// // automatically generated by the FlatBuffers compiler, do not modify // namespace SCHALE.Common.FlatData { public enum EquipmentOptionType : int { None = 0, MaxHP_Base = 1, MaxHP_Coefficient = 2, AttackPower_Base = 3, AttackPower_Coefficient = 4, DefensePower_Base = 5, DefensePower_Coefficient = 6, HealPower_Base = 7, HealPower_Coefficient = 8, CriticalPoint_Base = 9, CriticalPoint_Coefficient = 10, CriticalChanceRate_Base = 11, CriticalDamageRate_Base = 12, CriticalDamageRate_Coefficient = 13, SightRange_Base = 14, SightRange_Coefficient = 15, MaxBulletCount_Base = 16, MaxBulletCount_Coefficient = 17, HPRecoverOnKill_Base = 18, HPRecoverOnKill_Coefficient = 19, StreetBattleAdaptation_Base = 20, OutdoorBattleAdaptation_Base = 21, IndoorBattleAdaptation_Base = 22, HealEffectivenessRate_Base = 23, HealEffectivenessRate_Coefficient = 24, CriticalChanceResistPoint_Base = 25, CriticalChanceResistPoint_Coefficient = 26, CriticalDamageResistRate_Base = 27, CriticalDamageResistRate_Coefficient = 28, ExSkillUpgrade = 29, OppressionPower_Base = 30, OppressionPower_Coefficient = 31, OppressionResist_Base = 32, OppressionResist_Coefficient = 33, StabilityPoint_Base = 34, StabilityPoint_Coefficient = 35, AccuracyPoint_Base = 36, AccuracyPoint_Coefficient = 37, DodgePoint_Base = 38, DodgePoint_Coefficient = 39, MoveSpeed_Base = 40, MoveSpeed_Coefficient = 41, Max = 42, NormalAttackSpeed_Base = 43, NormalAttackSpeed_Coefficient = 44, DefensePenetration_Base = 45, DefensePenetrationResisit_Base = 46, ExtendBuffDuration_Base = 47, ExtendDebuffDuration_Base = 48, ExtendCrowdControlDuration_Base = 49, EnhanceExplosionRate_Base = 50, EnhanceExplosionRate_Coefficient = 51, EnhancePierceRate_Base = 52, EnhancePierceRate_Coefficient = 53, EnhanceMysticRate_Base = 54, EnhanceMysticRate_Coefficient = 55, EnhanceLightArmorRate_Base = 56, EnhanceLightArmorRate_Coefficient = 57, EnhanceHeavyArmorRate_Base = 58, EnhanceHeavyArmorRate_Coefficient = 59, EnhanceUnarmedRate_Base = 60, EnhanceUnarmedRate_Coefficient = 61, EnhanceSiegeRate_Base = 62, EnhanceSiegeRate_Coefficient = 63, EnhanceNormalRate_Base = 64, EnhanceNormalRate_Coefficient = 65, EnhanceStructureRate_Base = 66, EnhanceStructureRate_Coefficient = 67, EnhanceNormalArmorRate_Base = 68, EnhanceNormalArmorRate_Coefficient = 69, DamageRatio2Increase_Base = 70, DamageRatio2Increase_Coefficient = 71, DamageRatio2Decrease_Base = 72, DamageRatio2Decrease_Coefficient = 73, DamagedRatio2Increase_Base = 74, DamagedRatio2Increase_Coefficient = 75, DamagedRatio2Decrease_Base = 76, DamagedRatio2Decrease_Coefficient = 77, EnhanceSonicRate_Base = 78, EnhanceSonicRate_Coefficient = 79, EnhanceElasticArmorRate_Base = 80, EnhanceElasticArmorRate_Coefficient = 81, IgnoreDelayCount_Base = 82, WeaponRange_Base = 83, BlockRate_Base = 84, BlockRate_Coefficient = 85, AmmoCost_Base = 86, RegenCost_Base = 87, RegenCost_Coefficient = 88, }; }