// // automatically generated by the FlatBuffers compiler, do not modify // namespace SCHALE.Common.FlatData { using global::System; using global::System.Collections.Generic; using global::SCHALE.Common.Crypto; using global::Google.FlatBuffers; public struct ScenarioCharacterNameExcel : IFlatbufferObject { private Table __p; public ByteBuffer ByteBuffer { get { return __p.bb; } } public static void ValidateVersion() { FlatBufferConstants.FLATBUFFERS_24_3_25(); } public static ScenarioCharacterNameExcel GetRootAsScenarioCharacterNameExcel(ByteBuffer _bb) { return GetRootAsScenarioCharacterNameExcel(_bb, new ScenarioCharacterNameExcel()); } public static ScenarioCharacterNameExcel GetRootAsScenarioCharacterNameExcel(ByteBuffer _bb, ScenarioCharacterNameExcel obj) { return (obj.__assign(_bb.GetInt(_bb.Position) + _bb.Position, _bb)); } public void __init(int _i, ByteBuffer _bb) { __p = new Table(_i, _bb); } public ScenarioCharacterNameExcel __assign(int _i, ByteBuffer _bb) { __init(_i, _bb); return this; } public uint CharacterName { get { int o = __p.__offset(4); return o != 0 ? __p.bb.GetUint(o + __p.bb_pos) : (uint)0; } } public SCHALE.Common.FlatData.ProductionStep ProductionStep { get { int o = __p.__offset(6); return o != 0 ? (SCHALE.Common.FlatData.ProductionStep)__p.bb.GetInt(o + __p.bb_pos) : SCHALE.Common.FlatData.ProductionStep.ToDo; } } public string NameKR { get { int o = __p.__offset(8); return o != 0 ? __p.__string(o + __p.bb_pos) : null; } } #if ENABLE_SPAN_T public Span GetNameKRBytes() { return __p.__vector_as_span(8, 1); } #else public ArraySegment? GetNameKRBytes() { return __p.__vector_as_arraysegment(8); } #endif public byte[] GetNameKRArray() { return __p.__vector_as_array(8); } public string NicknameKR { get { int o = __p.__offset(10); return o != 0 ? __p.__string(o + __p.bb_pos) : null; } } #if ENABLE_SPAN_T public Span GetNicknameKRBytes() { return __p.__vector_as_span(10, 1); } #else public ArraySegment? GetNicknameKRBytes() { return __p.__vector_as_arraysegment(10); } #endif public byte[] GetNicknameKRArray() { return __p.__vector_as_array(10); } public string NameJP { get { int o = __p.__offset(12); return o != 0 ? __p.__string(o + __p.bb_pos) : null; } } #if ENABLE_SPAN_T public Span GetNameJPBytes() { return __p.__vector_as_span(12, 1); } #else public ArraySegment? GetNameJPBytes() { return __p.__vector_as_arraysegment(12); } #endif public byte[] GetNameJPArray() { return __p.__vector_as_array(12); } public string NicknameJP { get { int o = __p.__offset(14); return o != 0 ? __p.__string(o + __p.bb_pos) : null; } } #if ENABLE_SPAN_T public Span GetNicknameJPBytes() { return __p.__vector_as_span(14, 1); } #else public ArraySegment? GetNicknameJPBytes() { return __p.__vector_as_arraysegment(14); } #endif public byte[] GetNicknameJPArray() { return __p.__vector_as_array(14); } public SCHALE.Common.FlatData.ScenarioCharacterShapes Shape { get { int o = __p.__offset(16); return o != 0 ? (SCHALE.Common.FlatData.ScenarioCharacterShapes)__p.bb.GetInt(o + __p.bb_pos) : SCHALE.Common.FlatData.ScenarioCharacterShapes.None; } } public string SpinePrefabName { get { int o = __p.__offset(18); return o != 0 ? __p.__string(o + __p.bb_pos) : null; } } #if ENABLE_SPAN_T public Span GetSpinePrefabNameBytes() { return __p.__vector_as_span(18, 1); } #else public ArraySegment? GetSpinePrefabNameBytes() { return __p.__vector_as_arraysegment(18); } #endif public byte[] GetSpinePrefabNameArray() { return __p.__vector_as_array(18); } public string SmallPortrait { get { int o = __p.__offset(20); return o != 0 ? __p.__string(o + __p.bb_pos) : null; } } #if ENABLE_SPAN_T public Span GetSmallPortraitBytes() { return __p.__vector_as_span(20, 1); } #else public ArraySegment? GetSmallPortraitBytes() { return __p.__vector_as_arraysegment(20); } #endif public byte[] GetSmallPortraitArray() { return __p.__vector_as_array(20); } public static Offset CreateScenarioCharacterNameExcel(FlatBufferBuilder builder, uint CharacterName = 0, SCHALE.Common.FlatData.ProductionStep ProductionStep = SCHALE.Common.FlatData.ProductionStep.ToDo, StringOffset NameKROffset = default(StringOffset), StringOffset NicknameKROffset = default(StringOffset), StringOffset NameJPOffset = default(StringOffset), StringOffset NicknameJPOffset = default(StringOffset), SCHALE.Common.FlatData.ScenarioCharacterShapes Shape = SCHALE.Common.FlatData.ScenarioCharacterShapes.None, StringOffset SpinePrefabNameOffset = default(StringOffset), StringOffset SmallPortraitOffset = default(StringOffset)) { builder.StartTable(9); ScenarioCharacterNameExcel.AddSmallPortrait(builder, SmallPortraitOffset); ScenarioCharacterNameExcel.AddSpinePrefabName(builder, SpinePrefabNameOffset); ScenarioCharacterNameExcel.AddShape(builder, Shape); ScenarioCharacterNameExcel.AddNicknameJP(builder, NicknameJPOffset); ScenarioCharacterNameExcel.AddNameJP(builder, NameJPOffset); ScenarioCharacterNameExcel.AddNicknameKR(builder, NicknameKROffset); ScenarioCharacterNameExcel.AddNameKR(builder, NameKROffset); ScenarioCharacterNameExcel.AddProductionStep(builder, ProductionStep); ScenarioCharacterNameExcel.AddCharacterName(builder, CharacterName); return ScenarioCharacterNameExcel.EndScenarioCharacterNameExcel(builder); } public static void StartScenarioCharacterNameExcel(FlatBufferBuilder builder) { builder.StartTable(9); } public static void AddCharacterName(FlatBufferBuilder builder, uint characterName) { builder.AddUint(0, characterName, 0); } public static void AddProductionStep(FlatBufferBuilder builder, SCHALE.Common.FlatData.ProductionStep productionStep) { builder.AddInt(1, (int)productionStep, 0); } public static void AddNameKR(FlatBufferBuilder builder, StringOffset nameKROffset) { builder.AddOffset(2, nameKROffset.Value, 0); } public static void AddNicknameKR(FlatBufferBuilder builder, StringOffset nicknameKROffset) { builder.AddOffset(3, nicknameKROffset.Value, 0); } public static void AddNameJP(FlatBufferBuilder builder, StringOffset nameJPOffset) { builder.AddOffset(4, nameJPOffset.Value, 0); } public static void AddNicknameJP(FlatBufferBuilder builder, StringOffset nicknameJPOffset) { builder.AddOffset(5, nicknameJPOffset.Value, 0); } public static void AddShape(FlatBufferBuilder builder, SCHALE.Common.FlatData.ScenarioCharacterShapes shape) { builder.AddInt(6, (int)shape, 0); } public static void AddSpinePrefabName(FlatBufferBuilder builder, StringOffset spinePrefabNameOffset) { builder.AddOffset(7, spinePrefabNameOffset.Value, 0); } public static void AddSmallPortrait(FlatBufferBuilder builder, StringOffset smallPortraitOffset) { builder.AddOffset(8, smallPortraitOffset.Value, 0); } public static Offset EndScenarioCharacterNameExcel(FlatBufferBuilder builder) { int o = builder.EndTable(); return new Offset(o); } public ScenarioCharacterNameExcelT UnPack() { var _o = new ScenarioCharacterNameExcelT(); this.UnPackTo(_o); return _o; } public void UnPackTo(ScenarioCharacterNameExcelT _o) { byte[] key = TableEncryptionService.CreateKey("ScenarioCharacterName"); _o.CharacterName = TableEncryptionService.Convert(this.CharacterName, key); _o.ProductionStep = TableEncryptionService.Convert(this.ProductionStep, key); _o.NameKR = TableEncryptionService.Convert(this.NameKR, key); _o.NicknameKR = TableEncryptionService.Convert(this.NicknameKR, key); _o.NameJP = TableEncryptionService.Convert(this.NameJP, key); _o.NicknameJP = TableEncryptionService.Convert(this.NicknameJP, key); _o.Shape = TableEncryptionService.Convert(this.Shape, key); _o.SpinePrefabName = TableEncryptionService.Convert(this.SpinePrefabName, key); _o.SmallPortrait = TableEncryptionService.Convert(this.SmallPortrait, key); } public static Offset Pack(FlatBufferBuilder builder, ScenarioCharacterNameExcelT _o) { if (_o == null) return default(Offset); var _NameKR = _o.NameKR == null ? default(StringOffset) : builder.CreateString(_o.NameKR); var _NicknameKR = _o.NicknameKR == null ? default(StringOffset) : builder.CreateString(_o.NicknameKR); var _NameJP = _o.NameJP == null ? default(StringOffset) : builder.CreateString(_o.NameJP); var _NicknameJP = _o.NicknameJP == null ? default(StringOffset) : builder.CreateString(_o.NicknameJP); var _SpinePrefabName = _o.SpinePrefabName == null ? default(StringOffset) : builder.CreateString(_o.SpinePrefabName); var _SmallPortrait = _o.SmallPortrait == null ? default(StringOffset) : builder.CreateString(_o.SmallPortrait); return CreateScenarioCharacterNameExcel( builder, _o.CharacterName, _o.ProductionStep, _NameKR, _NicknameKR, _NameJP, _NicknameJP, _o.Shape, _SpinePrefabName, _SmallPortrait); } } public class ScenarioCharacterNameExcelT { public uint CharacterName { get; set; } public SCHALE.Common.FlatData.ProductionStep ProductionStep { get; set; } public string NameKR { get; set; } public string NicknameKR { get; set; } public string NameJP { get; set; } public string NicknameJP { get; set; } public SCHALE.Common.FlatData.ScenarioCharacterShapes Shape { get; set; } public string SpinePrefabName { get; set; } public string SmallPortrait { get; set; } public ScenarioCharacterNameExcelT() { this.CharacterName = 0; this.ProductionStep = SCHALE.Common.FlatData.ProductionStep.ToDo; this.NameKR = null; this.NicknameKR = null; this.NameJP = null; this.NicknameJP = null; this.Shape = SCHALE.Common.FlatData.ScenarioCharacterShapes.None; this.SpinePrefabName = null; this.SmallPortrait = null; } } static public class ScenarioCharacterNameExcelVerify { static public bool Verify(Google.FlatBuffers.Verifier verifier, uint tablePos) { return verifier.VerifyTableStart(tablePos) && verifier.VerifyField(tablePos, 4 /*CharacterName*/, 4 /*uint*/, 4, false) && verifier.VerifyField(tablePos, 6 /*ProductionStep*/, 4 /*SCHALE.Common.FlatData.ProductionStep*/, 4, false) && verifier.VerifyString(tablePos, 8 /*NameKR*/, false) && verifier.VerifyString(tablePos, 10 /*NicknameKR*/, false) && verifier.VerifyString(tablePos, 12 /*NameJP*/, false) && verifier.VerifyString(tablePos, 14 /*NicknameJP*/, false) && verifier.VerifyField(tablePos, 16 /*Shape*/, 4 /*SCHALE.Common.FlatData.ScenarioCharacterShapes*/, 4, false) && verifier.VerifyString(tablePos, 18 /*SpinePrefabName*/, false) && verifier.VerifyString(tablePos, 20 /*SmallPortrait*/, false) && verifier.VerifyTableEnd(tablePos); } } }