// // automatically generated by the FlatBuffers compiler, do not modify // namespace SCHALE.Common.FlatData { using global::System; using global::System.Collections.Generic; using global::SCHALE.Common.Crypto; using global::Google.FlatBuffers; public struct CharacterWeaponLevelExcel : IFlatbufferObject { private Table __p; public ByteBuffer ByteBuffer { get { return __p.bb; } } public static void ValidateVersion() { FlatBufferConstants.FLATBUFFERS_24_3_25(); } public static CharacterWeaponLevelExcel GetRootAsCharacterWeaponLevelExcel(ByteBuffer _bb) { return GetRootAsCharacterWeaponLevelExcel(_bb, new CharacterWeaponLevelExcel()); } public static CharacterWeaponLevelExcel GetRootAsCharacterWeaponLevelExcel(ByteBuffer _bb, CharacterWeaponLevelExcel obj) { return (obj.__assign(_bb.GetInt(_bb.Position) + _bb.Position, _bb)); } public void __init(int _i, ByteBuffer _bb) { __p = new Table(_i, _bb); } public CharacterWeaponLevelExcel __assign(int _i, ByteBuffer _bb) { __init(_i, _bb); return this; } public int Level { get { int o = __p.__offset(4); return o != 0 ? __p.bb.GetInt(o + __p.bb_pos) : (int)0; } } public long Exp { get { int o = __p.__offset(6); return o != 0 ? __p.bb.GetLong(o + __p.bb_pos) : (long)0; } } public long TotalExp { get { int o = __p.__offset(8); return o != 0 ? __p.bb.GetLong(o + __p.bb_pos) : (long)0; } } public static Offset CreateCharacterWeaponLevelExcel(FlatBufferBuilder builder, int Level = 0, long Exp = 0, long TotalExp = 0) { builder.StartTable(3); CharacterWeaponLevelExcel.AddTotalExp(builder, TotalExp); CharacterWeaponLevelExcel.AddExp(builder, Exp); CharacterWeaponLevelExcel.AddLevel(builder, Level); return CharacterWeaponLevelExcel.EndCharacterWeaponLevelExcel(builder); } public static void StartCharacterWeaponLevelExcel(FlatBufferBuilder builder) { builder.StartTable(3); } public static void AddLevel(FlatBufferBuilder builder, int level) { builder.AddInt(0, level, 0); } public static void AddExp(FlatBufferBuilder builder, long exp) { builder.AddLong(1, exp, 0); } public static void AddTotalExp(FlatBufferBuilder builder, long totalExp) { builder.AddLong(2, totalExp, 0); } public static Offset EndCharacterWeaponLevelExcel(FlatBufferBuilder builder) { int o = builder.EndTable(); return new Offset(o); } public CharacterWeaponLevelExcelT UnPack() { var _o = new CharacterWeaponLevelExcelT(); this.UnPackTo(_o); return _o; } public void UnPackTo(CharacterWeaponLevelExcelT _o) { byte[] key = TableEncryptionService.CreateKey("CharacterWeaponLevel"); _o.Level = TableEncryptionService.Convert(this.Level, key); _o.Exp = TableEncryptionService.Convert(this.Exp, key); _o.TotalExp = TableEncryptionService.Convert(this.TotalExp, key); } public static Offset Pack(FlatBufferBuilder builder, CharacterWeaponLevelExcelT _o) { if (_o == null) return default(Offset); return CreateCharacterWeaponLevelExcel( builder, _o.Level, _o.Exp, _o.TotalExp); } } public class CharacterWeaponLevelExcelT { public int Level { get; set; } public long Exp { get; set; } public long TotalExp { get; set; } public CharacterWeaponLevelExcelT() { this.Level = 0; this.Exp = 0; this.TotalExp = 0; } } static public class CharacterWeaponLevelExcelVerify { static public bool Verify(Google.FlatBuffers.Verifier verifier, uint tablePos) { return verifier.VerifyTableStart(tablePos) && verifier.VerifyField(tablePos, 4 /*Level*/, 4 /*int*/, 4, false) && verifier.VerifyField(tablePos, 6 /*Exp*/, 8 /*long*/, 8, false) && verifier.VerifyField(tablePos, 8 /*TotalExp*/, 8 /*long*/, 8, false) && verifier.VerifyTableEnd(tablePos); } } }