*/, false)
|
|
&& verifier.VerifyString(tablePos, 38 /*SubPrefab*/, false)
|
|
&& verifier.VerifyString(tablePos, 40 /*SubExpandPrefab*/, false)
|
|
&& verifier.VerifyString(tablePos, 42 /*CornerPrefab*/, false)
|
|
&& verifier.VerifyField(tablePos, 44 /*StackableMax*/, 8 /*long*/, 8, false)
|
|
&& verifier.VerifyField(tablePos, 46 /*RecipeCraftId*/, 8 /*long*/, 8, false)
|
|
&& verifier.VerifyField(tablePos, 48 /*SetGroudpId*/, 8 /*long*/, 8, false)
|
|
&& verifier.VerifyField(tablePos, 50 /*ComfortBonus*/, 8 /*long*/, 8, false)
|
|
&& verifier.VerifyField(tablePos, 52 /*VisitOperationType*/, 8 /*long*/, 8, false)
|
|
&& verifier.VerifyField(tablePos, 54 /*VisitBonusOperationType*/, 8 /*long*/, 8, false)
|
|
&& verifier.VerifyVectorOfData(tablePos, 56 /*Tags*/, 4 /*SCHALE.Common.FlatData.Tag*/, false)
|
|
&& verifier.VerifyField(tablePos, 58 /*CraftQualityTier0*/, 8 /*long*/, 8, false)
|
|
&& verifier.VerifyField(tablePos, 60 /*CraftQualityTier1*/, 8 /*long*/, 8, false)
|
|
&& verifier.VerifyField(tablePos, 62 /*CraftQualityTier2*/, 8 /*long*/, 8, false)
|
|
&& verifier.VerifyField(tablePos, 64 /*ShiftingCraftQuality*/, 8 /*long*/, 8, false)
|
|
&& verifier.VerifyField(tablePos, 66 /*FurnitureFunctionType*/, 4 /*SCHALE.Common.FlatData.FurnitureFunctionType*/, 4, false)
|
|
&& verifier.VerifyField(tablePos, 68 /*FurnitureFunctionParameter*/, 8 /*long*/, 8, false)
|
|
&& verifier.VerifyField(tablePos, 70 /*VideoId*/, 8 /*long*/, 8, false)
|
|
&& verifier.VerifyField(tablePos, 72 /*EventCollectionId*/, 8 /*long*/, 8, false)
|
|
&& verifier.VerifyField(tablePos, 74 /*FurnitureBubbleOffsetX*/, 8 /*long*/, 8, false)
|
|
&& verifier.VerifyField(tablePos, 76 /*FurnitureBubbleOffsetY*/, 8 /*long*/, 8, false)
|
|
&& verifier.VerifyVectorOfStrings(tablePos, 78 /*CafeCharacterStateReq*/, false)
|
|
&& verifier.VerifyVectorOfStrings(tablePos, 80 /*CafeCharacterStateAdd*/, false)
|
|
&& verifier.VerifyVectorOfStrings(tablePos, 82 /*CafeCharacterStateMake*/, false)
|
|
&& verifier.VerifyVectorOfStrings(tablePos, 84 /*CafeCharacterStateOnly*/, false)
|
|
&& verifier.VerifyTableEnd(tablePos);
|
|
}
|
|
}
|
|
|
|
}
|