// // automatically generated by the FlatBuffers compiler, do not modify // namespace SCHALE.Common.FlatData { using global::System; using global::System.Collections.Generic; using global::SCHALE.Common.Crypto; using global::Google.FlatBuffers; public struct CharacterCalculationLimitExcel : IFlatbufferObject { private Table __p; public ByteBuffer ByteBuffer { get { return __p.bb; } } public static void ValidateVersion() { FlatBufferConstants.FLATBUFFERS_24_3_25(); } public static CharacterCalculationLimitExcel GetRootAsCharacterCalculationLimitExcel(ByteBuffer _bb) { return GetRootAsCharacterCalculationLimitExcel(_bb, new CharacterCalculationLimitExcel()); } public static CharacterCalculationLimitExcel GetRootAsCharacterCalculationLimitExcel(ByteBuffer _bb, CharacterCalculationLimitExcel obj) { return (obj.__assign(_bb.GetInt(_bb.Position) + _bb.Position, _bb)); } public void __init(int _i, ByteBuffer _bb) { __p = new Table(_i, _bb); } public CharacterCalculationLimitExcel __assign(int _i, ByteBuffer _bb) { __init(_i, _bb); return this; } public long Id { get { int o = __p.__offset(4); return o != 0 ? __p.bb.GetLong(o + __p.bb_pos) : (long)0; } } public SCHALE.Common.FlatData.TacticEntityType TacticEntityType { get { int o = __p.__offset(6); return o != 0 ? (SCHALE.Common.FlatData.TacticEntityType)__p.bb.GetInt(o + __p.bb_pos) : SCHALE.Common.FlatData.TacticEntityType.None; } } public SCHALE.Common.FlatData.BattleCalculationStat CalculationValue { get { int o = __p.__offset(8); return o != 0 ? (SCHALE.Common.FlatData.BattleCalculationStat)__p.bb.GetInt(o + __p.bb_pos) : SCHALE.Common.FlatData.BattleCalculationStat.FinalDamage; } } public long MinValue { get { int o = __p.__offset(10); return o != 0 ? __p.bb.GetLong(o + __p.bb_pos) : (long)0; } } public long MaxValue { get { int o = __p.__offset(12); return o != 0 ? __p.bb.GetLong(o + __p.bb_pos) : (long)0; } } public long LimitStartValue(int j) { int o = __p.__offset(14); return o != 0 ? __p.bb.GetLong(__p.__vector(o) + j * 8) : (long)0; } public int LimitStartValueLength { get { int o = __p.__offset(14); return o != 0 ? __p.__vector_len(o) : 0; } } #if ENABLE_SPAN_T public Span GetLimitStartValueBytes() { return __p.__vector_as_span(14, 8); } #else public ArraySegment? GetLimitStartValueBytes() { return __p.__vector_as_arraysegment(14); } #endif public long[] GetLimitStartValueArray() { return __p.__vector_as_array(14); } public long DecreaseRate(int j) { int o = __p.__offset(16); return o != 0 ? __p.bb.GetLong(__p.__vector(o) + j * 8) : (long)0; } public int DecreaseRateLength { get { int o = __p.__offset(16); return o != 0 ? __p.__vector_len(o) : 0; } } #if ENABLE_SPAN_T public Span GetDecreaseRateBytes() { return __p.__vector_as_span(16, 8); } #else public ArraySegment? GetDecreaseRateBytes() { return __p.__vector_as_arraysegment(16); } #endif public long[] GetDecreaseRateArray() { return __p.__vector_as_array(16); } public static Offset CreateCharacterCalculationLimitExcel(FlatBufferBuilder builder, long Id = 0, SCHALE.Common.FlatData.TacticEntityType TacticEntityType = SCHALE.Common.FlatData.TacticEntityType.None, SCHALE.Common.FlatData.BattleCalculationStat CalculationValue = SCHALE.Common.FlatData.BattleCalculationStat.FinalDamage, long MinValue = 0, long MaxValue = 0, VectorOffset LimitStartValueOffset = default(VectorOffset), VectorOffset DecreaseRateOffset = default(VectorOffset)) { builder.StartTable(7); CharacterCalculationLimitExcel.AddMaxValue(builder, MaxValue); CharacterCalculationLimitExcel.AddMinValue(builder, MinValue); CharacterCalculationLimitExcel.AddId(builder, Id); CharacterCalculationLimitExcel.AddDecreaseRate(builder, DecreaseRateOffset); CharacterCalculationLimitExcel.AddLimitStartValue(builder, LimitStartValueOffset); CharacterCalculationLimitExcel.AddCalculationValue(builder, CalculationValue); CharacterCalculationLimitExcel.AddTacticEntityType(builder, TacticEntityType); return CharacterCalculationLimitExcel.EndCharacterCalculationLimitExcel(builder); } public static void StartCharacterCalculationLimitExcel(FlatBufferBuilder builder) { builder.StartTable(7); } public static void AddId(FlatBufferBuilder builder, long id) { builder.AddLong(0, id, 0); } public static void AddTacticEntityType(FlatBufferBuilder builder, SCHALE.Common.FlatData.TacticEntityType tacticEntityType) { builder.AddInt(1, (int)tacticEntityType, 0); } public static void AddCalculationValue(FlatBufferBuilder builder, SCHALE.Common.FlatData.BattleCalculationStat calculationValue) { builder.AddInt(2, (int)calculationValue, 0); } public static void AddMinValue(FlatBufferBuilder builder, long minValue) { builder.AddLong(3, minValue, 0); } public static void AddMaxValue(FlatBufferBuilder builder, long maxValue) { builder.AddLong(4, maxValue, 0); } public static void AddLimitStartValue(FlatBufferBuilder builder, VectorOffset limitStartValueOffset) { builder.AddOffset(5, limitStartValueOffset.Value, 0); } public static VectorOffset CreateLimitStartValueVector(FlatBufferBuilder builder, long[] data) { builder.StartVector(8, data.Length, 8); for (int i = data.Length - 1; i >= 0; i--) builder.AddLong(data[i]); return builder.EndVector(); } public static VectorOffset CreateLimitStartValueVectorBlock(FlatBufferBuilder builder, long[] data) { builder.StartVector(8, data.Length, 8); builder.Add(data); return builder.EndVector(); } public static VectorOffset CreateLimitStartValueVectorBlock(FlatBufferBuilder builder, ArraySegment data) { builder.StartVector(8, data.Count, 8); builder.Add(data); return builder.EndVector(); } public static VectorOffset CreateLimitStartValueVectorBlock(FlatBufferBuilder builder, IntPtr dataPtr, int sizeInBytes) { builder.StartVector(1, sizeInBytes, 1); builder.Add(dataPtr, sizeInBytes); return builder.EndVector(); } public static void StartLimitStartValueVector(FlatBufferBuilder builder, int numElems) { builder.StartVector(8, numElems, 8); } public static void AddDecreaseRate(FlatBufferBuilder builder, VectorOffset decreaseRateOffset) { builder.AddOffset(6, decreaseRateOffset.Value, 0); } public static VectorOffset CreateDecreaseRateVector(FlatBufferBuilder builder, long[] data) { builder.StartVector(8, data.Length, 8); for (int i = data.Length - 1; i >= 0; i--) builder.AddLong(data[i]); return builder.EndVector(); } public static VectorOffset CreateDecreaseRateVectorBlock(FlatBufferBuilder builder, long[] data) { builder.StartVector(8, data.Length, 8); builder.Add(data); return builder.EndVector(); } public static VectorOffset CreateDecreaseRateVectorBlock(FlatBufferBuilder builder, ArraySegment data) { builder.StartVector(8, data.Count, 8); builder.Add(data); return builder.EndVector(); } public static VectorOffset CreateDecreaseRateVectorBlock(FlatBufferBuilder builder, IntPtr dataPtr, int sizeInBytes) { builder.StartVector(1, sizeInBytes, 1); builder.Add(dataPtr, sizeInBytes); return builder.EndVector(); } public static void StartDecreaseRateVector(FlatBufferBuilder builder, int numElems) { builder.StartVector(8, numElems, 8); } public static Offset EndCharacterCalculationLimitExcel(FlatBufferBuilder builder) { int o = builder.EndTable(); return new Offset(o); } public CharacterCalculationLimitExcelT UnPack() { var _o = new CharacterCalculationLimitExcelT(); this.UnPackTo(_o); return _o; } public void UnPackTo(CharacterCalculationLimitExcelT _o) { byte[] key = TableEncryptionService.CreateKey("CharacterCalculationLimit"); _o.Id = TableEncryptionService.Convert(this.Id, key); _o.TacticEntityType = TableEncryptionService.Convert(this.TacticEntityType, key); _o.CalculationValue = TableEncryptionService.Convert(this.CalculationValue, key); _o.MinValue = TableEncryptionService.Convert(this.MinValue, key); _o.MaxValue = TableEncryptionService.Convert(this.MaxValue, key); _o.LimitStartValue = new List(); for (var _j = 0; _j < this.LimitStartValueLength; ++_j) {_o.LimitStartValue.Add(TableEncryptionService.Convert(this.LimitStartValue(_j), key));} _o.DecreaseRate = new List(); for (var _j = 0; _j < this.DecreaseRateLength; ++_j) {_o.DecreaseRate.Add(TableEncryptionService.Convert(this.DecreaseRate(_j), key));} } public static Offset Pack(FlatBufferBuilder builder, CharacterCalculationLimitExcelT _o) { if (_o == null) return default(Offset); var _LimitStartValue = default(VectorOffset); if (_o.LimitStartValue != null) { var __LimitStartValue = _o.LimitStartValue.ToArray(); _LimitStartValue = CreateLimitStartValueVector(builder, __LimitStartValue); } var _DecreaseRate = default(VectorOffset); if (_o.DecreaseRate != null) { var __DecreaseRate = _o.DecreaseRate.ToArray(); _DecreaseRate = CreateDecreaseRateVector(builder, __DecreaseRate); } return CreateCharacterCalculationLimitExcel( builder, _o.Id, _o.TacticEntityType, _o.CalculationValue, _o.MinValue, _o.MaxValue, _LimitStartValue, _DecreaseRate); } } public class CharacterCalculationLimitExcelT { public long Id { get; set; } public SCHALE.Common.FlatData.TacticEntityType TacticEntityType { get; set; } public SCHALE.Common.FlatData.BattleCalculationStat CalculationValue { get; set; } public long MinValue { get; set; } public long MaxValue { get; set; } public List LimitStartValue { get; set; } public List DecreaseRate { get; set; } public CharacterCalculationLimitExcelT() { this.Id = 0; this.TacticEntityType = SCHALE.Common.FlatData.TacticEntityType.None; this.CalculationValue = SCHALE.Common.FlatData.BattleCalculationStat.FinalDamage; this.MinValue = 0; this.MaxValue = 0; this.LimitStartValue = null; this.DecreaseRate = null; } } static public class CharacterCalculationLimitExcelVerify { static public bool Verify(Google.FlatBuffers.Verifier verifier, uint tablePos) { return verifier.VerifyTableStart(tablePos) && verifier.VerifyField(tablePos, 4 /*Id*/, 8 /*long*/, 8, false) && verifier.VerifyField(tablePos, 6 /*TacticEntityType*/, 4 /*SCHALE.Common.FlatData.TacticEntityType*/, 4, false) && verifier.VerifyField(tablePos, 8 /*CalculationValue*/, 4 /*SCHALE.Common.FlatData.BattleCalculationStat*/, 4, false) && verifier.VerifyField(tablePos, 10 /*MinValue*/, 8 /*long*/, 8, false) && verifier.VerifyField(tablePos, 12 /*MaxValue*/, 8 /*long*/, 8, false) && verifier.VerifyVectorOfData(tablePos, 14 /*LimitStartValue*/, 8 /*long*/, false) && verifier.VerifyVectorOfData(tablePos, 16 /*DecreaseRate*/, 8 /*long*/, false) && verifier.VerifyTableEnd(tablePos); } } }