//
// automatically generated by the FlatBuffers compiler, do not modify
//
namespace SCHALE.Common.FlatData
{
using global::System;
using global::System.Collections.Generic;
using global::SCHALE.Common.Crypto;
using global::Google.FlatBuffers;
public struct ScenarioBGNameExcel : IFlatbufferObject
{
private Table __p;
public ByteBuffer ByteBuffer { get { return __p.bb; } }
public static void ValidateVersion() { FlatBufferConstants.FLATBUFFERS_24_3_25(); }
public static ScenarioBGNameExcel GetRootAsScenarioBGNameExcel(ByteBuffer _bb) { return GetRootAsScenarioBGNameExcel(_bb, new ScenarioBGNameExcel()); }
public static ScenarioBGNameExcel GetRootAsScenarioBGNameExcel(ByteBuffer _bb, ScenarioBGNameExcel obj) { return (obj.__assign(_bb.GetInt(_bb.Position) + _bb.Position, _bb)); }
public void __init(int _i, ByteBuffer _bb) { __p = new Table(_i, _bb); }
public ScenarioBGNameExcel __assign(int _i, ByteBuffer _bb) { __init(_i, _bb); return this; }
public uint Name { get { int o = __p.__offset(4); return o != 0 ? __p.bb.GetUint(o + __p.bb_pos) : (uint)0; } }
public SCHALE.Common.FlatData.ProductionStep ProductionStep { get { int o = __p.__offset(6); return o != 0 ? (SCHALE.Common.FlatData.ProductionStep)__p.bb.GetInt(o + __p.bb_pos) : SCHALE.Common.FlatData.ProductionStep.ToDo; } }
public string BGFileName { get { int o = __p.__offset(8); return o != 0 ? __p.__string(o + __p.bb_pos) : null; } }
#if ENABLE_SPAN_T
public Span GetBGFileNameBytes() { return __p.__vector_as_span(8, 1); }
#else
public ArraySegment? GetBGFileNameBytes() { return __p.__vector_as_arraysegment(8); }
#endif
public byte[] GetBGFileNameArray() { return __p.__vector_as_array(8); }
public SCHALE.Common.FlatData.ScenarioBGType BGType { get { int o = __p.__offset(10); return o != 0 ? (SCHALE.Common.FlatData.ScenarioBGType)__p.bb.GetInt(o + __p.bb_pos) : SCHALE.Common.FlatData.ScenarioBGType.None; } }
public string AnimationRoot { get { int o = __p.__offset(12); return o != 0 ? __p.__string(o + __p.bb_pos) : null; } }
#if ENABLE_SPAN_T
public Span GetAnimationRootBytes() { return __p.__vector_as_span(12, 1); }
#else
public ArraySegment? GetAnimationRootBytes() { return __p.__vector_as_arraysegment(12); }
#endif
public byte[] GetAnimationRootArray() { return __p.__vector_as_array(12); }
public string AnimationName { get { int o = __p.__offset(14); return o != 0 ? __p.__string(o + __p.bb_pos) : null; } }
#if ENABLE_SPAN_T
public Span GetAnimationNameBytes() { return __p.__vector_as_span(14, 1); }
#else
public ArraySegment? GetAnimationNameBytes() { return __p.__vector_as_arraysegment(14); }
#endif
public byte[] GetAnimationNameArray() { return __p.__vector_as_array(14); }
public float SpineScale { get { int o = __p.__offset(16); return o != 0 ? __p.bb.GetFloat(o + __p.bb_pos) : (float)0.0f; } }
public int SpineLocalPosX { get { int o = __p.__offset(18); return o != 0 ? __p.bb.GetInt(o + __p.bb_pos) : (int)0; } }
public int SpineLocalPosY { get { int o = __p.__offset(20); return o != 0 ? __p.bb.GetInt(o + __p.bb_pos) : (int)0; } }
public static Offset CreateScenarioBGNameExcel(FlatBufferBuilder builder,
uint Name = 0,
SCHALE.Common.FlatData.ProductionStep ProductionStep = SCHALE.Common.FlatData.ProductionStep.ToDo,
StringOffset BGFileNameOffset = default(StringOffset),
SCHALE.Common.FlatData.ScenarioBGType BGType = SCHALE.Common.FlatData.ScenarioBGType.None,
StringOffset AnimationRootOffset = default(StringOffset),
StringOffset AnimationNameOffset = default(StringOffset),
float SpineScale = 0.0f,
int SpineLocalPosX = 0,
int SpineLocalPosY = 0) {
builder.StartTable(9);
ScenarioBGNameExcel.AddSpineLocalPosY(builder, SpineLocalPosY);
ScenarioBGNameExcel.AddSpineLocalPosX(builder, SpineLocalPosX);
ScenarioBGNameExcel.AddSpineScale(builder, SpineScale);
ScenarioBGNameExcel.AddAnimationName(builder, AnimationNameOffset);
ScenarioBGNameExcel.AddAnimationRoot(builder, AnimationRootOffset);
ScenarioBGNameExcel.AddBGType(builder, BGType);
ScenarioBGNameExcel.AddBGFileName(builder, BGFileNameOffset);
ScenarioBGNameExcel.AddProductionStep(builder, ProductionStep);
ScenarioBGNameExcel.AddName(builder, Name);
return ScenarioBGNameExcel.EndScenarioBGNameExcel(builder);
}
public static void StartScenarioBGNameExcel(FlatBufferBuilder builder) { builder.StartTable(9); }
public static void AddName(FlatBufferBuilder builder, uint name) { builder.AddUint(0, name, 0); }
public static void AddProductionStep(FlatBufferBuilder builder, SCHALE.Common.FlatData.ProductionStep productionStep) { builder.AddInt(1, (int)productionStep, 0); }
public static void AddBGFileName(FlatBufferBuilder builder, StringOffset bGFileNameOffset) { builder.AddOffset(2, bGFileNameOffset.Value, 0); }
public static void AddBGType(FlatBufferBuilder builder, SCHALE.Common.FlatData.ScenarioBGType bGType) { builder.AddInt(3, (int)bGType, 0); }
public static void AddAnimationRoot(FlatBufferBuilder builder, StringOffset animationRootOffset) { builder.AddOffset(4, animationRootOffset.Value, 0); }
public static void AddAnimationName(FlatBufferBuilder builder, StringOffset animationNameOffset) { builder.AddOffset(5, animationNameOffset.Value, 0); }
public static void AddSpineScale(FlatBufferBuilder builder, float spineScale) { builder.AddFloat(6, spineScale, 0.0f); }
public static void AddSpineLocalPosX(FlatBufferBuilder builder, int spineLocalPosX) { builder.AddInt(7, spineLocalPosX, 0); }
public static void AddSpineLocalPosY(FlatBufferBuilder builder, int spineLocalPosY) { builder.AddInt(8, spineLocalPosY, 0); }
public static Offset EndScenarioBGNameExcel(FlatBufferBuilder builder) {
int o = builder.EndTable();
return new Offset(o);
}
public ScenarioBGNameExcelT UnPack() {
var _o = new ScenarioBGNameExcelT();
this.UnPackTo(_o);
return _o;
}
public void UnPackTo(ScenarioBGNameExcelT _o) {
byte[] key = TableEncryptionService.CreateKey("ScenarioBGName");
_o.Name = TableEncryptionService.Convert(this.Name, key);
_o.ProductionStep = TableEncryptionService.Convert(this.ProductionStep, key);
_o.BGFileName = TableEncryptionService.Convert(this.BGFileName, key);
_o.BGType = TableEncryptionService.Convert(this.BGType, key);
_o.AnimationRoot = TableEncryptionService.Convert(this.AnimationRoot, key);
_o.AnimationName = TableEncryptionService.Convert(this.AnimationName, key);
_o.SpineScale = TableEncryptionService.Convert(this.SpineScale, key);
_o.SpineLocalPosX = TableEncryptionService.Convert(this.SpineLocalPosX, key);
_o.SpineLocalPosY = TableEncryptionService.Convert(this.SpineLocalPosY, key);
}
public static Offset Pack(FlatBufferBuilder builder, ScenarioBGNameExcelT _o) {
if (_o == null) return default(Offset);
var _BGFileName = _o.BGFileName == null ? default(StringOffset) : builder.CreateString(_o.BGFileName);
var _AnimationRoot = _o.AnimationRoot == null ? default(StringOffset) : builder.CreateString(_o.AnimationRoot);
var _AnimationName = _o.AnimationName == null ? default(StringOffset) : builder.CreateString(_o.AnimationName);
return CreateScenarioBGNameExcel(
builder,
_o.Name,
_o.ProductionStep,
_BGFileName,
_o.BGType,
_AnimationRoot,
_AnimationName,
_o.SpineScale,
_o.SpineLocalPosX,
_o.SpineLocalPosY);
}
}
public class ScenarioBGNameExcelT
{
public uint Name { get; set; }
public SCHALE.Common.FlatData.ProductionStep ProductionStep { get; set; }
public string BGFileName { get; set; }
public SCHALE.Common.FlatData.ScenarioBGType BGType { get; set; }
public string AnimationRoot { get; set; }
public string AnimationName { get; set; }
public float SpineScale { get; set; }
public int SpineLocalPosX { get; set; }
public int SpineLocalPosY { get; set; }
public ScenarioBGNameExcelT() {
this.Name = 0;
this.ProductionStep = SCHALE.Common.FlatData.ProductionStep.ToDo;
this.BGFileName = null;
this.BGType = SCHALE.Common.FlatData.ScenarioBGType.None;
this.AnimationRoot = null;
this.AnimationName = null;
this.SpineScale = 0.0f;
this.SpineLocalPosX = 0;
this.SpineLocalPosY = 0;
}
}
static public class ScenarioBGNameExcelVerify
{
static public bool Verify(Google.FlatBuffers.Verifier verifier, uint tablePos)
{
return verifier.VerifyTableStart(tablePos)
&& verifier.VerifyField(tablePos, 4 /*Name*/, 4 /*uint*/, 4, false)
&& verifier.VerifyField(tablePos, 6 /*ProductionStep*/, 4 /*SCHALE.Common.FlatData.ProductionStep*/, 4, false)
&& verifier.VerifyString(tablePos, 8 /*BGFileName*/, false)
&& verifier.VerifyField(tablePos, 10 /*BGType*/, 4 /*SCHALE.Common.FlatData.ScenarioBGType*/, 4, false)
&& verifier.VerifyString(tablePos, 12 /*AnimationRoot*/, false)
&& verifier.VerifyString(tablePos, 14 /*AnimationName*/, false)
&& verifier.VerifyField(tablePos, 16 /*SpineScale*/, 4 /*float*/, 4, false)
&& verifier.VerifyField(tablePos, 18 /*SpineLocalPosX*/, 4 /*int*/, 4, false)
&& verifier.VerifyField(tablePos, 20 /*SpineLocalPosY*/, 4 /*int*/, 4, false)
&& verifier.VerifyTableEnd(tablePos);
}
}
}