// // automatically generated by the FlatBuffers compiler, do not modify // namespace SCHALE.Common.FlatData { using global::System; using global::System.Collections.Generic; using global::SCHALE.Common.Crypto; using global::Google.FlatBuffers; public struct MemoryLobbyExcel : IFlatbufferObject { private Table __p; public ByteBuffer ByteBuffer { get { return __p.bb; } } public static void ValidateVersion() { FlatBufferConstants.FLATBUFFERS_24_3_25(); } public static MemoryLobbyExcel GetRootAsMemoryLobbyExcel(ByteBuffer _bb) { return GetRootAsMemoryLobbyExcel(_bb, new MemoryLobbyExcel()); } public static MemoryLobbyExcel GetRootAsMemoryLobbyExcel(ByteBuffer _bb, MemoryLobbyExcel obj) { return (obj.__assign(_bb.GetInt(_bb.Position) + _bb.Position, _bb)); } public void __init(int _i, ByteBuffer _bb) { __p = new Table(_i, _bb); } public MemoryLobbyExcel __assign(int _i, ByteBuffer _bb) { __init(_i, _bb); return this; } public long Id { get { int o = __p.__offset(4); return o != 0 ? __p.bb.GetLong(o + __p.bb_pos) : (long)0; } } public SCHALE.Common.FlatData.ProductionStep Productionstep { get { int o = __p.__offset(6); return o != 0 ? (SCHALE.Common.FlatData.ProductionStep)__p.bb.GetInt(o + __p.bb_pos) : SCHALE.Common.FlatData.ProductionStep.ToDo; } } public uint Localizeetcid { get { int o = __p.__offset(8); return o != 0 ? __p.bb.GetUint(o + __p.bb_pos) : (uint)0; } } public long Characterid { get { int o = __p.__offset(10); return o != 0 ? __p.bb.GetLong(o + __p.bb_pos) : (long)0; } } public string Prefabname { get { int o = __p.__offset(12); return o != 0 ? __p.__string(o + __p.bb_pos) : null; } } #if ENABLE_SPAN_T public Span GetPrefabnameBytes() { return __p.__vector_as_span(12, 1); } #else public ArraySegment? GetPrefabnameBytes() { return __p.__vector_as_arraysegment(12); } #endif public byte[] GetPrefabnameArray() { return __p.__vector_as_array(12); } public SCHALE.Common.FlatData.MemoryLobbyCategory Memorylobbycategory { get { int o = __p.__offset(14); return o != 0 ? (SCHALE.Common.FlatData.MemoryLobbyCategory)__p.bb.GetInt(o + __p.bb_pos) : SCHALE.Common.FlatData.MemoryLobbyCategory.None; } } public string SlottextureName { get { int o = __p.__offset(16); return o != 0 ? __p.__string(o + __p.bb_pos) : null; } } #if ENABLE_SPAN_T public Span GetSlottextureNameBytes() { return __p.__vector_as_span(16, 1); } #else public ArraySegment? GetSlottextureNameBytes() { return __p.__vector_as_arraysegment(16); } #endif public byte[] GetSlottextureNameArray() { return __p.__vector_as_array(16); } public string Rewardtexturename { get { int o = __p.__offset(18); return o != 0 ? __p.__string(o + __p.bb_pos) : null; } } #if ENABLE_SPAN_T public Span GetRewardtexturenameBytes() { return __p.__vector_as_span(18, 1); } #else public ArraySegment? GetRewardtexturenameBytes() { return __p.__vector_as_arraysegment(18); } #endif public byte[] GetRewardtexturenameArray() { return __p.__vector_as_array(18); } public long Bgmid { get { int o = __p.__offset(20); return o != 0 ? __p.bb.GetLong(o + __p.bb_pos) : (long)0; } } public string Audioclipjp { get { int o = __p.__offset(22); return o != 0 ? __p.__string(o + __p.bb_pos) : null; } } #if ENABLE_SPAN_T public Span GetAudioclipjpBytes() { return __p.__vector_as_span(22, 1); } #else public ArraySegment? GetAudioclipjpBytes() { return __p.__vector_as_arraysegment(22); } #endif public byte[] GetAudioclipjpArray() { return __p.__vector_as_array(22); } public string Audioclipkr { get { int o = __p.__offset(24); return o != 0 ? __p.__string(o + __p.bb_pos) : null; } } #if ENABLE_SPAN_T public Span GetAudioclipkrBytes() { return __p.__vector_as_span(24, 1); } #else public ArraySegment? GetAudioclipkrBytes() { return __p.__vector_as_arraysegment(24); } #endif public byte[] GetAudioclipkrArray() { return __p.__vector_as_array(24); } public static Offset CreateMemoryLobbyExcel(FlatBufferBuilder builder, long id = 0, SCHALE.Common.FlatData.ProductionStep productionstep = SCHALE.Common.FlatData.ProductionStep.ToDo, uint localizeetcid = 0, long characterid = 0, StringOffset prefabnameOffset = default(StringOffset), SCHALE.Common.FlatData.MemoryLobbyCategory memorylobbycategory = SCHALE.Common.FlatData.MemoryLobbyCategory.None, StringOffset slottexture_nameOffset = default(StringOffset), StringOffset rewardtexturenameOffset = default(StringOffset), long bgmid = 0, StringOffset audioclipjpOffset = default(StringOffset), StringOffset audioclipkrOffset = default(StringOffset)) { builder.StartTable(11); MemoryLobbyExcel.AddBgmid(builder, bgmid); MemoryLobbyExcel.AddCharacterid(builder, characterid); MemoryLobbyExcel.AddId(builder, id); MemoryLobbyExcel.AddAudioclipkr(builder, audioclipkrOffset); MemoryLobbyExcel.AddAudioclipjp(builder, audioclipjpOffset); MemoryLobbyExcel.AddRewardtexturename(builder, rewardtexturenameOffset); MemoryLobbyExcel.AddSlottextureName(builder, slottexture_nameOffset); MemoryLobbyExcel.AddMemorylobbycategory(builder, memorylobbycategory); MemoryLobbyExcel.AddPrefabname(builder, prefabnameOffset); MemoryLobbyExcel.AddLocalizeetcid(builder, localizeetcid); MemoryLobbyExcel.AddProductionstep(builder, productionstep); return MemoryLobbyExcel.EndMemoryLobbyExcel(builder); } public static void StartMemoryLobbyExcel(FlatBufferBuilder builder) { builder.StartTable(11); } public static void AddId(FlatBufferBuilder builder, long id) { builder.AddLong(0, id, 0); } public static void AddProductionstep(FlatBufferBuilder builder, SCHALE.Common.FlatData.ProductionStep productionstep) { builder.AddInt(1, (int)productionstep, 0); } public static void AddLocalizeetcid(FlatBufferBuilder builder, uint localizeetcid) { builder.AddUint(2, localizeetcid, 0); } public static void AddCharacterid(FlatBufferBuilder builder, long characterid) { builder.AddLong(3, characterid, 0); } public static void AddPrefabname(FlatBufferBuilder builder, StringOffset prefabnameOffset) { builder.AddOffset(4, prefabnameOffset.Value, 0); } public static void AddMemorylobbycategory(FlatBufferBuilder builder, SCHALE.Common.FlatData.MemoryLobbyCategory memorylobbycategory) { builder.AddInt(5, (int)memorylobbycategory, 0); } public static void AddSlottextureName(FlatBufferBuilder builder, StringOffset slottextureNameOffset) { builder.AddOffset(6, slottextureNameOffset.Value, 0); } public static void AddRewardtexturename(FlatBufferBuilder builder, StringOffset rewardtexturenameOffset) { builder.AddOffset(7, rewardtexturenameOffset.Value, 0); } public static void AddBgmid(FlatBufferBuilder builder, long bgmid) { builder.AddLong(8, bgmid, 0); } public static void AddAudioclipjp(FlatBufferBuilder builder, StringOffset audioclipjpOffset) { builder.AddOffset(9, audioclipjpOffset.Value, 0); } public static void AddAudioclipkr(FlatBufferBuilder builder, StringOffset audioclipkrOffset) { builder.AddOffset(10, audioclipkrOffset.Value, 0); } public static Offset EndMemoryLobbyExcel(FlatBufferBuilder builder) { int o = builder.EndTable(); return new Offset(o); } public MemoryLobbyExcelT UnPack() { var _o = new MemoryLobbyExcelT(); this.UnPackTo(_o); return _o; } public void UnPackTo(MemoryLobbyExcelT _o) { byte[] key = TableEncryptionService.CreateKey("MemoryLobby"); _o.Id = TableEncryptionService.Convert(this.Id, key); _o.Productionstep = TableEncryptionService.Convert(this.Productionstep, key); _o.Localizeetcid = TableEncryptionService.Convert(this.Localizeetcid, key); _o.Characterid = TableEncryptionService.Convert(this.Characterid, key); _o.Prefabname = TableEncryptionService.Convert(this.Prefabname, key); _o.Memorylobbycategory = TableEncryptionService.Convert(this.Memorylobbycategory, key); _o.SlottextureName = TableEncryptionService.Convert(this.SlottextureName, key); _o.Rewardtexturename = TableEncryptionService.Convert(this.Rewardtexturename, key); _o.Bgmid = TableEncryptionService.Convert(this.Bgmid, key); _o.Audioclipjp = TableEncryptionService.Convert(this.Audioclipjp, key); _o.Audioclipkr = TableEncryptionService.Convert(this.Audioclipkr, key); } public static Offset Pack(FlatBufferBuilder builder, MemoryLobbyExcelT _o) { if (_o == null) return default(Offset); var _prefabname = _o.Prefabname == null ? default(StringOffset) : builder.CreateString(_o.Prefabname); var _slottexture_name = _o.SlottextureName == null ? default(StringOffset) : builder.CreateString(_o.SlottextureName); var _rewardtexturename = _o.Rewardtexturename == null ? default(StringOffset) : builder.CreateString(_o.Rewardtexturename); var _audioclipjp = _o.Audioclipjp == null ? default(StringOffset) : builder.CreateString(_o.Audioclipjp); var _audioclipkr = _o.Audioclipkr == null ? default(StringOffset) : builder.CreateString(_o.Audioclipkr); return CreateMemoryLobbyExcel( builder, _o.Id, _o.Productionstep, _o.Localizeetcid, _o.Characterid, _prefabname, _o.Memorylobbycategory, _slottexture_name, _rewardtexturename, _o.Bgmid, _audioclipjp, _audioclipkr); } } public class MemoryLobbyExcelT { public long Id { get; set; } public SCHALE.Common.FlatData.ProductionStep Productionstep { get; set; } public uint Localizeetcid { get; set; } public long Characterid { get; set; } public string Prefabname { get; set; } public SCHALE.Common.FlatData.MemoryLobbyCategory Memorylobbycategory { get; set; } public string SlottextureName { get; set; } public string Rewardtexturename { get; set; } public long Bgmid { get; set; } public string Audioclipjp { get; set; } public string Audioclipkr { get; set; } public MemoryLobbyExcelT() { this.Id = 0; this.Productionstep = SCHALE.Common.FlatData.ProductionStep.ToDo; this.Localizeetcid = 0; this.Characterid = 0; this.Prefabname = null; this.Memorylobbycategory = SCHALE.Common.FlatData.MemoryLobbyCategory.None; this.SlottextureName = null; this.Rewardtexturename = null; this.Bgmid = 0; this.Audioclipjp = null; this.Audioclipkr = null; } } static public class MemoryLobbyExcelVerify { static public bool Verify(Google.FlatBuffers.Verifier verifier, uint tablePos) { return verifier.VerifyTableStart(tablePos) && verifier.VerifyField(tablePos, 4 /*Id*/, 8 /*long*/, 8, false) && verifier.VerifyField(tablePos, 6 /*Productionstep*/, 4 /*SCHALE.Common.FlatData.ProductionStep*/, 4, false) && verifier.VerifyField(tablePos, 8 /*Localizeetcid*/, 4 /*uint*/, 4, false) && verifier.VerifyField(tablePos, 10 /*Characterid*/, 8 /*long*/, 8, false) && verifier.VerifyString(tablePos, 12 /*Prefabname*/, false) && verifier.VerifyField(tablePos, 14 /*Memorylobbycategory*/, 4 /*SCHALE.Common.FlatData.MemoryLobbyCategory*/, 4, false) && verifier.VerifyString(tablePos, 16 /*SlottextureName*/, false) && verifier.VerifyString(tablePos, 18 /*Rewardtexturename*/, false) && verifier.VerifyField(tablePos, 20 /*Bgmid*/, 8 /*long*/, 8, false) && verifier.VerifyString(tablePos, 22 /*Audioclipjp*/, false) && verifier.VerifyString(tablePos, 24 /*Audioclipkr*/, false) && verifier.VerifyTableEnd(tablePos); } } }