// // automatically generated by the FlatBuffers compiler, do not modify // namespace SCHALE.Common.FlatData { using global::System; using global::System.Collections.Generic; using global::SCHALE.Common.Crypto; using global::Google.FlatBuffers; public struct MiniGameMissionExcel : IFlatbufferObject { private Table __p; public ByteBuffer ByteBuffer { get { return __p.bb; } } public static void ValidateVersion() { FlatBufferConstants.FLATBUFFERS_24_3_25(); } public static MiniGameMissionExcel GetRootAsMiniGameMissionExcel(ByteBuffer _bb) { return GetRootAsMiniGameMissionExcel(_bb, new MiniGameMissionExcel()); } public static MiniGameMissionExcel GetRootAsMiniGameMissionExcel(ByteBuffer _bb, MiniGameMissionExcel obj) { return (obj.__assign(_bb.GetInt(_bb.Position) + _bb.Position, _bb)); } public void __init(int _i, ByteBuffer _bb) { __p = new Table(_i, _bb); } public MiniGameMissionExcel __assign(int _i, ByteBuffer _bb) { __init(_i, _bb); return this; } public long Id { get { int o = __p.__offset(4); return o != 0 ? __p.bb.GetLong(o + __p.bb_pos) : (long)0; } } public long EventContentId { get { int o = __p.__offset(6); return o != 0 ? __p.bb.GetLong(o + __p.bb_pos) : (long)0; } } public long GroupId { get { int o = __p.__offset(8); return o != 0 ? __p.bb.GetLong(o + __p.bb_pos) : (long)0; } } public string GroupName { get { int o = __p.__offset(10); return o != 0 ? __p.__string(o + __p.bb_pos) : null; } } #if ENABLE_SPAN_T public Span GetGroupNameBytes() { return __p.__vector_as_span(10, 1); } #else public ArraySegment? GetGroupNameBytes() { return __p.__vector_as_arraysegment(10); } #endif public byte[] GetGroupNameArray() { return __p.__vector_as_array(10); } public SCHALE.Common.FlatData.MissionCategory Category { get { int o = __p.__offset(12); return o != 0 ? (SCHALE.Common.FlatData.MissionCategory)__p.bb.GetInt(o + __p.bb_pos) : SCHALE.Common.FlatData.MissionCategory.Challenge; } } public uint Description { get { int o = __p.__offset(14); return o != 0 ? __p.bb.GetUint(o + __p.bb_pos) : (uint)0; } } public SCHALE.Common.FlatData.MissionResetType ResetType { get { int o = __p.__offset(16); return o != 0 ? (SCHALE.Common.FlatData.MissionResetType)__p.bb.GetInt(o + __p.bb_pos) : SCHALE.Common.FlatData.MissionResetType.None; } } public SCHALE.Common.FlatData.MissionToastDisplayConditionType ToastDisplayType { get { int o = __p.__offset(18); return o != 0 ? (SCHALE.Common.FlatData.MissionToastDisplayConditionType)__p.bb.GetInt(o + __p.bb_pos) : SCHALE.Common.FlatData.MissionToastDisplayConditionType.Always; } } public string ToastImagePath { get { int o = __p.__offset(20); return o != 0 ? __p.__string(o + __p.bb_pos) : null; } } #if ENABLE_SPAN_T public Span GetToastImagePathBytes() { return __p.__vector_as_span(20, 1); } #else public ArraySegment? GetToastImagePathBytes() { return __p.__vector_as_arraysegment(20); } #endif public byte[] GetToastImagePathArray() { return __p.__vector_as_array(20); } public bool ViewFlag { get { int o = __p.__offset(22); return o != 0 ? 0!=__p.bb.Get(o + __p.bb_pos) : (bool)false; } } public long DisplayOrder { get { int o = __p.__offset(24); return o != 0 ? __p.bb.GetLong(o + __p.bb_pos) : (long)0; } } public long PreMissionId(int j) { int o = __p.__offset(26); return o != 0 ? __p.bb.GetLong(__p.__vector(o) + j * 8) : (long)0; } public int PreMissionIdLength { get { int o = __p.__offset(26); return o != 0 ? __p.__vector_len(o) : 0; } } #if ENABLE_SPAN_T public Span GetPreMissionIdBytes() { return __p.__vector_as_span(26, 8); } #else public ArraySegment? GetPreMissionIdBytes() { return __p.__vector_as_arraysegment(26); } #endif public long[] GetPreMissionIdArray() { return __p.__vector_as_array(26); } public SCHALE.Common.FlatData.AccountState AccountType { get { int o = __p.__offset(28); return o != 0 ? (SCHALE.Common.FlatData.AccountState)__p.bb.GetInt(o + __p.bb_pos) : SCHALE.Common.FlatData.AccountState.WaitingSignIn; } } public long AccountLevel { get { int o = __p.__offset(30); return o != 0 ? __p.bb.GetLong(o + __p.bb_pos) : (long)0; } } public string ShortcutUI(int j) { int o = __p.__offset(32); return o != 0 ? __p.__string(__p.__vector(o) + j * 4) : null; } public int ShortcutUILength { get { int o = __p.__offset(32); return o != 0 ? __p.__vector_len(o) : 0; } } public SCHALE.Common.FlatData.MissionCompleteConditionType CompleteConditionType { get { int o = __p.__offset(34); return o != 0 ? (SCHALE.Common.FlatData.MissionCompleteConditionType)__p.bb.GetInt(o + __p.bb_pos) : SCHALE.Common.FlatData.MissionCompleteConditionType.None; } } public bool IsCompleteExtensionTime { get { int o = __p.__offset(36); return o != 0 ? 0!=__p.bb.Get(o + __p.bb_pos) : (bool)false; } } public long CompleteConditionCount { get { int o = __p.__offset(38); return o != 0 ? __p.bb.GetLong(o + __p.bb_pos) : (long)0; } } public long CompleteConditionParameter(int j) { int o = __p.__offset(40); return o != 0 ? __p.bb.GetLong(__p.__vector(o) + j * 8) : (long)0; } public int CompleteConditionParameterLength { get { int o = __p.__offset(40); return o != 0 ? __p.__vector_len(o) : 0; } } #if ENABLE_SPAN_T public Span GetCompleteConditionParameterBytes() { return __p.__vector_as_span(40, 8); } #else public ArraySegment? GetCompleteConditionParameterBytes() { return __p.__vector_as_arraysegment(40); } #endif public long[] GetCompleteConditionParameterArray() { return __p.__vector_as_array(40); } public SCHALE.Common.FlatData.Tag CompleteConditionParameterTag(int j) { int o = __p.__offset(42); return o != 0 ? (SCHALE.Common.FlatData.Tag)__p.bb.GetInt(__p.__vector(o) + j * 4) : (SCHALE.Common.FlatData.Tag)0; } public int CompleteConditionParameterTagLength { get { int o = __p.__offset(42); return o != 0 ? __p.__vector_len(o) : 0; } } #if ENABLE_SPAN_T public Span GetCompleteConditionParameterTagBytes() { return __p.__vector_as_span(42, 4); } #else public ArraySegment? GetCompleteConditionParameterTagBytes() { return __p.__vector_as_arraysegment(42); } #endif public SCHALE.Common.FlatData.Tag[] GetCompleteConditionParameterTagArray() { int o = __p.__offset(42); if (o == 0) return null; int p = __p.__vector(o); int l = __p.__vector_len(o); SCHALE.Common.FlatData.Tag[] a = new SCHALE.Common.FlatData.Tag[l]; for (int i = 0; i < l; i++) { a[i] = (SCHALE.Common.FlatData.Tag)__p.bb.GetInt(p + i * 4); } return a; } public string RewardIcon { get { int o = __p.__offset(44); return o != 0 ? __p.__string(o + __p.bb_pos) : null; } } #if ENABLE_SPAN_T public Span GetRewardIconBytes() { return __p.__vector_as_span(44, 1); } #else public ArraySegment? GetRewardIconBytes() { return __p.__vector_as_arraysegment(44); } #endif public byte[] GetRewardIconArray() { return __p.__vector_as_array(44); } public SCHALE.Common.FlatData.ParcelType MissionRewardParcelType(int j) { int o = __p.__offset(46); return o != 0 ? (SCHALE.Common.FlatData.ParcelType)__p.bb.GetInt(__p.__vector(o) + j * 4) : (SCHALE.Common.FlatData.ParcelType)0; } public int MissionRewardParcelTypeLength { get { int o = __p.__offset(46); return o != 0 ? __p.__vector_len(o) : 0; } } #if ENABLE_SPAN_T public Span GetMissionRewardParcelTypeBytes() { return __p.__vector_as_span(46, 4); } #else public ArraySegment? GetMissionRewardParcelTypeBytes() { return __p.__vector_as_arraysegment(46); } #endif public SCHALE.Common.FlatData.ParcelType[] GetMissionRewardParcelTypeArray() { int o = __p.__offset(46); if (o == 0) return null; int p = __p.__vector(o); int l = __p.__vector_len(o); SCHALE.Common.FlatData.ParcelType[] a = new SCHALE.Common.FlatData.ParcelType[l]; for (int i = 0; i < l; i++) { a[i] = (SCHALE.Common.FlatData.ParcelType)__p.bb.GetInt(p + i * 4); } return a; } public long MissionRewardParcelId(int j) { int o = __p.__offset(48); return o != 0 ? __p.bb.GetLong(__p.__vector(o) + j * 8) : (long)0; } public int MissionRewardParcelIdLength { get { int o = __p.__offset(48); return o != 0 ? __p.__vector_len(o) : 0; } } #if ENABLE_SPAN_T public Span GetMissionRewardParcelIdBytes() { return __p.__vector_as_span(48, 8); } #else public ArraySegment? GetMissionRewardParcelIdBytes() { return __p.__vector_as_arraysegment(48); } #endif public long[] GetMissionRewardParcelIdArray() { return __p.__vector_as_array(48); } public int MissionRewardAmount(int j) { int o = __p.__offset(50); return o != 0 ? __p.bb.GetInt(__p.__vector(o) + j * 4) : (int)0; } public int MissionRewardAmountLength { get { int o = __p.__offset(50); return o != 0 ? __p.__vector_len(o) : 0; } } #if ENABLE_SPAN_T public Span GetMissionRewardAmountBytes() { return __p.__vector_as_span(50, 4); } #else public ArraySegment? GetMissionRewardAmountBytes() { return __p.__vector_as_arraysegment(50); } #endif public int[] GetMissionRewardAmountArray() { return __p.__vector_as_array(50); } public static Offset CreateMiniGameMissionExcel(FlatBufferBuilder builder, long Id = 0, long EventContentId = 0, long GroupId = 0, StringOffset GroupNameOffset = default(StringOffset), SCHALE.Common.FlatData.MissionCategory Category = SCHALE.Common.FlatData.MissionCategory.Challenge, uint Description = 0, SCHALE.Common.FlatData.MissionResetType ResetType = SCHALE.Common.FlatData.MissionResetType.None, SCHALE.Common.FlatData.MissionToastDisplayConditionType ToastDisplayType = SCHALE.Common.FlatData.MissionToastDisplayConditionType.Always, StringOffset ToastImagePathOffset = default(StringOffset), bool ViewFlag = false, long DisplayOrder = 0, VectorOffset PreMissionIdOffset = default(VectorOffset), SCHALE.Common.FlatData.AccountState AccountType = SCHALE.Common.FlatData.AccountState.WaitingSignIn, long AccountLevel = 0, VectorOffset ShortcutUIOffset = default(VectorOffset), SCHALE.Common.FlatData.MissionCompleteConditionType CompleteConditionType = SCHALE.Common.FlatData.MissionCompleteConditionType.None, bool IsCompleteExtensionTime = false, long CompleteConditionCount = 0, VectorOffset CompleteConditionParameterOffset = default(VectorOffset), VectorOffset CompleteConditionParameterTagOffset = default(VectorOffset), StringOffset RewardIconOffset = default(StringOffset), VectorOffset MissionRewardParcelTypeOffset = default(VectorOffset), VectorOffset MissionRewardParcelIdOffset = default(VectorOffset), VectorOffset MissionRewardAmountOffset = default(VectorOffset)) { builder.StartTable(24); MiniGameMissionExcel.AddCompleteConditionCount(builder, CompleteConditionCount); MiniGameMissionExcel.AddAccountLevel(builder, AccountLevel); MiniGameMissionExcel.AddDisplayOrder(builder, DisplayOrder); MiniGameMissionExcel.AddGroupId(builder, GroupId); MiniGameMissionExcel.AddEventContentId(builder, EventContentId); MiniGameMissionExcel.AddId(builder, Id); MiniGameMissionExcel.AddMissionRewardAmount(builder, MissionRewardAmountOffset); MiniGameMissionExcel.AddMissionRewardParcelId(builder, MissionRewardParcelIdOffset); MiniGameMissionExcel.AddMissionRewardParcelType(builder, MissionRewardParcelTypeOffset); MiniGameMissionExcel.AddRewardIcon(builder, RewardIconOffset); MiniGameMissionExcel.AddCompleteConditionParameterTag(builder, CompleteConditionParameterTagOffset); MiniGameMissionExcel.AddCompleteConditionParameter(builder, CompleteConditionParameterOffset); MiniGameMissionExcel.AddCompleteConditionType(builder, CompleteConditionType); MiniGameMissionExcel.AddShortcutUI(builder, ShortcutUIOffset); MiniGameMissionExcel.AddAccountType(builder, AccountType); MiniGameMissionExcel.AddPreMissionId(builder, PreMissionIdOffset); MiniGameMissionExcel.AddToastImagePath(builder, ToastImagePathOffset); MiniGameMissionExcel.AddToastDisplayType(builder, ToastDisplayType); MiniGameMissionExcel.AddResetType(builder, ResetType); MiniGameMissionExcel.AddDescription(builder, Description); MiniGameMissionExcel.AddCategory(builder, Category); MiniGameMissionExcel.AddGroupName(builder, GroupNameOffset); MiniGameMissionExcel.AddIsCompleteExtensionTime(builder, IsCompleteExtensionTime); MiniGameMissionExcel.AddViewFlag(builder, ViewFlag); return MiniGameMissionExcel.EndMiniGameMissionExcel(builder); } public static void StartMiniGameMissionExcel(FlatBufferBuilder builder) { builder.StartTable(24); } public static void AddId(FlatBufferBuilder builder, long id) { builder.AddLong(0, id, 0); } public static void AddEventContentId(FlatBufferBuilder builder, long eventContentId) { builder.AddLong(1, eventContentId, 0); } public static void AddGroupId(FlatBufferBuilder builder, long groupId) { builder.AddLong(2, groupId, 0); } public static void AddGroupName(FlatBufferBuilder builder, StringOffset groupNameOffset) { builder.AddOffset(3, groupNameOffset.Value, 0); } public static void AddCategory(FlatBufferBuilder builder, SCHALE.Common.FlatData.MissionCategory category) { builder.AddInt(4, (int)category, 0); } public static void AddDescription(FlatBufferBuilder builder, uint description) { builder.AddUint(5, description, 0); } public static void AddResetType(FlatBufferBuilder builder, SCHALE.Common.FlatData.MissionResetType resetType) { builder.AddInt(6, (int)resetType, 0); } public static void AddToastDisplayType(FlatBufferBuilder builder, SCHALE.Common.FlatData.MissionToastDisplayConditionType toastDisplayType) { builder.AddInt(7, (int)toastDisplayType, 0); } public static void AddToastImagePath(FlatBufferBuilder builder, StringOffset toastImagePathOffset) { builder.AddOffset(8, toastImagePathOffset.Value, 0); } public static void AddViewFlag(FlatBufferBuilder builder, bool viewFlag) { builder.AddBool(9, viewFlag, false); } public static void AddDisplayOrder(FlatBufferBuilder builder, long displayOrder) { builder.AddLong(10, displayOrder, 0); } public static void AddPreMissionId(FlatBufferBuilder builder, VectorOffset preMissionIdOffset) { builder.AddOffset(11, preMissionIdOffset.Value, 0); } public static VectorOffset CreatePreMissionIdVector(FlatBufferBuilder builder, long[] data) { builder.StartVector(8, data.Length, 8); for (int i = data.Length - 1; i >= 0; i--) builder.AddLong(data[i]); return builder.EndVector(); } public static VectorOffset CreatePreMissionIdVectorBlock(FlatBufferBuilder builder, long[] data) { builder.StartVector(8, data.Length, 8); builder.Add(data); return builder.EndVector(); } public static VectorOffset CreatePreMissionIdVectorBlock(FlatBufferBuilder builder, ArraySegment data) { builder.StartVector(8, data.Count, 8); builder.Add(data); return builder.EndVector(); } public static VectorOffset CreatePreMissionIdVectorBlock(FlatBufferBuilder builder, IntPtr dataPtr, int sizeInBytes) { builder.StartVector(1, sizeInBytes, 1); builder.Add(dataPtr, sizeInBytes); return builder.EndVector(); } public static void StartPreMissionIdVector(FlatBufferBuilder builder, int numElems) { builder.StartVector(8, numElems, 8); } public static void AddAccountType(FlatBufferBuilder builder, SCHALE.Common.FlatData.AccountState accountType) { builder.AddInt(12, (int)accountType, 0); } public static void AddAccountLevel(FlatBufferBuilder builder, long accountLevel) { builder.AddLong(13, accountLevel, 0); } public static void AddShortcutUI(FlatBufferBuilder builder, VectorOffset shortcutUIOffset) { builder.AddOffset(14, shortcutUIOffset.Value, 0); } public static VectorOffset CreateShortcutUIVector(FlatBufferBuilder builder, StringOffset[] data) { builder.StartVector(4, data.Length, 4); for (int i = data.Length - 1; i >= 0; i--) builder.AddOffset(data[i].Value); return builder.EndVector(); } public static VectorOffset CreateShortcutUIVectorBlock(FlatBufferBuilder builder, StringOffset[] data) { builder.StartVector(4, data.Length, 4); builder.Add(data); return builder.EndVector(); } public static VectorOffset CreateShortcutUIVectorBlock(FlatBufferBuilder builder, ArraySegment data) { builder.StartVector(4, data.Count, 4); builder.Add(data); return builder.EndVector(); } public static VectorOffset CreateShortcutUIVectorBlock(FlatBufferBuilder builder, IntPtr dataPtr, int sizeInBytes) { builder.StartVector(1, sizeInBytes, 1); builder.Add(dataPtr, sizeInBytes); return builder.EndVector(); } public static void StartShortcutUIVector(FlatBufferBuilder builder, int numElems) { builder.StartVector(4, numElems, 4); } public static void AddCompleteConditionType(FlatBufferBuilder builder, SCHALE.Common.FlatData.MissionCompleteConditionType completeConditionType) { builder.AddInt(15, (int)completeConditionType, 0); } public static void AddIsCompleteExtensionTime(FlatBufferBuilder builder, bool isCompleteExtensionTime) { builder.AddBool(16, isCompleteExtensionTime, false); } public static void AddCompleteConditionCount(FlatBufferBuilder builder, long completeConditionCount) { builder.AddLong(17, completeConditionCount, 0); } public static void AddCompleteConditionParameter(FlatBufferBuilder builder, VectorOffset completeConditionParameterOffset) { builder.AddOffset(18, completeConditionParameterOffset.Value, 0); } public static VectorOffset CreateCompleteConditionParameterVector(FlatBufferBuilder builder, long[] data) { builder.StartVector(8, data.Length, 8); for (int i = data.Length - 1; i >= 0; i--) builder.AddLong(data[i]); return builder.EndVector(); } public static VectorOffset CreateCompleteConditionParameterVectorBlock(FlatBufferBuilder builder, long[] data) { builder.StartVector(8, data.Length, 8); builder.Add(data); return builder.EndVector(); } public static VectorOffset CreateCompleteConditionParameterVectorBlock(FlatBufferBuilder builder, ArraySegment data) { builder.StartVector(8, data.Count, 8); builder.Add(data); return builder.EndVector(); } public static VectorOffset CreateCompleteConditionParameterVectorBlock(FlatBufferBuilder builder, IntPtr dataPtr, int sizeInBytes) { builder.StartVector(1, sizeInBytes, 1); builder.Add(dataPtr, sizeInBytes); return builder.EndVector(); } public static void StartCompleteConditionParameterVector(FlatBufferBuilder builder, int numElems) { builder.StartVector(8, numElems, 8); } public static void AddCompleteConditionParameterTag(FlatBufferBuilder builder, VectorOffset completeConditionParameterTagOffset) { builder.AddOffset(19, completeConditionParameterTagOffset.Value, 0); } public static VectorOffset CreateCompleteConditionParameterTagVector(FlatBufferBuilder builder, SCHALE.Common.FlatData.Tag[] data) { builder.StartVector(4, data.Length, 4); for (int i = data.Length - 1; i >= 0; i--) builder.AddInt((int)data[i]); return builder.EndVector(); } public static VectorOffset CreateCompleteConditionParameterTagVectorBlock(FlatBufferBuilder builder, SCHALE.Common.FlatData.Tag[] data) { builder.StartVector(4, data.Length, 4); builder.Add(data); return builder.EndVector(); } public static VectorOffset CreateCompleteConditionParameterTagVectorBlock(FlatBufferBuilder builder, ArraySegment data) { builder.StartVector(4, data.Count, 4); builder.Add(data); return builder.EndVector(); } public static VectorOffset CreateCompleteConditionParameterTagVectorBlock(FlatBufferBuilder builder, IntPtr dataPtr, int sizeInBytes) { builder.StartVector(1, sizeInBytes, 1); builder.Add(dataPtr, sizeInBytes); return builder.EndVector(); } public static void StartCompleteConditionParameterTagVector(FlatBufferBuilder builder, int numElems) { builder.StartVector(4, numElems, 4); } public static void AddRewardIcon(FlatBufferBuilder builder, StringOffset rewardIconOffset) { builder.AddOffset(20, rewardIconOffset.Value, 0); } public static void AddMissionRewardParcelType(FlatBufferBuilder builder, VectorOffset missionRewardParcelTypeOffset) { builder.AddOffset(21, missionRewardParcelTypeOffset.Value, 0); } public static VectorOffset CreateMissionRewardParcelTypeVector(FlatBufferBuilder builder, SCHALE.Common.FlatData.ParcelType[] data) { builder.StartVector(4, data.Length, 4); for (int i = data.Length - 1; i >= 0; i--) builder.AddInt((int)data[i]); return builder.EndVector(); } public static VectorOffset CreateMissionRewardParcelTypeVectorBlock(FlatBufferBuilder builder, SCHALE.Common.FlatData.ParcelType[] data) { builder.StartVector(4, data.Length, 4); builder.Add(data); return builder.EndVector(); } public static VectorOffset CreateMissionRewardParcelTypeVectorBlock(FlatBufferBuilder builder, ArraySegment data) { builder.StartVector(4, data.Count, 4); builder.Add(data); return builder.EndVector(); } public static VectorOffset CreateMissionRewardParcelTypeVectorBlock(FlatBufferBuilder builder, IntPtr dataPtr, int sizeInBytes) { builder.StartVector(1, sizeInBytes, 1); builder.Add(dataPtr, sizeInBytes); return builder.EndVector(); } public static void StartMissionRewardParcelTypeVector(FlatBufferBuilder builder, int numElems) { builder.StartVector(4, numElems, 4); } public static void AddMissionRewardParcelId(FlatBufferBuilder builder, VectorOffset missionRewardParcelIdOffset) { builder.AddOffset(22, missionRewardParcelIdOffset.Value, 0); } public static VectorOffset CreateMissionRewardParcelIdVector(FlatBufferBuilder builder, long[] data) { builder.StartVector(8, data.Length, 8); for (int i = data.Length - 1; i >= 0; i--) builder.AddLong(data[i]); return builder.EndVector(); } public static VectorOffset CreateMissionRewardParcelIdVectorBlock(FlatBufferBuilder builder, long[] data) { builder.StartVector(8, data.Length, 8); builder.Add(data); return builder.EndVector(); } public static VectorOffset CreateMissionRewardParcelIdVectorBlock(FlatBufferBuilder builder, ArraySegment data) { builder.StartVector(8, data.Count, 8); builder.Add(data); return builder.EndVector(); } public static VectorOffset CreateMissionRewardParcelIdVectorBlock(FlatBufferBuilder builder, IntPtr dataPtr, int sizeInBytes) { builder.StartVector(1, sizeInBytes, 1); builder.Add(dataPtr, sizeInBytes); return builder.EndVector(); } public static void StartMissionRewardParcelIdVector(FlatBufferBuilder builder, int numElems) { builder.StartVector(8, numElems, 8); } public static void AddMissionRewardAmount(FlatBufferBuilder builder, VectorOffset missionRewardAmountOffset) { builder.AddOffset(23, missionRewardAmountOffset.Value, 0); } public static VectorOffset CreateMissionRewardAmountVector(FlatBufferBuilder builder, int[] data) { builder.StartVector(4, data.Length, 4); for (int i = data.Length - 1; i >= 0; i--) builder.AddInt(data[i]); return builder.EndVector(); } public static VectorOffset CreateMissionRewardAmountVectorBlock(FlatBufferBuilder builder, int[] data) { builder.StartVector(4, data.Length, 4); builder.Add(data); return builder.EndVector(); } public static VectorOffset CreateMissionRewardAmountVectorBlock(FlatBufferBuilder builder, ArraySegment data) { builder.StartVector(4, data.Count, 4); builder.Add(data); return builder.EndVector(); } public static VectorOffset CreateMissionRewardAmountVectorBlock(FlatBufferBuilder builder, IntPtr dataPtr, int sizeInBytes) { builder.StartVector(1, sizeInBytes, 1); builder.Add(dataPtr, sizeInBytes); return builder.EndVector(); } public static void StartMissionRewardAmountVector(FlatBufferBuilder builder, int numElems) { builder.StartVector(4, numElems, 4); } public static Offset EndMiniGameMissionExcel(FlatBufferBuilder builder) { int o = builder.EndTable(); return new Offset(o); } public MiniGameMissionExcelT UnPack() { var _o = new MiniGameMissionExcelT(); this.UnPackTo(_o); return _o; } public void UnPackTo(MiniGameMissionExcelT _o) { byte[] key = TableEncryptionService.CreateKey("MiniGameMission"); _o.Id = TableEncryptionService.Convert(this.Id, key); _o.EventContentId = TableEncryptionService.Convert(this.EventContentId, key); _o.GroupId = TableEncryptionService.Convert(this.GroupId, key); _o.GroupName = TableEncryptionService.Convert(this.GroupName, key); _o.Category = TableEncryptionService.Convert(this.Category, key); _o.Description = TableEncryptionService.Convert(this.Description, key); _o.ResetType = TableEncryptionService.Convert(this.ResetType, key); _o.ToastDisplayType = TableEncryptionService.Convert(this.ToastDisplayType, key); _o.ToastImagePath = TableEncryptionService.Convert(this.ToastImagePath, key); _o.ViewFlag = TableEncryptionService.Convert(this.ViewFlag, key); _o.DisplayOrder = TableEncryptionService.Convert(this.DisplayOrder, key); _o.PreMissionId = new List(); for (var _j = 0; _j < this.PreMissionIdLength; ++_j) {_o.PreMissionId.Add(TableEncryptionService.Convert(this.PreMissionId(_j), key));} _o.AccountType = TableEncryptionService.Convert(this.AccountType, key); _o.AccountLevel = TableEncryptionService.Convert(this.AccountLevel, key); _o.ShortcutUI = new List(); for (var _j = 0; _j < this.ShortcutUILength; ++_j) {_o.ShortcutUI.Add(TableEncryptionService.Convert(this.ShortcutUI(_j), key));} _o.CompleteConditionType = TableEncryptionService.Convert(this.CompleteConditionType, key); _o.IsCompleteExtensionTime = TableEncryptionService.Convert(this.IsCompleteExtensionTime, key); _o.CompleteConditionCount = TableEncryptionService.Convert(this.CompleteConditionCount, key); _o.CompleteConditionParameter = new List(); for (var _j = 0; _j < this.CompleteConditionParameterLength; ++_j) {_o.CompleteConditionParameter.Add(TableEncryptionService.Convert(this.CompleteConditionParameter(_j), key));} _o.CompleteConditionParameterTag = new List(); for (var _j = 0; _j < this.CompleteConditionParameterTagLength; ++_j) {_o.CompleteConditionParameterTag.Add(TableEncryptionService.Convert(this.CompleteConditionParameterTag(_j), key));} _o.RewardIcon = TableEncryptionService.Convert(this.RewardIcon, key); _o.MissionRewardParcelType = new List(); for (var _j = 0; _j < this.MissionRewardParcelTypeLength; ++_j) {_o.MissionRewardParcelType.Add(TableEncryptionService.Convert(this.MissionRewardParcelType(_j), key));} _o.MissionRewardParcelId = new List(); for (var _j = 0; _j < this.MissionRewardParcelIdLength; ++_j) {_o.MissionRewardParcelId.Add(TableEncryptionService.Convert(this.MissionRewardParcelId(_j), key));} _o.MissionRewardAmount = new List(); for (var _j = 0; _j < this.MissionRewardAmountLength; ++_j) {_o.MissionRewardAmount.Add(TableEncryptionService.Convert(this.MissionRewardAmount(_j), key));} } public static Offset Pack(FlatBufferBuilder builder, MiniGameMissionExcelT _o) { if (_o == null) return default(Offset); var _GroupName = _o.GroupName == null ? default(StringOffset) : builder.CreateString(_o.GroupName); var _ToastImagePath = _o.ToastImagePath == null ? default(StringOffset) : builder.CreateString(_o.ToastImagePath); var _PreMissionId = default(VectorOffset); if (_o.PreMissionId != null) { var __PreMissionId = _o.PreMissionId.ToArray(); _PreMissionId = CreatePreMissionIdVector(builder, __PreMissionId); } var _ShortcutUI = default(VectorOffset); if (_o.ShortcutUI != null) { var __ShortcutUI = new StringOffset[_o.ShortcutUI.Count]; for (var _j = 0; _j < __ShortcutUI.Length; ++_j) { __ShortcutUI[_j] = builder.CreateString(_o.ShortcutUI[_j]); } _ShortcutUI = CreateShortcutUIVector(builder, __ShortcutUI); } var _CompleteConditionParameter = default(VectorOffset); if (_o.CompleteConditionParameter != null) { var __CompleteConditionParameter = _o.CompleteConditionParameter.ToArray(); _CompleteConditionParameter = CreateCompleteConditionParameterVector(builder, __CompleteConditionParameter); } var _CompleteConditionParameterTag = default(VectorOffset); if (_o.CompleteConditionParameterTag != null) { var __CompleteConditionParameterTag = _o.CompleteConditionParameterTag.ToArray(); _CompleteConditionParameterTag = CreateCompleteConditionParameterTagVector(builder, __CompleteConditionParameterTag); } var _RewardIcon = _o.RewardIcon == null ? default(StringOffset) : builder.CreateString(_o.RewardIcon); var _MissionRewardParcelType = default(VectorOffset); if (_o.MissionRewardParcelType != null) { var __MissionRewardParcelType = _o.MissionRewardParcelType.ToArray(); _MissionRewardParcelType = CreateMissionRewardParcelTypeVector(builder, __MissionRewardParcelType); } var _MissionRewardParcelId = default(VectorOffset); if (_o.MissionRewardParcelId != null) { var __MissionRewardParcelId = _o.MissionRewardParcelId.ToArray(); _MissionRewardParcelId = CreateMissionRewardParcelIdVector(builder, __MissionRewardParcelId); } var _MissionRewardAmount = default(VectorOffset); if (_o.MissionRewardAmount != null) { var __MissionRewardAmount = _o.MissionRewardAmount.ToArray(); _MissionRewardAmount = CreateMissionRewardAmountVector(builder, __MissionRewardAmount); } return CreateMiniGameMissionExcel( builder, _o.Id, _o.EventContentId, _o.GroupId, _GroupName, _o.Category, _o.Description, _o.ResetType, _o.ToastDisplayType, _ToastImagePath, _o.ViewFlag, _o.DisplayOrder, _PreMissionId, _o.AccountType, _o.AccountLevel, _ShortcutUI, _o.CompleteConditionType, _o.IsCompleteExtensionTime, _o.CompleteConditionCount, _CompleteConditionParameter, _CompleteConditionParameterTag, _RewardIcon, _MissionRewardParcelType, _MissionRewardParcelId, _MissionRewardAmount); } } public class MiniGameMissionExcelT { public long Id { get; set; } public long EventContentId { get; set; } public long GroupId { get; set; } public string GroupName { get; set; } public SCHALE.Common.FlatData.MissionCategory Category { get; set; } public uint Description { get; set; } public SCHALE.Common.FlatData.MissionResetType ResetType { get; set; } public SCHALE.Common.FlatData.MissionToastDisplayConditionType ToastDisplayType { get; set; } public string ToastImagePath { get; set; } public bool ViewFlag { get; set; } public long DisplayOrder { get; set; } public List PreMissionId { get; set; } public SCHALE.Common.FlatData.AccountState AccountType { get; set; } public long AccountLevel { get; set; } public List ShortcutUI { get; set; } public SCHALE.Common.FlatData.MissionCompleteConditionType CompleteConditionType { get; set; } public bool IsCompleteExtensionTime { get; set; } public long CompleteConditionCount { get; set; } public List CompleteConditionParameter { get; set; } public List CompleteConditionParameterTag { get; set; } public string RewardIcon { get; set; } public List MissionRewardParcelType { get; set; } public List MissionRewardParcelId { get; set; } public List MissionRewardAmount { get; set; } public MiniGameMissionExcelT() { this.Id = 0; this.EventContentId = 0; this.GroupId = 0; this.GroupName = null; this.Category = SCHALE.Common.FlatData.MissionCategory.Challenge; this.Description = 0; this.ResetType = SCHALE.Common.FlatData.MissionResetType.None; this.ToastDisplayType = SCHALE.Common.FlatData.MissionToastDisplayConditionType.Always; this.ToastImagePath = null; this.ViewFlag = false; this.DisplayOrder = 0; this.PreMissionId = null; this.AccountType = SCHALE.Common.FlatData.AccountState.WaitingSignIn; this.AccountLevel = 0; this.ShortcutUI = null; this.CompleteConditionType = SCHALE.Common.FlatData.MissionCompleteConditionType.None; this.IsCompleteExtensionTime = false; this.CompleteConditionCount = 0; this.CompleteConditionParameter = null; this.CompleteConditionParameterTag = null; this.RewardIcon = null; this.MissionRewardParcelType = null; this.MissionRewardParcelId = null; this.MissionRewardAmount = null; } } static public class MiniGameMissionExcelVerify { static public bool Verify(Google.FlatBuffers.Verifier verifier, uint tablePos) { return verifier.VerifyTableStart(tablePos) && verifier.VerifyField(tablePos, 4 /*Id*/, 8 /*long*/, 8, false) && verifier.VerifyField(tablePos, 6 /*EventContentId*/, 8 /*long*/, 8, false) && verifier.VerifyField(tablePos, 8 /*GroupId*/, 8 /*long*/, 8, false) && verifier.VerifyString(tablePos, 10 /*GroupName*/, false) && verifier.VerifyField(tablePos, 12 /*Category*/, 4 /*SCHALE.Common.FlatData.MissionCategory*/, 4, false) && verifier.VerifyField(tablePos, 14 /*Description*/, 4 /*uint*/, 4, false) && verifier.VerifyField(tablePos, 16 /*ResetType*/, 4 /*SCHALE.Common.FlatData.MissionResetType*/, 4, false) && verifier.VerifyField(tablePos, 18 /*ToastDisplayType*/, 4 /*SCHALE.Common.FlatData.MissionToastDisplayConditionType*/, 4, false) && verifier.VerifyString(tablePos, 20 /*ToastImagePath*/, false) && verifier.VerifyField(tablePos, 22 /*ViewFlag*/, 1 /*bool*/, 1, false) && verifier.VerifyField(tablePos, 24 /*DisplayOrder*/, 8 /*long*/, 8, false) && verifier.VerifyVectorOfData(tablePos, 26 /*PreMissionId*/, 8 /*long*/, false) && verifier.VerifyField(tablePos, 28 /*AccountType*/, 4 /*SCHALE.Common.FlatData.AccountState*/, 4, false) && verifier.VerifyField(tablePos, 30 /*AccountLevel*/, 8 /*long*/, 8, false) && verifier.VerifyVectorOfStrings(tablePos, 32 /*ShortcutUI*/, false) && verifier.VerifyField(tablePos, 34 /*CompleteConditionType*/, 4 /*SCHALE.Common.FlatData.MissionCompleteConditionType*/, 4, false) && verifier.VerifyField(tablePos, 36 /*IsCompleteExtensionTime*/, 1 /*bool*/, 1, false) && verifier.VerifyField(tablePos, 38 /*CompleteConditionCount*/, 8 /*long*/, 8, false) && verifier.VerifyVectorOfData(tablePos, 40 /*CompleteConditionParameter*/, 8 /*long*/, false) && verifier.VerifyVectorOfData(tablePos, 42 /*CompleteConditionParameterTag*/, 4 /*SCHALE.Common.FlatData.Tag*/, false) && verifier.VerifyString(tablePos, 44 /*RewardIcon*/, false) && verifier.VerifyVectorOfData(tablePos, 46 /*MissionRewardParcelType*/, 4 /*SCHALE.Common.FlatData.ParcelType*/, false) && verifier.VerifyVectorOfData(tablePos, 48 /*MissionRewardParcelId*/, 8 /*long*/, false) && verifier.VerifyVectorOfData(tablePos, 50 /*MissionRewardAmount*/, 4 /*int*/, false) && verifier.VerifyTableEnd(tablePos); } } }