// // automatically generated by the FlatBuffers compiler, do not modify // namespace SCHALE.Common.FlatData { using global::System; using global::System.Collections.Generic; using global::SCHALE.Common.Crypto; using global::Google.FlatBuffers; public struct Position : IFlatbufferObject { private Table __p; public ByteBuffer ByteBuffer { get { return __p.bb; } } public static void ValidateVersion() { FlatBufferConstants.FLATBUFFERS_24_3_25(); } public static Position GetRootAsPosition(ByteBuffer _bb) { return GetRootAsPosition(_bb, new Position()); } public static Position GetRootAsPosition(ByteBuffer _bb, Position obj) { return (obj.__assign(_bb.GetInt(_bb.Position) + _bb.Position, _bb)); } public void __init(int _i, ByteBuffer _bb) { __p = new Table(_i, _bb); } public Position __assign(int _i, ByteBuffer _bb) { __init(_i, _bb); return this; } public float X { get { int o = __p.__offset(4); return o != 0 ? __p.bb.GetFloat(o + __p.bb_pos) : (float)0.0f; } } public float Z { get { int o = __p.__offset(6); return o != 0 ? __p.bb.GetFloat(o + __p.bb_pos) : (float)0.0f; } } public static Offset CreatePosition(FlatBufferBuilder builder, float X = 0.0f, float Z = 0.0f) { builder.StartTable(2); Position.AddZ(builder, Z); Position.AddX(builder, X); return Position.EndPosition(builder); } public static void StartPosition(FlatBufferBuilder builder) { builder.StartTable(2); } public static void AddX(FlatBufferBuilder builder, float x) { builder.AddFloat(0, x, 0.0f); } public static void AddZ(FlatBufferBuilder builder, float z) { builder.AddFloat(1, z, 0.0f); } public static Offset EndPosition(FlatBufferBuilder builder) { int o = builder.EndTable(); return new Offset(o); } public PositionT UnPack() { var _o = new PositionT(); this.UnPackTo(_o); return _o; } public void UnPackTo(PositionT _o) { byte[] key = { 0 }; _o.X = TableEncryptionService.Convert(this.X, key); _o.Z = TableEncryptionService.Convert(this.Z, key); } public static Offset Pack(FlatBufferBuilder builder, PositionT _o) { if (_o == null) return default(Offset); return CreatePosition( builder, _o.X, _o.Z); } } public class PositionT { public float X { get; set; } public float Z { get; set; } public PositionT() { this.X = 0.0f; this.Z = 0.0f; } } static public class PositionVerify { static public bool Verify(Google.FlatBuffers.Verifier verifier, uint tablePos) { return verifier.VerifyTableStart(tablePos) && verifier.VerifyField(tablePos, 4 /*X*/, 4 /*float*/, 4, false) && verifier.VerifyField(tablePos, 6 /*Z*/, 4 /*float*/, 4, false) && verifier.VerifyTableEnd(tablePos); } } }