// // automatically generated by the FlatBuffers compiler, do not modify // namespace SCHALE.Common.FlatData { using global::System; using global::System.Collections.Generic; using global::SCHALE.Common.Crypto; using global::Google.FlatBuffers; public struct ArenaRewardExcel : IFlatbufferObject { private Table __p; public ByteBuffer ByteBuffer { get { return __p.bb; } } public static void ValidateVersion() { FlatBufferConstants.FLATBUFFERS_24_3_25(); } public static ArenaRewardExcel GetRootAsArenaRewardExcel(ByteBuffer _bb) { return GetRootAsArenaRewardExcel(_bb, new ArenaRewardExcel()); } public static ArenaRewardExcel GetRootAsArenaRewardExcel(ByteBuffer _bb, ArenaRewardExcel obj) { return (obj.__assign(_bb.GetInt(_bb.Position) + _bb.Position, _bb)); } public void __init(int _i, ByteBuffer _bb) { __p = new Table(_i, _bb); } public ArenaRewardExcel __assign(int _i, ByteBuffer _bb) { __init(_i, _bb); return this; } public long UniqueId { get { int o = __p.__offset(4); return o != 0 ? __p.bb.GetLong(o + __p.bb_pos) : (long)0; } } public SCHALE.Common.FlatData.ArenaRewardType ArenaRewardType { get { int o = __p.__offset(6); return o != 0 ? (SCHALE.Common.FlatData.ArenaRewardType)__p.bb.GetInt(o + __p.bb_pos) : SCHALE.Common.FlatData.ArenaRewardType.None; } } public long RankStart { get { int o = __p.__offset(8); return o != 0 ? __p.bb.GetLong(o + __p.bb_pos) : (long)0; } } public long RankEnd { get { int o = __p.__offset(10); return o != 0 ? __p.bb.GetLong(o + __p.bb_pos) : (long)0; } } public string RankIconPath { get { int o = __p.__offset(12); return o != 0 ? __p.__string(o + __p.bb_pos) : null; } } #if ENABLE_SPAN_T public Span GetRankIconPathBytes() { return __p.__vector_as_span(12, 1); } #else public ArraySegment? GetRankIconPathBytes() { return __p.__vector_as_arraysegment(12); } #endif public byte[] GetRankIconPathArray() { return __p.__vector_as_array(12); } public SCHALE.Common.FlatData.ParcelType RewardParcelType(int j) { int o = __p.__offset(14); return o != 0 ? (SCHALE.Common.FlatData.ParcelType)__p.bb.GetInt(__p.__vector(o) + j * 4) : (SCHALE.Common.FlatData.ParcelType)0; } public int RewardParcelTypeLength { get { int o = __p.__offset(14); return o != 0 ? __p.__vector_len(o) : 0; } } #if ENABLE_SPAN_T public Span GetRewardParcelTypeBytes() { return __p.__vector_as_span(14, 4); } #else public ArraySegment? GetRewardParcelTypeBytes() { return __p.__vector_as_arraysegment(14); } #endif public SCHALE.Common.FlatData.ParcelType[] GetRewardParcelTypeArray() { int o = __p.__offset(14); if (o == 0) return null; int p = __p.__vector(o); int l = __p.__vector_len(o); SCHALE.Common.FlatData.ParcelType[] a = new SCHALE.Common.FlatData.ParcelType[l]; for (int i = 0; i < l; i++) { a[i] = (SCHALE.Common.FlatData.ParcelType)__p.bb.GetInt(p + i * 4); } return a; } public long RewardParcelUniqueId(int j) { int o = __p.__offset(16); return o != 0 ? __p.bb.GetLong(__p.__vector(o) + j * 8) : (long)0; } public int RewardParcelUniqueIdLength { get { int o = __p.__offset(16); return o != 0 ? __p.__vector_len(o) : 0; } } #if ENABLE_SPAN_T public Span GetRewardParcelUniqueIdBytes() { return __p.__vector_as_span(16, 8); } #else public ArraySegment? GetRewardParcelUniqueIdBytes() { return __p.__vector_as_arraysegment(16); } #endif public long[] GetRewardParcelUniqueIdArray() { return __p.__vector_as_array(16); } public string RewardParcelUniqueName(int j) { int o = __p.__offset(18); return o != 0 ? __p.__string(__p.__vector(o) + j * 4) : null; } public int RewardParcelUniqueNameLength { get { int o = __p.__offset(18); return o != 0 ? __p.__vector_len(o) : 0; } } public long RewardParcelAmount(int j) { int o = __p.__offset(20); return o != 0 ? __p.bb.GetLong(__p.__vector(o) + j * 8) : (long)0; } public int RewardParcelAmountLength { get { int o = __p.__offset(20); return o != 0 ? __p.__vector_len(o) : 0; } } #if ENABLE_SPAN_T public Span GetRewardParcelAmountBytes() { return __p.__vector_as_span(20, 8); } #else public ArraySegment? GetRewardParcelAmountBytes() { return __p.__vector_as_arraysegment(20); } #endif public long[] GetRewardParcelAmountArray() { return __p.__vector_as_array(20); } public static Offset CreateArenaRewardExcel(FlatBufferBuilder builder, long UniqueId = 0, SCHALE.Common.FlatData.ArenaRewardType ArenaRewardType = SCHALE.Common.FlatData.ArenaRewardType.None, long RankStart = 0, long RankEnd = 0, StringOffset RankIconPathOffset = default(StringOffset), VectorOffset RewardParcelTypeOffset = default(VectorOffset), VectorOffset RewardParcelUniqueIdOffset = default(VectorOffset), VectorOffset RewardParcelUniqueNameOffset = default(VectorOffset), VectorOffset RewardParcelAmountOffset = default(VectorOffset)) { builder.StartTable(9); ArenaRewardExcel.AddRankEnd(builder, RankEnd); ArenaRewardExcel.AddRankStart(builder, RankStart); ArenaRewardExcel.AddUniqueId(builder, UniqueId); ArenaRewardExcel.AddRewardParcelAmount(builder, RewardParcelAmountOffset); ArenaRewardExcel.AddRewardParcelUniqueName(builder, RewardParcelUniqueNameOffset); ArenaRewardExcel.AddRewardParcelUniqueId(builder, RewardParcelUniqueIdOffset); ArenaRewardExcel.AddRewardParcelType(builder, RewardParcelTypeOffset); ArenaRewardExcel.AddRankIconPath(builder, RankIconPathOffset); ArenaRewardExcel.AddArenaRewardType(builder, ArenaRewardType); return ArenaRewardExcel.EndArenaRewardExcel(builder); } public static void StartArenaRewardExcel(FlatBufferBuilder builder) { builder.StartTable(9); } public static void AddUniqueId(FlatBufferBuilder builder, long uniqueId) { builder.AddLong(0, uniqueId, 0); } public static void AddArenaRewardType(FlatBufferBuilder builder, SCHALE.Common.FlatData.ArenaRewardType arenaRewardType) { builder.AddInt(1, (int)arenaRewardType, 0); } public static void AddRankStart(FlatBufferBuilder builder, long rankStart) { builder.AddLong(2, rankStart, 0); } public static void AddRankEnd(FlatBufferBuilder builder, long rankEnd) { builder.AddLong(3, rankEnd, 0); } public static void AddRankIconPath(FlatBufferBuilder builder, StringOffset rankIconPathOffset) { builder.AddOffset(4, rankIconPathOffset.Value, 0); } public static void AddRewardParcelType(FlatBufferBuilder builder, VectorOffset rewardParcelTypeOffset) { builder.AddOffset(5, rewardParcelTypeOffset.Value, 0); } public static VectorOffset CreateRewardParcelTypeVector(FlatBufferBuilder builder, SCHALE.Common.FlatData.ParcelType[] data) { builder.StartVector(4, data.Length, 4); for (int i = data.Length - 1; i >= 0; i--) builder.AddInt((int)data[i]); return builder.EndVector(); } public static VectorOffset CreateRewardParcelTypeVectorBlock(FlatBufferBuilder builder, SCHALE.Common.FlatData.ParcelType[] data) { builder.StartVector(4, data.Length, 4); builder.Add(data); return builder.EndVector(); } public static VectorOffset CreateRewardParcelTypeVectorBlock(FlatBufferBuilder builder, ArraySegment data) { builder.StartVector(4, data.Count, 4); builder.Add(data); return builder.EndVector(); } public static VectorOffset CreateRewardParcelTypeVectorBlock(FlatBufferBuilder builder, IntPtr dataPtr, int sizeInBytes) { builder.StartVector(1, sizeInBytes, 1); builder.Add(dataPtr, sizeInBytes); return builder.EndVector(); } public static void StartRewardParcelTypeVector(FlatBufferBuilder builder, int numElems) { builder.StartVector(4, numElems, 4); } public static void AddRewardParcelUniqueId(FlatBufferBuilder builder, VectorOffset rewardParcelUniqueIdOffset) { builder.AddOffset(6, rewardParcelUniqueIdOffset.Value, 0); } public static VectorOffset CreateRewardParcelUniqueIdVector(FlatBufferBuilder builder, long[] data) { builder.StartVector(8, data.Length, 8); for (int i = data.Length - 1; i >= 0; i--) builder.AddLong(data[i]); return builder.EndVector(); } public static VectorOffset CreateRewardParcelUniqueIdVectorBlock(FlatBufferBuilder builder, long[] data) { builder.StartVector(8, data.Length, 8); builder.Add(data); return builder.EndVector(); } public static VectorOffset CreateRewardParcelUniqueIdVectorBlock(FlatBufferBuilder builder, ArraySegment data) { builder.StartVector(8, data.Count, 8); builder.Add(data); return builder.EndVector(); } public static VectorOffset CreateRewardParcelUniqueIdVectorBlock(FlatBufferBuilder builder, IntPtr dataPtr, int sizeInBytes) { builder.StartVector(1, sizeInBytes, 1); builder.Add(dataPtr, sizeInBytes); return builder.EndVector(); } public static void StartRewardParcelUniqueIdVector(FlatBufferBuilder builder, int numElems) { builder.StartVector(8, numElems, 8); } public static void AddRewardParcelUniqueName(FlatBufferBuilder builder, VectorOffset rewardParcelUniqueNameOffset) { builder.AddOffset(7, rewardParcelUniqueNameOffset.Value, 0); } public static VectorOffset CreateRewardParcelUniqueNameVector(FlatBufferBuilder builder, StringOffset[] data) { builder.StartVector(4, data.Length, 4); for (int i = data.Length - 1; i >= 0; i--) builder.AddOffset(data[i].Value); return builder.EndVector(); } public static VectorOffset CreateRewardParcelUniqueNameVectorBlock(FlatBufferBuilder builder, StringOffset[] data) { builder.StartVector(4, data.Length, 4); builder.Add(data); return builder.EndVector(); } public static VectorOffset CreateRewardParcelUniqueNameVectorBlock(FlatBufferBuilder builder, ArraySegment data) { builder.StartVector(4, data.Count, 4); builder.Add(data); return builder.EndVector(); } public static VectorOffset CreateRewardParcelUniqueNameVectorBlock(FlatBufferBuilder builder, IntPtr dataPtr, int sizeInBytes) { builder.StartVector(1, sizeInBytes, 1); builder.Add(dataPtr, sizeInBytes); return builder.EndVector(); } public static void StartRewardParcelUniqueNameVector(FlatBufferBuilder builder, int numElems) { builder.StartVector(4, numElems, 4); } public static void AddRewardParcelAmount(FlatBufferBuilder builder, VectorOffset rewardParcelAmountOffset) { builder.AddOffset(8, rewardParcelAmountOffset.Value, 0); } public static VectorOffset CreateRewardParcelAmountVector(FlatBufferBuilder builder, long[] data) { builder.StartVector(8, data.Length, 8); for (int i = data.Length - 1; i >= 0; i--) builder.AddLong(data[i]); return builder.EndVector(); } public static VectorOffset CreateRewardParcelAmountVectorBlock(FlatBufferBuilder builder, long[] data) { builder.StartVector(8, data.Length, 8); builder.Add(data); return builder.EndVector(); } public static VectorOffset CreateRewardParcelAmountVectorBlock(FlatBufferBuilder builder, ArraySegment data) { builder.StartVector(8, data.Count, 8); builder.Add(data); return builder.EndVector(); } public static VectorOffset CreateRewardParcelAmountVectorBlock(FlatBufferBuilder builder, IntPtr dataPtr, int sizeInBytes) { builder.StartVector(1, sizeInBytes, 1); builder.Add(dataPtr, sizeInBytes); return builder.EndVector(); } public static void StartRewardParcelAmountVector(FlatBufferBuilder builder, int numElems) { builder.StartVector(8, numElems, 8); } public static Offset EndArenaRewardExcel(FlatBufferBuilder builder) { int o = builder.EndTable(); return new Offset(o); } public ArenaRewardExcelT UnPack() { var _o = new ArenaRewardExcelT(); this.UnPackTo(_o); return _o; } public void UnPackTo(ArenaRewardExcelT _o) { byte[] key = TableEncryptionService.CreateKey("ArenaReward"); _o.UniqueId = TableEncryptionService.Convert(this.UniqueId, key); _o.ArenaRewardType = TableEncryptionService.Convert(this.ArenaRewardType, key); _o.RankStart = TableEncryptionService.Convert(this.RankStart, key); _o.RankEnd = TableEncryptionService.Convert(this.RankEnd, key); _o.RankIconPath = TableEncryptionService.Convert(this.RankIconPath, key); _o.RewardParcelType = new List(); for (var _j = 0; _j < this.RewardParcelTypeLength; ++_j) {_o.RewardParcelType.Add(TableEncryptionService.Convert(this.RewardParcelType(_j), key));} _o.RewardParcelUniqueId = new List(); for (var _j = 0; _j < this.RewardParcelUniqueIdLength; ++_j) {_o.RewardParcelUniqueId.Add(TableEncryptionService.Convert(this.RewardParcelUniqueId(_j), key));} _o.RewardParcelUniqueName = new List(); for (var _j = 0; _j < this.RewardParcelUniqueNameLength; ++_j) {_o.RewardParcelUniqueName.Add(TableEncryptionService.Convert(this.RewardParcelUniqueName(_j), key));} _o.RewardParcelAmount = new List(); for (var _j = 0; _j < this.RewardParcelAmountLength; ++_j) {_o.RewardParcelAmount.Add(TableEncryptionService.Convert(this.RewardParcelAmount(_j), key));} } public static Offset Pack(FlatBufferBuilder builder, ArenaRewardExcelT _o) { if (_o == null) return default(Offset); var _RankIconPath = _o.RankIconPath == null ? default(StringOffset) : builder.CreateString(_o.RankIconPath); var _RewardParcelType = default(VectorOffset); if (_o.RewardParcelType != null) { var __RewardParcelType = _o.RewardParcelType.ToArray(); _RewardParcelType = CreateRewardParcelTypeVector(builder, __RewardParcelType); } var _RewardParcelUniqueId = default(VectorOffset); if (_o.RewardParcelUniqueId != null) { var __RewardParcelUniqueId = _o.RewardParcelUniqueId.ToArray(); _RewardParcelUniqueId = CreateRewardParcelUniqueIdVector(builder, __RewardParcelUniqueId); } var _RewardParcelUniqueName = default(VectorOffset); if (_o.RewardParcelUniqueName != null) { var __RewardParcelUniqueName = new StringOffset[_o.RewardParcelUniqueName.Count]; for (var _j = 0; _j < __RewardParcelUniqueName.Length; ++_j) { __RewardParcelUniqueName[_j] = builder.CreateString(_o.RewardParcelUniqueName[_j]); } _RewardParcelUniqueName = CreateRewardParcelUniqueNameVector(builder, __RewardParcelUniqueName); } var _RewardParcelAmount = default(VectorOffset); if (_o.RewardParcelAmount != null) { var __RewardParcelAmount = _o.RewardParcelAmount.ToArray(); _RewardParcelAmount = CreateRewardParcelAmountVector(builder, __RewardParcelAmount); } return CreateArenaRewardExcel( builder, _o.UniqueId, _o.ArenaRewardType, _o.RankStart, _o.RankEnd, _RankIconPath, _RewardParcelType, _RewardParcelUniqueId, _RewardParcelUniqueName, _RewardParcelAmount); } } public class ArenaRewardExcelT { public long UniqueId { get; set; } public SCHALE.Common.FlatData.ArenaRewardType ArenaRewardType { get; set; } public long RankStart { get; set; } public long RankEnd { get; set; } public string RankIconPath { get; set; } public List RewardParcelType { get; set; } public List RewardParcelUniqueId { get; set; } public List RewardParcelUniqueName { get; set; } public List RewardParcelAmount { get; set; } public ArenaRewardExcelT() { this.UniqueId = 0; this.ArenaRewardType = SCHALE.Common.FlatData.ArenaRewardType.None; this.RankStart = 0; this.RankEnd = 0; this.RankIconPath = null; this.RewardParcelType = null; this.RewardParcelUniqueId = null; this.RewardParcelUniqueName = null; this.RewardParcelAmount = null; } } static public class ArenaRewardExcelVerify { static public bool Verify(Google.FlatBuffers.Verifier verifier, uint tablePos) { return verifier.VerifyTableStart(tablePos) && verifier.VerifyField(tablePos, 4 /*UniqueId*/, 8 /*long*/, 8, false) && verifier.VerifyField(tablePos, 6 /*ArenaRewardType*/, 4 /*SCHALE.Common.FlatData.ArenaRewardType*/, 4, false) && verifier.VerifyField(tablePos, 8 /*RankStart*/, 8 /*long*/, 8, false) && verifier.VerifyField(tablePos, 10 /*RankEnd*/, 8 /*long*/, 8, false) && verifier.VerifyString(tablePos, 12 /*RankIconPath*/, false) && verifier.VerifyVectorOfData(tablePos, 14 /*RewardParcelType*/, 4 /*SCHALE.Common.FlatData.ParcelType*/, false) && verifier.VerifyVectorOfData(tablePos, 16 /*RewardParcelUniqueId*/, 8 /*long*/, false) && verifier.VerifyVectorOfStrings(tablePos, 18 /*RewardParcelUniqueName*/, false) && verifier.VerifyVectorOfData(tablePos, 20 /*RewardParcelAmount*/, 8 /*long*/, false) && verifier.VerifyTableEnd(tablePos); } } }