# syntax=docker/dockerfile:1 # Comments are provided throughout this file to help you get started. # If you need more help, visit the Dockerfile reference guide at # https://docs.docker.com/go/dockerfile-reference/ # Want to help us make this template better? Share your feedback here: https://forms.gle/ybq9Krt8jtBL3iCk7 ################################################################################ # Learn about building .NET container images: # https://github.com/dotnet/dotnet-docker/blob/main/samples/README.md # Create a stage for building the application. FROM --platform=$BUILDPLATFORM mcr.microsoft.com/dotnet/sdk:8.0-alpine AS build COPY . /source WORKDIR /source/SCHALE.GameServer # This is the architecture you’re building for, which is passed in by the builder. # Placing it here allows the previous steps to be cached across architectures. ARG TARGETARCH # Build the application. # Leverage a cache mount to /root/.nuget/packages so that subsequent builds don't have to re-download packages. # If TARGETARCH is "amd64", replace it with "x64" - "x64" is .NET's canonical name for this and "amd64" doesn't # work in .NET 6.0. RUN --mount=type=cache,id=nuget,target=/root/.nuget/packages \ dotnet publish -a ${TARGETARCH/amd64/x64} --use-current-runtime --self-contained false -p:DefineConstants=DOCKER_BUILD -p:InvariantGlobalization=false -o /app # If you need to enable globalization and time zones: # https://github.com/dotnet/dotnet-docker/blob/main/samples/enable-globalization.md ################################################################################ # Create a new stage for running the application that contains the minimal # runtime dependencies for the application. This often uses a different base # image from the build stage where the necessary files are copied from the build # stage. # # The example below uses an aspnet alpine image as the foundation for running the app. # It will also use whatever happens to be the most recent version of that tag when you # build your Dockerfile. If reproducability is important, consider using a more specific # version (e.g., aspnet:7.0.10-alpine-3.18), # or SHA (e.g., mcr.microsoft.com/dotnet/aspnet@sha256:f3d99f54d504a21d38e4cc2f13ff47d67235efeeb85c109d3d1ff1808b38d034). FROM mcr.microsoft.com/dotnet/aspnet:8.0-alpine AS final ENV \ DOTNET_SYSTEM_GLOBALIZATION_INVARIANT=false \ LC_ALL=en_US.UTF-8 \ LANG=en_US.UTF-8 RUN apk add --no-cache \ curl \ krb5-libs \ icu-data-full \ icu-libs WORKDIR /app # Copy everything needed to run the app from the "build" stage. COPY --from=build /app . # Switch to a non-privileged user (defined in the base image) that the app will run under. # See https://docs.docker.com/go/dockerfile-user-best-practices/ # and https://github.com/dotnet/dotnet-docker/discussions/4764 USER $APP_UID ENTRYPOINT ["dotnet", "SCHALE.GameServer.dll"]