SCHALE.GameServer/SCHALE.Common/FlatData/VoiceEvent.cs

49 lines
1021 B
C#

// <auto-generated>
// automatically generated by the FlatBuffers compiler, do not modify
// </auto-generated>
namespace SCHALE.Common.FlatData
{
public enum VoiceEvent : int
{
OnTSA = 0,
FormationPickUp = 1,
CampaignResultDefeat = 2,
CampaignResultVictory = 3,
CharacterLevelUp = 4,
CharacterTranscendence = 5,
SkillLevelUp = 6,
Formation = 7,
CampaignCharacterSpawn = 8,
BattleStartTimeline = 9,
BattleVictoryTimeline = 10,
CharacterFavor = 11,
BattleMiss = 12,
BattleBlock = 13,
BattleCover = 14,
BattleMove = 15,
BattleMoveToForamtionBeacon = 16,
MGS_GameStart = 17,
MGS_CharacterSelect = 18,
MGS_Attacking = 19,
MGS_GeasGet = 20,
EXSkill = 21,
EXSkillLevel = 22,
EXSkill2 = 23,
EXSkillLevel2 = 24,
EXSkill3 = 25,
EXSkillLevel3 = 26,
EXSkill4 = 27,
EXSkillLevel4 = 28,
PublicSkill01 = 29,
PublicSkill02 = 30,
InteractionPublicSkill01 = 31,
InteractionPublicSkill02 = 32,
FormationStyleChange = 33,
BattleInteractionVictoryTimeline = 34,
};
}