// // automatically generated by the FlatBuffers compiler, do not modify // namespace SCHALE.Common.FlatData { public enum WeaponType : int { None = 0, SG = 1, SMG = 2, AR = 3, GL = 4, HG = 5, RL = 6, SR = 7, DSMG = 8, RG = 9, DSG = 10, Vulcan = 11, Missile = 12, Cannon = 13, Taser = 14, MG = 15, Binah = 16, MT = 17, Relic = 18, FT = 19, Akemi = 20, }; }