// // automatically generated by the FlatBuffers compiler, do not modify // namespace SCHALE.Common.FlatData { using global::System; using global::System.Collections.Generic; using global::SCHALE.Common.Crypto; using global::Google.FlatBuffers; public struct AcademyRewardExcel : IFlatbufferObject { private Table __p; public ByteBuffer ByteBuffer { get { return __p.bb; } } public static void ValidateVersion() { FlatBufferConstants.FLATBUFFERS_24_3_25(); } public static AcademyRewardExcel GetRootAsAcademyRewardExcel(ByteBuffer _bb) { return GetRootAsAcademyRewardExcel(_bb, new AcademyRewardExcel()); } public static AcademyRewardExcel GetRootAsAcademyRewardExcel(ByteBuffer _bb, AcademyRewardExcel obj) { return (obj.__assign(_bb.GetInt(_bb.Position) + _bb.Position, _bb)); } public void __init(int _i, ByteBuffer _bb) { __p = new Table(_i, _bb); } public AcademyRewardExcel __assign(int _i, ByteBuffer _bb) { __init(_i, _bb); return this; } public string Location { get { int o = __p.__offset(4); return o != 0 ? __p.__string(o + __p.bb_pos) : null; } } #if ENABLE_SPAN_T public Span GetLocationBytes() { return __p.__vector_as_span(4, 1); } #else public ArraySegment? GetLocationBytes() { return __p.__vector_as_arraysegment(4); } #endif public byte[] GetLocationArray() { return __p.__vector_as_array(4); } public long ScheduleGroupId { get { int o = __p.__offset(6); return o != 0 ? __p.bb.GetLong(o + __p.bb_pos) : (long)0; } } public long OrderInGroup { get { int o = __p.__offset(8); return o != 0 ? __p.bb.GetLong(o + __p.bb_pos) : (long)0; } } public long Id { get { int o = __p.__offset(10); return o != 0 ? __p.bb.GetLong(o + __p.bb_pos) : (long)0; } } public string ProgressTexture { get { int o = __p.__offset(12); return o != 0 ? __p.__string(o + __p.bb_pos) : null; } } #if ENABLE_SPAN_T public Span GetProgressTextureBytes() { return __p.__vector_as_span(12, 1); } #else public ArraySegment? GetProgressTextureBytes() { return __p.__vector_as_arraysegment(12); } #endif public byte[] GetProgressTextureArray() { return __p.__vector_as_array(12); } public uint LocalizeEtcId { get { int o = __p.__offset(14); return o != 0 ? __p.bb.GetUint(o + __p.bb_pos) : (uint)0; } } public long LocationRank { get { int o = __p.__offset(16); return o != 0 ? __p.bb.GetLong(o + __p.bb_pos) : (long)0; } } public long FavorExp { get { int o = __p.__offset(18); return o != 0 ? __p.bb.GetLong(o + __p.bb_pos) : (long)0; } } public long SecretStoneAmount { get { int o = __p.__offset(20); return o != 0 ? __p.bb.GetLong(o + __p.bb_pos) : (long)0; } } public long SecretStoneProb { get { int o = __p.__offset(22); return o != 0 ? __p.bb.GetLong(o + __p.bb_pos) : (long)0; } } public long ExtraFavorExp { get { int o = __p.__offset(24); return o != 0 ? __p.bb.GetLong(o + __p.bb_pos) : (long)0; } } public long ExtraFavorExpProb { get { int o = __p.__offset(26); return o != 0 ? __p.bb.GetLong(o + __p.bb_pos) : (long)0; } } public SCHALE.Common.FlatData.ParcelType ExtraRewardParcelType(int j) { int o = __p.__offset(28); return o != 0 ? (SCHALE.Common.FlatData.ParcelType)__p.bb.GetInt(__p.__vector(o) + j * 4) : (SCHALE.Common.FlatData.ParcelType)0; } public int ExtraRewardParcelTypeLength { get { int o = __p.__offset(28); return o != 0 ? __p.__vector_len(o) : 0; } } #if ENABLE_SPAN_T public Span GetExtraRewardParcelTypeBytes() { return __p.__vector_as_span(28, 4); } #else public ArraySegment? GetExtraRewardParcelTypeBytes() { return __p.__vector_as_arraysegment(28); } #endif public SCHALE.Common.FlatData.ParcelType[] GetExtraRewardParcelTypeArray() { int o = __p.__offset(28); if (o == 0) return null; int p = __p.__vector(o); int l = __p.__vector_len(o); SCHALE.Common.FlatData.ParcelType[] a = new SCHALE.Common.FlatData.ParcelType[l]; for (int i = 0; i < l; i++) { a[i] = (SCHALE.Common.FlatData.ParcelType)__p.bb.GetInt(p + i * 4); } return a; } public long ExtraRewardParcelId(int j) { int o = __p.__offset(30); return o != 0 ? __p.bb.GetLong(__p.__vector(o) + j * 8) : (long)0; } public int ExtraRewardParcelIdLength { get { int o = __p.__offset(30); return o != 0 ? __p.__vector_len(o) : 0; } } #if ENABLE_SPAN_T public Span GetExtraRewardParcelIdBytes() { return __p.__vector_as_span(30, 8); } #else public ArraySegment? GetExtraRewardParcelIdBytes() { return __p.__vector_as_arraysegment(30); } #endif public long[] GetExtraRewardParcelIdArray() { return __p.__vector_as_array(30); } public long ExtraRewardAmount(int j) { int o = __p.__offset(32); return o != 0 ? __p.bb.GetLong(__p.__vector(o) + j * 8) : (long)0; } public int ExtraRewardAmountLength { get { int o = __p.__offset(32); return o != 0 ? __p.__vector_len(o) : 0; } } #if ENABLE_SPAN_T public Span GetExtraRewardAmountBytes() { return __p.__vector_as_span(32, 8); } #else public ArraySegment? GetExtraRewardAmountBytes() { return __p.__vector_as_arraysegment(32); } #endif public long[] GetExtraRewardAmountArray() { return __p.__vector_as_array(32); } public long ExtraRewardProb(int j) { int o = __p.__offset(34); return o != 0 ? __p.bb.GetLong(__p.__vector(o) + j * 8) : (long)0; } public int ExtraRewardProbLength { get { int o = __p.__offset(34); return o != 0 ? __p.__vector_len(o) : 0; } } #if ENABLE_SPAN_T public Span GetExtraRewardProbBytes() { return __p.__vector_as_span(34, 8); } #else public ArraySegment? GetExtraRewardProbBytes() { return __p.__vector_as_arraysegment(34); } #endif public long[] GetExtraRewardProbArray() { return __p.__vector_as_array(34); } public bool IsExtraRewardDisplayed(int j) { int o = __p.__offset(36); return o != 0 ? 0!=__p.bb.Get(__p.__vector(o) + j * 1) : false; } public int IsExtraRewardDisplayedLength { get { int o = __p.__offset(36); return o != 0 ? __p.__vector_len(o) : 0; } } #if ENABLE_SPAN_T public Span GetIsExtraRewardDisplayedBytes() { return __p.__vector_as_span(36, 1); } #else public ArraySegment? GetIsExtraRewardDisplayedBytes() { return __p.__vector_as_arraysegment(36); } #endif public bool[] GetIsExtraRewardDisplayedArray() { return __p.__vector_as_array(36); } public SCHALE.Common.FlatData.ParcelType RewardParcelType(int j) { int o = __p.__offset(38); return o != 0 ? (SCHALE.Common.FlatData.ParcelType)__p.bb.GetInt(__p.__vector(o) + j * 4) : (SCHALE.Common.FlatData.ParcelType)0; } public int RewardParcelTypeLength { get { int o = __p.__offset(38); return o != 0 ? __p.__vector_len(o) : 0; } } #if ENABLE_SPAN_T public Span GetRewardParcelTypeBytes() { return __p.__vector_as_span(38, 4); } #else public ArraySegment? GetRewardParcelTypeBytes() { return __p.__vector_as_arraysegment(38); } #endif public SCHALE.Common.FlatData.ParcelType[] GetRewardParcelTypeArray() { int o = __p.__offset(38); if (o == 0) return null; int p = __p.__vector(o); int l = __p.__vector_len(o); SCHALE.Common.FlatData.ParcelType[] a = new SCHALE.Common.FlatData.ParcelType[l]; for (int i = 0; i < l; i++) { a[i] = (SCHALE.Common.FlatData.ParcelType)__p.bb.GetInt(p + i * 4); } return a; } public long RewardParcelId(int j) { int o = __p.__offset(40); return o != 0 ? __p.bb.GetLong(__p.__vector(o) + j * 8) : (long)0; } public int RewardParcelIdLength { get { int o = __p.__offset(40); return o != 0 ? __p.__vector_len(o) : 0; } } #if ENABLE_SPAN_T public Span GetRewardParcelIdBytes() { return __p.__vector_as_span(40, 8); } #else public ArraySegment? GetRewardParcelIdBytes() { return __p.__vector_as_arraysegment(40); } #endif public long[] GetRewardParcelIdArray() { return __p.__vector_as_array(40); } public long RewardAmount(int j) { int o = __p.__offset(42); return o != 0 ? __p.bb.GetLong(__p.__vector(o) + j * 8) : (long)0; } public int RewardAmountLength { get { int o = __p.__offset(42); return o != 0 ? __p.__vector_len(o) : 0; } } #if ENABLE_SPAN_T public Span GetRewardAmountBytes() { return __p.__vector_as_span(42, 8); } #else public ArraySegment? GetRewardAmountBytes() { return __p.__vector_as_arraysegment(42); } #endif public long[] GetRewardAmountArray() { return __p.__vector_as_array(42); } public static Offset CreateAcademyRewardExcel(FlatBufferBuilder builder, StringOffset LocationOffset = default(StringOffset), long ScheduleGroupId = 0, long OrderInGroup = 0, long Id = 0, StringOffset ProgressTextureOffset = default(StringOffset), uint LocalizeEtcId = 0, long LocationRank = 0, long FavorExp = 0, long SecretStoneAmount = 0, long SecretStoneProb = 0, long ExtraFavorExp = 0, long ExtraFavorExpProb = 0, VectorOffset ExtraRewardParcelTypeOffset = default(VectorOffset), VectorOffset ExtraRewardParcelIdOffset = default(VectorOffset), VectorOffset ExtraRewardAmountOffset = default(VectorOffset), VectorOffset ExtraRewardProbOffset = default(VectorOffset), VectorOffset IsExtraRewardDisplayedOffset = default(VectorOffset), VectorOffset RewardParcelTypeOffset = default(VectorOffset), VectorOffset RewardParcelIdOffset = default(VectorOffset), VectorOffset RewardAmountOffset = default(VectorOffset)) { builder.StartTable(20); AcademyRewardExcel.AddExtraFavorExpProb(builder, ExtraFavorExpProb); AcademyRewardExcel.AddExtraFavorExp(builder, ExtraFavorExp); AcademyRewardExcel.AddSecretStoneProb(builder, SecretStoneProb); AcademyRewardExcel.AddSecretStoneAmount(builder, SecretStoneAmount); AcademyRewardExcel.AddFavorExp(builder, FavorExp); AcademyRewardExcel.AddLocationRank(builder, LocationRank); AcademyRewardExcel.AddId(builder, Id); AcademyRewardExcel.AddOrderInGroup(builder, OrderInGroup); AcademyRewardExcel.AddScheduleGroupId(builder, ScheduleGroupId); AcademyRewardExcel.AddRewardAmount(builder, RewardAmountOffset); AcademyRewardExcel.AddRewardParcelId(builder, RewardParcelIdOffset); AcademyRewardExcel.AddRewardParcelType(builder, RewardParcelTypeOffset); AcademyRewardExcel.AddIsExtraRewardDisplayed(builder, IsExtraRewardDisplayedOffset); AcademyRewardExcel.AddExtraRewardProb(builder, ExtraRewardProbOffset); AcademyRewardExcel.AddExtraRewardAmount(builder, ExtraRewardAmountOffset); AcademyRewardExcel.AddExtraRewardParcelId(builder, ExtraRewardParcelIdOffset); AcademyRewardExcel.AddExtraRewardParcelType(builder, ExtraRewardParcelTypeOffset); AcademyRewardExcel.AddLocalizeEtcId(builder, LocalizeEtcId); AcademyRewardExcel.AddProgressTexture(builder, ProgressTextureOffset); AcademyRewardExcel.AddLocation(builder, LocationOffset); return AcademyRewardExcel.EndAcademyRewardExcel(builder); } public static void StartAcademyRewardExcel(FlatBufferBuilder builder) { builder.StartTable(20); } public static void AddLocation(FlatBufferBuilder builder, StringOffset locationOffset) { builder.AddOffset(0, locationOffset.Value, 0); } public static void AddScheduleGroupId(FlatBufferBuilder builder, long scheduleGroupId) { builder.AddLong(1, scheduleGroupId, 0); } public static void AddOrderInGroup(FlatBufferBuilder builder, long orderInGroup) { builder.AddLong(2, orderInGroup, 0); } public static void AddId(FlatBufferBuilder builder, long id) { builder.AddLong(3, id, 0); } public static void AddProgressTexture(FlatBufferBuilder builder, StringOffset progressTextureOffset) { builder.AddOffset(4, progressTextureOffset.Value, 0); } public static void AddLocalizeEtcId(FlatBufferBuilder builder, uint localizeEtcId) { builder.AddUint(5, localizeEtcId, 0); } public static void AddLocationRank(FlatBufferBuilder builder, long locationRank) { builder.AddLong(6, locationRank, 0); } public static void AddFavorExp(FlatBufferBuilder builder, long favorExp) { builder.AddLong(7, favorExp, 0); } public static void AddSecretStoneAmount(FlatBufferBuilder builder, long secretStoneAmount) { builder.AddLong(8, secretStoneAmount, 0); } public static void AddSecretStoneProb(FlatBufferBuilder builder, long secretStoneProb) { builder.AddLong(9, secretStoneProb, 0); } public static void AddExtraFavorExp(FlatBufferBuilder builder, long extraFavorExp) { builder.AddLong(10, extraFavorExp, 0); } public static void AddExtraFavorExpProb(FlatBufferBuilder builder, long extraFavorExpProb) { builder.AddLong(11, extraFavorExpProb, 0); } public static void AddExtraRewardParcelType(FlatBufferBuilder builder, VectorOffset extraRewardParcelTypeOffset) { builder.AddOffset(12, extraRewardParcelTypeOffset.Value, 0); } public static VectorOffset CreateExtraRewardParcelTypeVector(FlatBufferBuilder builder, SCHALE.Common.FlatData.ParcelType[] data) { builder.StartVector(4, data.Length, 4); for (int i = data.Length - 1; i >= 0; i--) builder.AddInt((int)data[i]); return builder.EndVector(); } public static VectorOffset CreateExtraRewardParcelTypeVectorBlock(FlatBufferBuilder builder, SCHALE.Common.FlatData.ParcelType[] data) { builder.StartVector(4, data.Length, 4); builder.Add(data); return builder.EndVector(); } public static VectorOffset CreateExtraRewardParcelTypeVectorBlock(FlatBufferBuilder builder, ArraySegment data) { builder.StartVector(4, data.Count, 4); builder.Add(data); return builder.EndVector(); } public static VectorOffset CreateExtraRewardParcelTypeVectorBlock(FlatBufferBuilder builder, IntPtr dataPtr, int sizeInBytes) { builder.StartVector(1, sizeInBytes, 1); builder.Add(dataPtr, sizeInBytes); return builder.EndVector(); } public static void StartExtraRewardParcelTypeVector(FlatBufferBuilder builder, int numElems) { builder.StartVector(4, numElems, 4); } public static void AddExtraRewardParcelId(FlatBufferBuilder builder, VectorOffset extraRewardParcelIdOffset) { builder.AddOffset(13, extraRewardParcelIdOffset.Value, 0); } public static VectorOffset CreateExtraRewardParcelIdVector(FlatBufferBuilder builder, long[] data) { builder.StartVector(8, data.Length, 8); for (int i = data.Length - 1; i >= 0; i--) builder.AddLong(data[i]); return builder.EndVector(); } public static VectorOffset CreateExtraRewardParcelIdVectorBlock(FlatBufferBuilder builder, long[] data) { builder.StartVector(8, data.Length, 8); builder.Add(data); return builder.EndVector(); } public static VectorOffset CreateExtraRewardParcelIdVectorBlock(FlatBufferBuilder builder, ArraySegment data) { builder.StartVector(8, data.Count, 8); builder.Add(data); return builder.EndVector(); } public static VectorOffset CreateExtraRewardParcelIdVectorBlock(FlatBufferBuilder builder, IntPtr dataPtr, int sizeInBytes) { builder.StartVector(1, sizeInBytes, 1); builder.Add(dataPtr, sizeInBytes); return builder.EndVector(); } public static void StartExtraRewardParcelIdVector(FlatBufferBuilder builder, int numElems) { builder.StartVector(8, numElems, 8); } public static void AddExtraRewardAmount(FlatBufferBuilder builder, VectorOffset extraRewardAmountOffset) { builder.AddOffset(14, extraRewardAmountOffset.Value, 0); } public static VectorOffset CreateExtraRewardAmountVector(FlatBufferBuilder builder, long[] data) { builder.StartVector(8, data.Length, 8); for (int i = data.Length - 1; i >= 0; i--) builder.AddLong(data[i]); return builder.EndVector(); } public static VectorOffset CreateExtraRewardAmountVectorBlock(FlatBufferBuilder builder, long[] data) { builder.StartVector(8, data.Length, 8); builder.Add(data); return builder.EndVector(); } public static VectorOffset CreateExtraRewardAmountVectorBlock(FlatBufferBuilder builder, ArraySegment data) { builder.StartVector(8, data.Count, 8); builder.Add(data); return builder.EndVector(); } public static VectorOffset CreateExtraRewardAmountVectorBlock(FlatBufferBuilder builder, IntPtr dataPtr, int sizeInBytes) { builder.StartVector(1, sizeInBytes, 1); builder.Add(dataPtr, sizeInBytes); return builder.EndVector(); } public static void StartExtraRewardAmountVector(FlatBufferBuilder builder, int numElems) { builder.StartVector(8, numElems, 8); } public static void AddExtraRewardProb(FlatBufferBuilder builder, VectorOffset extraRewardProbOffset) { builder.AddOffset(15, extraRewardProbOffset.Value, 0); } public static VectorOffset CreateExtraRewardProbVector(FlatBufferBuilder builder, long[] data) { builder.StartVector(8, data.Length, 8); for (int i = data.Length - 1; i >= 0; i--) builder.AddLong(data[i]); return builder.EndVector(); } public static VectorOffset CreateExtraRewardProbVectorBlock(FlatBufferBuilder builder, long[] data) { builder.StartVector(8, data.Length, 8); builder.Add(data); return builder.EndVector(); } public static VectorOffset CreateExtraRewardProbVectorBlock(FlatBufferBuilder builder, ArraySegment data) { builder.StartVector(8, data.Count, 8); builder.Add(data); return builder.EndVector(); } public static VectorOffset CreateExtraRewardProbVectorBlock(FlatBufferBuilder builder, IntPtr dataPtr, int sizeInBytes) { builder.StartVector(1, sizeInBytes, 1); builder.Add(dataPtr, sizeInBytes); return builder.EndVector(); } public static void StartExtraRewardProbVector(FlatBufferBuilder builder, int numElems) { builder.StartVector(8, numElems, 8); } public static void AddIsExtraRewardDisplayed(FlatBufferBuilder builder, VectorOffset isExtraRewardDisplayedOffset) { builder.AddOffset(16, isExtraRewardDisplayedOffset.Value, 0); } public static VectorOffset CreateIsExtraRewardDisplayedVector(FlatBufferBuilder builder, bool[] data) { builder.StartVector(1, data.Length, 1); for (int i = data.Length - 1; i >= 0; i--) builder.AddBool(data[i]); return builder.EndVector(); } public static VectorOffset CreateIsExtraRewardDisplayedVectorBlock(FlatBufferBuilder builder, bool[] data) { builder.StartVector(1, data.Length, 1); builder.Add(data); return builder.EndVector(); } public static VectorOffset CreateIsExtraRewardDisplayedVectorBlock(FlatBufferBuilder builder, ArraySegment data) { builder.StartVector(1, data.Count, 1); builder.Add(data); return builder.EndVector(); } public static VectorOffset CreateIsExtraRewardDisplayedVectorBlock(FlatBufferBuilder builder, IntPtr dataPtr, int sizeInBytes) { builder.StartVector(1, sizeInBytes, 1); builder.Add(dataPtr, sizeInBytes); return builder.EndVector(); } public static void StartIsExtraRewardDisplayedVector(FlatBufferBuilder builder, int numElems) { builder.StartVector(1, numElems, 1); } public static void AddRewardParcelType(FlatBufferBuilder builder, VectorOffset rewardParcelTypeOffset) { builder.AddOffset(17, rewardParcelTypeOffset.Value, 0); } public static VectorOffset CreateRewardParcelTypeVector(FlatBufferBuilder builder, SCHALE.Common.FlatData.ParcelType[] data) { builder.StartVector(4, data.Length, 4); for (int i = data.Length - 1; i >= 0; i--) builder.AddInt((int)data[i]); return builder.EndVector(); } public static VectorOffset CreateRewardParcelTypeVectorBlock(FlatBufferBuilder builder, SCHALE.Common.FlatData.ParcelType[] data) { builder.StartVector(4, data.Length, 4); builder.Add(data); return builder.EndVector(); } public static VectorOffset CreateRewardParcelTypeVectorBlock(FlatBufferBuilder builder, ArraySegment data) { builder.StartVector(4, data.Count, 4); builder.Add(data); return builder.EndVector(); } public static VectorOffset CreateRewardParcelTypeVectorBlock(FlatBufferBuilder builder, IntPtr dataPtr, int sizeInBytes) { builder.StartVector(1, sizeInBytes, 1); builder.Add(dataPtr, sizeInBytes); return builder.EndVector(); } public static void StartRewardParcelTypeVector(FlatBufferBuilder builder, int numElems) { builder.StartVector(4, numElems, 4); } public static void AddRewardParcelId(FlatBufferBuilder builder, VectorOffset rewardParcelIdOffset) { builder.AddOffset(18, rewardParcelIdOffset.Value, 0); } public static VectorOffset CreateRewardParcelIdVector(FlatBufferBuilder builder, long[] data) { builder.StartVector(8, data.Length, 8); for (int i = data.Length - 1; i >= 0; i--) builder.AddLong(data[i]); return builder.EndVector(); } public static VectorOffset CreateRewardParcelIdVectorBlock(FlatBufferBuilder builder, long[] data) { builder.StartVector(8, data.Length, 8); builder.Add(data); return builder.EndVector(); } public static VectorOffset CreateRewardParcelIdVectorBlock(FlatBufferBuilder builder, ArraySegment data) { builder.StartVector(8, data.Count, 8); builder.Add(data); return builder.EndVector(); } public static VectorOffset CreateRewardParcelIdVectorBlock(FlatBufferBuilder builder, IntPtr dataPtr, int sizeInBytes) { builder.StartVector(1, sizeInBytes, 1); builder.Add(dataPtr, sizeInBytes); return builder.EndVector(); } public static void StartRewardParcelIdVector(FlatBufferBuilder builder, int numElems) { builder.StartVector(8, numElems, 8); } public static void AddRewardAmount(FlatBufferBuilder builder, VectorOffset rewardAmountOffset) { builder.AddOffset(19, rewardAmountOffset.Value, 0); } public static VectorOffset CreateRewardAmountVector(FlatBufferBuilder builder, long[] data) { builder.StartVector(8, data.Length, 8); for (int i = data.Length - 1; i >= 0; i--) builder.AddLong(data[i]); return builder.EndVector(); } public static VectorOffset CreateRewardAmountVectorBlock(FlatBufferBuilder builder, long[] data) { builder.StartVector(8, data.Length, 8); builder.Add(data); return builder.EndVector(); } public static VectorOffset CreateRewardAmountVectorBlock(FlatBufferBuilder builder, ArraySegment data) { builder.StartVector(8, data.Count, 8); builder.Add(data); return builder.EndVector(); } public static VectorOffset CreateRewardAmountVectorBlock(FlatBufferBuilder builder, IntPtr dataPtr, int sizeInBytes) { builder.StartVector(1, sizeInBytes, 1); builder.Add(dataPtr, sizeInBytes); return builder.EndVector(); } public static void StartRewardAmountVector(FlatBufferBuilder builder, int numElems) { builder.StartVector(8, numElems, 8); } public static Offset EndAcademyRewardExcel(FlatBufferBuilder builder) { int o = builder.EndTable(); return new Offset(o); } public AcademyRewardExcelT UnPack() { var _o = new AcademyRewardExcelT(); this.UnPackTo(_o); return _o; } public void UnPackTo(AcademyRewardExcelT _o) { byte[] key = TableEncryptionService.CreateKey("AcademyReward"); _o.Location = TableEncryptionService.Convert(this.Location, key); _o.ScheduleGroupId = TableEncryptionService.Convert(this.ScheduleGroupId, key); _o.OrderInGroup = TableEncryptionService.Convert(this.OrderInGroup, key); _o.Id = TableEncryptionService.Convert(this.Id, key); _o.ProgressTexture = TableEncryptionService.Convert(this.ProgressTexture, key); _o.LocalizeEtcId = TableEncryptionService.Convert(this.LocalizeEtcId, key); _o.LocationRank = TableEncryptionService.Convert(this.LocationRank, key); _o.FavorExp = TableEncryptionService.Convert(this.FavorExp, key); _o.SecretStoneAmount = TableEncryptionService.Convert(this.SecretStoneAmount, key); _o.SecretStoneProb = TableEncryptionService.Convert(this.SecretStoneProb, key); _o.ExtraFavorExp = TableEncryptionService.Convert(this.ExtraFavorExp, key); _o.ExtraFavorExpProb = TableEncryptionService.Convert(this.ExtraFavorExpProb, key); _o.ExtraRewardParcelType = new List(); for (var _j = 0; _j < this.ExtraRewardParcelTypeLength; ++_j) {_o.ExtraRewardParcelType.Add(TableEncryptionService.Convert(this.ExtraRewardParcelType(_j), key));} _o.ExtraRewardParcelId = new List(); for (var _j = 0; _j < this.ExtraRewardParcelIdLength; ++_j) {_o.ExtraRewardParcelId.Add(TableEncryptionService.Convert(this.ExtraRewardParcelId(_j), key));} _o.ExtraRewardAmount = new List(); for (var _j = 0; _j < this.ExtraRewardAmountLength; ++_j) {_o.ExtraRewardAmount.Add(TableEncryptionService.Convert(this.ExtraRewardAmount(_j), key));} _o.ExtraRewardProb = new List(); for (var _j = 0; _j < this.ExtraRewardProbLength; ++_j) {_o.ExtraRewardProb.Add(TableEncryptionService.Convert(this.ExtraRewardProb(_j), key));} _o.IsExtraRewardDisplayed = new List(); for (var _j = 0; _j < this.IsExtraRewardDisplayedLength; ++_j) {_o.IsExtraRewardDisplayed.Add(TableEncryptionService.Convert(this.IsExtraRewardDisplayed(_j), key));} _o.RewardParcelType = new List(); for (var _j = 0; _j < this.RewardParcelTypeLength; ++_j) {_o.RewardParcelType.Add(TableEncryptionService.Convert(this.RewardParcelType(_j), key));} _o.RewardParcelId = new List(); for (var _j = 0; _j < this.RewardParcelIdLength; ++_j) {_o.RewardParcelId.Add(TableEncryptionService.Convert(this.RewardParcelId(_j), key));} _o.RewardAmount = new List(); for (var _j = 0; _j < this.RewardAmountLength; ++_j) {_o.RewardAmount.Add(TableEncryptionService.Convert(this.RewardAmount(_j), key));} } public static Offset Pack(FlatBufferBuilder builder, AcademyRewardExcelT _o) { if (_o == null) return default(Offset); var _Location = _o.Location == null ? default(StringOffset) : builder.CreateString(_o.Location); var _ProgressTexture = _o.ProgressTexture == null ? default(StringOffset) : builder.CreateString(_o.ProgressTexture); var _ExtraRewardParcelType = default(VectorOffset); if (_o.ExtraRewardParcelType != null) { var __ExtraRewardParcelType = _o.ExtraRewardParcelType.ToArray(); _ExtraRewardParcelType = CreateExtraRewardParcelTypeVector(builder, __ExtraRewardParcelType); } var _ExtraRewardParcelId = default(VectorOffset); if (_o.ExtraRewardParcelId != null) { var __ExtraRewardParcelId = _o.ExtraRewardParcelId.ToArray(); _ExtraRewardParcelId = CreateExtraRewardParcelIdVector(builder, __ExtraRewardParcelId); } var _ExtraRewardAmount = default(VectorOffset); if (_o.ExtraRewardAmount != null) { var __ExtraRewardAmount = _o.ExtraRewardAmount.ToArray(); _ExtraRewardAmount = CreateExtraRewardAmountVector(builder, __ExtraRewardAmount); } var _ExtraRewardProb = default(VectorOffset); if (_o.ExtraRewardProb != null) { var __ExtraRewardProb = _o.ExtraRewardProb.ToArray(); _ExtraRewardProb = CreateExtraRewardProbVector(builder, __ExtraRewardProb); } var _IsExtraRewardDisplayed = default(VectorOffset); if (_o.IsExtraRewardDisplayed != null) { var __IsExtraRewardDisplayed = _o.IsExtraRewardDisplayed.ToArray(); _IsExtraRewardDisplayed = CreateIsExtraRewardDisplayedVector(builder, __IsExtraRewardDisplayed); } var _RewardParcelType = default(VectorOffset); if (_o.RewardParcelType != null) { var __RewardParcelType = _o.RewardParcelType.ToArray(); _RewardParcelType = CreateRewardParcelTypeVector(builder, __RewardParcelType); } var _RewardParcelId = default(VectorOffset); if (_o.RewardParcelId != null) { var __RewardParcelId = _o.RewardParcelId.ToArray(); _RewardParcelId = CreateRewardParcelIdVector(builder, __RewardParcelId); } var _RewardAmount = default(VectorOffset); if (_o.RewardAmount != null) { var __RewardAmount = _o.RewardAmount.ToArray(); _RewardAmount = CreateRewardAmountVector(builder, __RewardAmount); } return CreateAcademyRewardExcel( builder, _Location, _o.ScheduleGroupId, _o.OrderInGroup, _o.Id, _ProgressTexture, _o.LocalizeEtcId, _o.LocationRank, _o.FavorExp, _o.SecretStoneAmount, _o.SecretStoneProb, _o.ExtraFavorExp, _o.ExtraFavorExpProb, _ExtraRewardParcelType, _ExtraRewardParcelId, _ExtraRewardAmount, _ExtraRewardProb, _IsExtraRewardDisplayed, _RewardParcelType, _RewardParcelId, _RewardAmount); } } public class AcademyRewardExcelT { public string Location { get; set; } public long ScheduleGroupId { get; set; } public long OrderInGroup { get; set; } public long Id { get; set; } public string ProgressTexture { get; set; } public uint LocalizeEtcId { get; set; } public long LocationRank { get; set; } public long FavorExp { get; set; } public long SecretStoneAmount { get; set; } public long SecretStoneProb { get; set; } public long ExtraFavorExp { get; set; } public long ExtraFavorExpProb { get; set; } public List ExtraRewardParcelType { get; set; } public List ExtraRewardParcelId { get; set; } public List ExtraRewardAmount { get; set; } public List ExtraRewardProb { get; set; } public List IsExtraRewardDisplayed { get; set; } public List RewardParcelType { get; set; } public List RewardParcelId { get; set; } public List RewardAmount { get; set; } public AcademyRewardExcelT() { this.Location = null; this.ScheduleGroupId = 0; this.OrderInGroup = 0; this.Id = 0; this.ProgressTexture = null; this.LocalizeEtcId = 0; this.LocationRank = 0; this.FavorExp = 0; this.SecretStoneAmount = 0; this.SecretStoneProb = 0; this.ExtraFavorExp = 0; this.ExtraFavorExpProb = 0; this.ExtraRewardParcelType = null; this.ExtraRewardParcelId = null; this.ExtraRewardAmount = null; this.ExtraRewardProb = null; this.IsExtraRewardDisplayed = null; this.RewardParcelType = null; this.RewardParcelId = null; this.RewardAmount = null; } } static public class AcademyRewardExcelVerify { static public bool Verify(Google.FlatBuffers.Verifier verifier, uint tablePos) { return verifier.VerifyTableStart(tablePos) && verifier.VerifyString(tablePos, 4 /*Location*/, false) && verifier.VerifyField(tablePos, 6 /*ScheduleGroupId*/, 8 /*long*/, 8, false) && verifier.VerifyField(tablePos, 8 /*OrderInGroup*/, 8 /*long*/, 8, false) && verifier.VerifyField(tablePos, 10 /*Id*/, 8 /*long*/, 8, false) && verifier.VerifyString(tablePos, 12 /*ProgressTexture*/, false) && verifier.VerifyField(tablePos, 14 /*LocalizeEtcId*/, 4 /*uint*/, 4, false) && verifier.VerifyField(tablePos, 16 /*LocationRank*/, 8 /*long*/, 8, false) && verifier.VerifyField(tablePos, 18 /*FavorExp*/, 8 /*long*/, 8, false) && verifier.VerifyField(tablePos, 20 /*SecretStoneAmount*/, 8 /*long*/, 8, false) && verifier.VerifyField(tablePos, 22 /*SecretStoneProb*/, 8 /*long*/, 8, false) && verifier.VerifyField(tablePos, 24 /*ExtraFavorExp*/, 8 /*long*/, 8, false) && verifier.VerifyField(tablePos, 26 /*ExtraFavorExpProb*/, 8 /*long*/, 8, false) && verifier.VerifyVectorOfData(tablePos, 28 /*ExtraRewardParcelType*/, 4 /*SCHALE.Common.FlatData.ParcelType*/, false) && verifier.VerifyVectorOfData(tablePos, 30 /*ExtraRewardParcelId*/, 8 /*long*/, false) && verifier.VerifyVectorOfData(tablePos, 32 /*ExtraRewardAmount*/, 8 /*long*/, false) && verifier.VerifyVectorOfData(tablePos, 34 /*ExtraRewardProb*/, 8 /*long*/, false) && verifier.VerifyVectorOfData(tablePos, 36 /*IsExtraRewardDisplayed*/, 1 /*bool*/, false) && verifier.VerifyVectorOfData(tablePos, 38 /*RewardParcelType*/, 4 /*SCHALE.Common.FlatData.ParcelType*/, false) && verifier.VerifyVectorOfData(tablePos, 40 /*RewardParcelId*/, 8 /*long*/, false) && verifier.VerifyVectorOfData(tablePos, 42 /*RewardAmount*/, 8 /*long*/, false) && verifier.VerifyTableEnd(tablePos); } } }