// // automatically generated by the FlatBuffers compiler, do not modify // namespace SCHALE.Common.FlatData { public enum ScenarioContentType : int { Prologue = 0, WeekDungeon = 1, Raid = 2, Arena = 3, Favor = 4, Shop = 5, EventContent = 6, Craft = 7, Chaser = 8, EventContentMeetup = 9, TimeAttack = 10, Mission = 11, EventContentPermanentPrologue = 12, EventContentReturnSeason = 13, MiniEvent = 14, EliminateRaid = 15, MultiFloorRaid = 16, }; }