//
// automatically generated by the FlatBuffers compiler, do not modify
//
namespace SCHALE.Common.FlatData
{
using global::System;
using global::System.Collections.Generic;
using global::SCHALE.Common.Crypto;
using global::Google.FlatBuffers;
public struct SchoolDungeonRewardExcel : IFlatbufferObject
{
private Table __p;
public ByteBuffer ByteBuffer { get { return __p.bb; } }
public static void ValidateVersion() { FlatBufferConstants.FLATBUFFERS_24_3_25(); }
public static SchoolDungeonRewardExcel GetRootAsSchoolDungeonRewardExcel(ByteBuffer _bb) { return GetRootAsSchoolDungeonRewardExcel(_bb, new SchoolDungeonRewardExcel()); }
public static SchoolDungeonRewardExcel GetRootAsSchoolDungeonRewardExcel(ByteBuffer _bb, SchoolDungeonRewardExcel obj) { return (obj.__assign(_bb.GetInt(_bb.Position) + _bb.Position, _bb)); }
public void __init(int _i, ByteBuffer _bb) { __p = new Table(_i, _bb); }
public SchoolDungeonRewardExcel __assign(int _i, ByteBuffer _bb) { __init(_i, _bb); return this; }
public long GroupId { get { int o = __p.__offset(4); return o != 0 ? __p.bb.GetLong(o + __p.bb_pos) : (long)0; } }
public SCHALE.Common.FlatData.SchoolDungeonType DungeonType { get { int o = __p.__offset(6); return o != 0 ? (SCHALE.Common.FlatData.SchoolDungeonType)__p.bb.GetInt(o + __p.bb_pos) : SCHALE.Common.FlatData.SchoolDungeonType.SchoolA; } }
public SCHALE.Common.FlatData.RewardTag RewardTag { get { int o = __p.__offset(8); return o != 0 ? (SCHALE.Common.FlatData.RewardTag)__p.bb.GetInt(o + __p.bb_pos) : SCHALE.Common.FlatData.RewardTag.Default; } }
public SCHALE.Common.FlatData.ParcelType RewardParcelType { get { int o = __p.__offset(10); return o != 0 ? (SCHALE.Common.FlatData.ParcelType)__p.bb.GetInt(o + __p.bb_pos) : SCHALE.Common.FlatData.ParcelType.None; } }
public long RewardParcelId { get { int o = __p.__offset(12); return o != 0 ? __p.bb.GetLong(o + __p.bb_pos) : (long)0; } }
public long RewardParcelAmount { get { int o = __p.__offset(14); return o != 0 ? __p.bb.GetLong(o + __p.bb_pos) : (long)0; } }
public long RewardParcelProbability { get { int o = __p.__offset(16); return o != 0 ? __p.bb.GetLong(o + __p.bb_pos) : (long)0; } }
public bool IsDisplayed { get { int o = __p.__offset(18); return o != 0 ? 0!=__p.bb.Get(o + __p.bb_pos) : (bool)false; } }
public static Offset CreateSchoolDungeonRewardExcel(FlatBufferBuilder builder,
long GroupId = 0,
SCHALE.Common.FlatData.SchoolDungeonType DungeonType = SCHALE.Common.FlatData.SchoolDungeonType.SchoolA,
SCHALE.Common.FlatData.RewardTag RewardTag = SCHALE.Common.FlatData.RewardTag.Default,
SCHALE.Common.FlatData.ParcelType RewardParcelType = SCHALE.Common.FlatData.ParcelType.None,
long RewardParcelId = 0,
long RewardParcelAmount = 0,
long RewardParcelProbability = 0,
bool IsDisplayed = false) {
builder.StartTable(8);
SchoolDungeonRewardExcel.AddRewardParcelProbability(builder, RewardParcelProbability);
SchoolDungeonRewardExcel.AddRewardParcelAmount(builder, RewardParcelAmount);
SchoolDungeonRewardExcel.AddRewardParcelId(builder, RewardParcelId);
SchoolDungeonRewardExcel.AddGroupId(builder, GroupId);
SchoolDungeonRewardExcel.AddRewardParcelType(builder, RewardParcelType);
SchoolDungeonRewardExcel.AddRewardTag(builder, RewardTag);
SchoolDungeonRewardExcel.AddDungeonType(builder, DungeonType);
SchoolDungeonRewardExcel.AddIsDisplayed(builder, IsDisplayed);
return SchoolDungeonRewardExcel.EndSchoolDungeonRewardExcel(builder);
}
public static void StartSchoolDungeonRewardExcel(FlatBufferBuilder builder) { builder.StartTable(8); }
public static void AddGroupId(FlatBufferBuilder builder, long groupId) { builder.AddLong(0, groupId, 0); }
public static void AddDungeonType(FlatBufferBuilder builder, SCHALE.Common.FlatData.SchoolDungeonType dungeonType) { builder.AddInt(1, (int)dungeonType, 0); }
public static void AddRewardTag(FlatBufferBuilder builder, SCHALE.Common.FlatData.RewardTag rewardTag) { builder.AddInt(2, (int)rewardTag, 0); }
public static void AddRewardParcelType(FlatBufferBuilder builder, SCHALE.Common.FlatData.ParcelType rewardParcelType) { builder.AddInt(3, (int)rewardParcelType, 0); }
public static void AddRewardParcelId(FlatBufferBuilder builder, long rewardParcelId) { builder.AddLong(4, rewardParcelId, 0); }
public static void AddRewardParcelAmount(FlatBufferBuilder builder, long rewardParcelAmount) { builder.AddLong(5, rewardParcelAmount, 0); }
public static void AddRewardParcelProbability(FlatBufferBuilder builder, long rewardParcelProbability) { builder.AddLong(6, rewardParcelProbability, 0); }
public static void AddIsDisplayed(FlatBufferBuilder builder, bool isDisplayed) { builder.AddBool(7, isDisplayed, false); }
public static Offset EndSchoolDungeonRewardExcel(FlatBufferBuilder builder) {
int o = builder.EndTable();
return new Offset(o);
}
public SchoolDungeonRewardExcelT UnPack() {
var _o = new SchoolDungeonRewardExcelT();
this.UnPackTo(_o);
return _o;
}
public void UnPackTo(SchoolDungeonRewardExcelT _o) {
byte[] key = TableEncryptionService.CreateKey("SchoolDungeonReward");
_o.GroupId = TableEncryptionService.Convert(this.GroupId, key);
_o.DungeonType = TableEncryptionService.Convert(this.DungeonType, key);
_o.RewardTag = TableEncryptionService.Convert(this.RewardTag, key);
_o.RewardParcelType = TableEncryptionService.Convert(this.RewardParcelType, key);
_o.RewardParcelId = TableEncryptionService.Convert(this.RewardParcelId, key);
_o.RewardParcelAmount = TableEncryptionService.Convert(this.RewardParcelAmount, key);
_o.RewardParcelProbability = TableEncryptionService.Convert(this.RewardParcelProbability, key);
_o.IsDisplayed = TableEncryptionService.Convert(this.IsDisplayed, key);
}
public static Offset Pack(FlatBufferBuilder builder, SchoolDungeonRewardExcelT _o) {
if (_o == null) return default(Offset);
return CreateSchoolDungeonRewardExcel(
builder,
_o.GroupId,
_o.DungeonType,
_o.RewardTag,
_o.RewardParcelType,
_o.RewardParcelId,
_o.RewardParcelAmount,
_o.RewardParcelProbability,
_o.IsDisplayed);
}
}
public class SchoolDungeonRewardExcelT
{
public long GroupId { get; set; }
public SCHALE.Common.FlatData.SchoolDungeonType DungeonType { get; set; }
public SCHALE.Common.FlatData.RewardTag RewardTag { get; set; }
public SCHALE.Common.FlatData.ParcelType RewardParcelType { get; set; }
public long RewardParcelId { get; set; }
public long RewardParcelAmount { get; set; }
public long RewardParcelProbability { get; set; }
public bool IsDisplayed { get; set; }
public SchoolDungeonRewardExcelT() {
this.GroupId = 0;
this.DungeonType = SCHALE.Common.FlatData.SchoolDungeonType.SchoolA;
this.RewardTag = SCHALE.Common.FlatData.RewardTag.Default;
this.RewardParcelType = SCHALE.Common.FlatData.ParcelType.None;
this.RewardParcelId = 0;
this.RewardParcelAmount = 0;
this.RewardParcelProbability = 0;
this.IsDisplayed = false;
}
}
static public class SchoolDungeonRewardExcelVerify
{
static public bool Verify(Google.FlatBuffers.Verifier verifier, uint tablePos)
{
return verifier.VerifyTableStart(tablePos)
&& verifier.VerifyField(tablePos, 4 /*GroupId*/, 8 /*long*/, 8, false)
&& verifier.VerifyField(tablePos, 6 /*DungeonType*/, 4 /*SCHALE.Common.FlatData.SchoolDungeonType*/, 4, false)
&& verifier.VerifyField(tablePos, 8 /*RewardTag*/, 4 /*SCHALE.Common.FlatData.RewardTag*/, 4, false)
&& verifier.VerifyField(tablePos, 10 /*RewardParcelType*/, 4 /*SCHALE.Common.FlatData.ParcelType*/, 4, false)
&& verifier.VerifyField(tablePos, 12 /*RewardParcelId*/, 8 /*long*/, 8, false)
&& verifier.VerifyField(tablePos, 14 /*RewardParcelAmount*/, 8 /*long*/, 8, false)
&& verifier.VerifyField(tablePos, 16 /*RewardParcelProbability*/, 8 /*long*/, 8, false)
&& verifier.VerifyField(tablePos, 18 /*IsDisplayed*/, 1 /*bool*/, 1, false)
&& verifier.VerifyTableEnd(tablePos);
}
}
}