//
// automatically generated by the FlatBuffers compiler, do not modify
//
namespace SCHALE.Common.FlatData
{
using global::System;
using global::System.Collections.Generic;
using global::SCHALE.Common.Crypto;
using global::Google.FlatBuffers;
public struct MemoryLobbyExcel : IFlatbufferObject
{
private Table __p;
public ByteBuffer ByteBuffer { get { return __p.bb; } }
public static void ValidateVersion() { FlatBufferConstants.FLATBUFFERS_24_3_25(); }
public static MemoryLobbyExcel GetRootAsMemoryLobbyExcel(ByteBuffer _bb) { return GetRootAsMemoryLobbyExcel(_bb, new MemoryLobbyExcel()); }
public static MemoryLobbyExcel GetRootAsMemoryLobbyExcel(ByteBuffer _bb, MemoryLobbyExcel obj) { return (obj.__assign(_bb.GetInt(_bb.Position) + _bb.Position, _bb)); }
public void __init(int _i, ByteBuffer _bb) { __p = new Table(_i, _bb); }
public MemoryLobbyExcel __assign(int _i, ByteBuffer _bb) { __init(_i, _bb); return this; }
public long Id { get { int o = __p.__offset(4); return o != 0 ? __p.bb.GetLong(o + __p.bb_pos) : (long)0; } }
public SCHALE.Common.FlatData.ProductionStep ProductionStep_ { get { int o = __p.__offset(6); return o != 0 ? (SCHALE.Common.FlatData.ProductionStep)__p.bb.GetInt(o + __p.bb_pos) : SCHALE.Common.FlatData.ProductionStep.ToDo; } }
public uint LocalizeEtcId { get { int o = __p.__offset(8); return o != 0 ? __p.bb.GetUint(o + __p.bb_pos) : (uint)0; } }
public long CharacterId { get { int o = __p.__offset(10); return o != 0 ? __p.bb.GetLong(o + __p.bb_pos) : (long)0; } }
public string PrefabName { get { int o = __p.__offset(12); return o != 0 ? __p.__string(o + __p.bb_pos) : null; } }
#if ENABLE_SPAN_T
public Span GetPrefabNameBytes() { return __p.__vector_as_span(12, 1); }
#else
public ArraySegment? GetPrefabNameBytes() { return __p.__vector_as_arraysegment(12); }
#endif
public byte[] GetPrefabNameArray() { return __p.__vector_as_array(12); }
public SCHALE.Common.FlatData.MemoryLobbyCategory MemoryLobbyCategory_ { get { int o = __p.__offset(14); return o != 0 ? (SCHALE.Common.FlatData.MemoryLobbyCategory)__p.bb.GetInt(o + __p.bb_pos) : SCHALE.Common.FlatData.MemoryLobbyCategory.None_; } }
public string SlotTextureName { get { int o = __p.__offset(16); return o != 0 ? __p.__string(o + __p.bb_pos) : null; } }
#if ENABLE_SPAN_T
public Span GetSlotTextureNameBytes() { return __p.__vector_as_span(16, 1); }
#else
public ArraySegment? GetSlotTextureNameBytes() { return __p.__vector_as_arraysegment(16); }
#endif
public byte[] GetSlotTextureNameArray() { return __p.__vector_as_array(16); }
public string RewardTextureName { get { int o = __p.__offset(18); return o != 0 ? __p.__string(o + __p.bb_pos) : null; } }
#if ENABLE_SPAN_T
public Span GetRewardTextureNameBytes() { return __p.__vector_as_span(18, 1); }
#else
public ArraySegment? GetRewardTextureNameBytes() { return __p.__vector_as_arraysegment(18); }
#endif
public byte[] GetRewardTextureNameArray() { return __p.__vector_as_array(18); }
public long BGMId { get { int o = __p.__offset(20); return o != 0 ? __p.bb.GetLong(o + __p.bb_pos) : (long)0; } }
public string AudioClipJp { get { int o = __p.__offset(22); return o != 0 ? __p.__string(o + __p.bb_pos) : null; } }
#if ENABLE_SPAN_T
public Span GetAudioClipJpBytes() { return __p.__vector_as_span(22, 1); }
#else
public ArraySegment? GetAudioClipJpBytes() { return __p.__vector_as_arraysegment(22); }
#endif
public byte[] GetAudioClipJpArray() { return __p.__vector_as_array(22); }
public string AudioClipKr { get { int o = __p.__offset(24); return o != 0 ? __p.__string(o + __p.bb_pos) : null; } }
#if ENABLE_SPAN_T
public Span GetAudioClipKrBytes() { return __p.__vector_as_span(24, 1); }
#else
public ArraySegment? GetAudioClipKrBytes() { return __p.__vector_as_arraysegment(24); }
#endif
public byte[] GetAudioClipKrArray() { return __p.__vector_as_array(24); }
public static Offset CreateMemoryLobbyExcel(FlatBufferBuilder builder,
long Id = 0,
SCHALE.Common.FlatData.ProductionStep ProductionStep_ = SCHALE.Common.FlatData.ProductionStep.ToDo,
uint LocalizeEtcId = 0,
long CharacterId = 0,
StringOffset PrefabNameOffset = default(StringOffset),
SCHALE.Common.FlatData.MemoryLobbyCategory MemoryLobbyCategory_ = SCHALE.Common.FlatData.MemoryLobbyCategory.None_,
StringOffset SlotTextureNameOffset = default(StringOffset),
StringOffset RewardTextureNameOffset = default(StringOffset),
long BGMId = 0,
StringOffset AudioClipJpOffset = default(StringOffset),
StringOffset AudioClipKrOffset = default(StringOffset)) {
builder.StartTable(11);
MemoryLobbyExcel.AddBGMId(builder, BGMId);
MemoryLobbyExcel.AddCharacterId(builder, CharacterId);
MemoryLobbyExcel.AddId(builder, Id);
MemoryLobbyExcel.AddAudioClipKr(builder, AudioClipKrOffset);
MemoryLobbyExcel.AddAudioClipJp(builder, AudioClipJpOffset);
MemoryLobbyExcel.AddRewardTextureName(builder, RewardTextureNameOffset);
MemoryLobbyExcel.AddSlotTextureName(builder, SlotTextureNameOffset);
MemoryLobbyExcel.AddMemoryLobbyCategory_(builder, MemoryLobbyCategory_);
MemoryLobbyExcel.AddPrefabName(builder, PrefabNameOffset);
MemoryLobbyExcel.AddLocalizeEtcId(builder, LocalizeEtcId);
MemoryLobbyExcel.AddProductionStep_(builder, ProductionStep_);
return MemoryLobbyExcel.EndMemoryLobbyExcel(builder);
}
public static void StartMemoryLobbyExcel(FlatBufferBuilder builder) { builder.StartTable(11); }
public static void AddId(FlatBufferBuilder builder, long id) { builder.AddLong(0, id, 0); }
public static void AddProductionStep_(FlatBufferBuilder builder, SCHALE.Common.FlatData.ProductionStep productionStep_) { builder.AddInt(1, (int)productionStep_, 0); }
public static void AddLocalizeEtcId(FlatBufferBuilder builder, uint localizeEtcId) { builder.AddUint(2, localizeEtcId, 0); }
public static void AddCharacterId(FlatBufferBuilder builder, long characterId) { builder.AddLong(3, characterId, 0); }
public static void AddPrefabName(FlatBufferBuilder builder, StringOffset prefabNameOffset) { builder.AddOffset(4, prefabNameOffset.Value, 0); }
public static void AddMemoryLobbyCategory_(FlatBufferBuilder builder, SCHALE.Common.FlatData.MemoryLobbyCategory memoryLobbyCategory_) { builder.AddInt(5, (int)memoryLobbyCategory_, 0); }
public static void AddSlotTextureName(FlatBufferBuilder builder, StringOffset slotTextureNameOffset) { builder.AddOffset(6, slotTextureNameOffset.Value, 0); }
public static void AddRewardTextureName(FlatBufferBuilder builder, StringOffset rewardTextureNameOffset) { builder.AddOffset(7, rewardTextureNameOffset.Value, 0); }
public static void AddBGMId(FlatBufferBuilder builder, long bGMId) { builder.AddLong(8, bGMId, 0); }
public static void AddAudioClipJp(FlatBufferBuilder builder, StringOffset audioClipJpOffset) { builder.AddOffset(9, audioClipJpOffset.Value, 0); }
public static void AddAudioClipKr(FlatBufferBuilder builder, StringOffset audioClipKrOffset) { builder.AddOffset(10, audioClipKrOffset.Value, 0); }
public static Offset EndMemoryLobbyExcel(FlatBufferBuilder builder) {
int o = builder.EndTable();
return new Offset(o);
}
public MemoryLobbyExcelT UnPack() {
var _o = new MemoryLobbyExcelT();
this.UnPackTo(_o);
return _o;
}
public void UnPackTo(MemoryLobbyExcelT _o) {
byte[] key = TableEncryptionService.CreateKey("MemoryLobby");
_o.Id = TableEncryptionService.Convert(this.Id, key);
_o.ProductionStep_ = TableEncryptionService.Convert(this.ProductionStep_, key);
_o.LocalizeEtcId = TableEncryptionService.Convert(this.LocalizeEtcId, key);
_o.CharacterId = TableEncryptionService.Convert(this.CharacterId, key);
_o.PrefabName = TableEncryptionService.Convert(this.PrefabName, key);
_o.MemoryLobbyCategory_ = TableEncryptionService.Convert(this.MemoryLobbyCategory_, key);
_o.SlotTextureName = TableEncryptionService.Convert(this.SlotTextureName, key);
_o.RewardTextureName = TableEncryptionService.Convert(this.RewardTextureName, key);
_o.BGMId = TableEncryptionService.Convert(this.BGMId, key);
_o.AudioClipJp = TableEncryptionService.Convert(this.AudioClipJp, key);
_o.AudioClipKr = TableEncryptionService.Convert(this.AudioClipKr, key);
}
public static Offset Pack(FlatBufferBuilder builder, MemoryLobbyExcelT _o) {
if (_o == null) return default(Offset);
var _PrefabName = _o.PrefabName == null ? default(StringOffset) : builder.CreateString(_o.PrefabName);
var _SlotTextureName = _o.SlotTextureName == null ? default(StringOffset) : builder.CreateString(_o.SlotTextureName);
var _RewardTextureName = _o.RewardTextureName == null ? default(StringOffset) : builder.CreateString(_o.RewardTextureName);
var _AudioClipJp = _o.AudioClipJp == null ? default(StringOffset) : builder.CreateString(_o.AudioClipJp);
var _AudioClipKr = _o.AudioClipKr == null ? default(StringOffset) : builder.CreateString(_o.AudioClipKr);
return CreateMemoryLobbyExcel(
builder,
_o.Id,
_o.ProductionStep_,
_o.LocalizeEtcId,
_o.CharacterId,
_PrefabName,
_o.MemoryLobbyCategory_,
_SlotTextureName,
_RewardTextureName,
_o.BGMId,
_AudioClipJp,
_AudioClipKr);
}
}
public class MemoryLobbyExcelT
{
public long Id { get; set; }
public SCHALE.Common.FlatData.ProductionStep ProductionStep_ { get; set; }
public uint LocalizeEtcId { get; set; }
public long CharacterId { get; set; }
public string PrefabName { get; set; }
public SCHALE.Common.FlatData.MemoryLobbyCategory MemoryLobbyCategory_ { get; set; }
public string SlotTextureName { get; set; }
public string RewardTextureName { get; set; }
public long BGMId { get; set; }
public string AudioClipJp { get; set; }
public string AudioClipKr { get; set; }
public MemoryLobbyExcelT() {
this.Id = 0;
this.ProductionStep_ = SCHALE.Common.FlatData.ProductionStep.ToDo;
this.LocalizeEtcId = 0;
this.CharacterId = 0;
this.PrefabName = null;
this.MemoryLobbyCategory_ = SCHALE.Common.FlatData.MemoryLobbyCategory.None_;
this.SlotTextureName = null;
this.RewardTextureName = null;
this.BGMId = 0;
this.AudioClipJp = null;
this.AudioClipKr = null;
}
}
static public class MemoryLobbyExcelVerify
{
static public bool Verify(Google.FlatBuffers.Verifier verifier, uint tablePos)
{
return verifier.VerifyTableStart(tablePos)
&& verifier.VerifyField(tablePos, 4 /*Id*/, 8 /*long*/, 8, false)
&& verifier.VerifyField(tablePos, 6 /*ProductionStep_*/, 4 /*SCHALE.Common.FlatData.ProductionStep*/, 4, false)
&& verifier.VerifyField(tablePos, 8 /*LocalizeEtcId*/, 4 /*uint*/, 4, false)
&& verifier.VerifyField(tablePos, 10 /*CharacterId*/, 8 /*long*/, 8, false)
&& verifier.VerifyString(tablePos, 12 /*PrefabName*/, false)
&& verifier.VerifyField(tablePos, 14 /*MemoryLobbyCategory_*/, 4 /*SCHALE.Common.FlatData.MemoryLobbyCategory*/, 4, false)
&& verifier.VerifyString(tablePos, 16 /*SlotTextureName*/, false)
&& verifier.VerifyString(tablePos, 18 /*RewardTextureName*/, false)
&& verifier.VerifyField(tablePos, 20 /*BGMId*/, 8 /*long*/, 8, false)
&& verifier.VerifyString(tablePos, 22 /*AudioClipJp*/, false)
&& verifier.VerifyString(tablePos, 24 /*AudioClipKr*/, false)
&& verifier.VerifyTableEnd(tablePos);
}
}
}