fix minor protodumper mistakes
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0d86d2600d
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@ -2086,14 +2086,14 @@ namespace SCHALE.Common.Database
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public BattleTypes BattleType { get; set; }
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public BattleTypes BattleType { get; set; }
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public long StageId { get; set; }
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public long StageId { get; set; }
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public long GroundId { get; set; }
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public long GroundId { get; set; }
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public GroupTag Winner { get; set; }
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public string Winner { get; set; }
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[JsonIgnore]
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[JsonIgnore]
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public bool IsPlayerWin { get; }
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public bool IsPlayerWin { get; }
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public BattleEndType EndType { get; set; }
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public BattleEndType EndType { get; set; }
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public int EndFrame { get; set; }
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public int EndFrame { get; set; }
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public GroupSummary Group01Summary { get; set; }
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//public GroupSummary Group01Summary { get; set; }
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public GroupSummary Group02Summary { get; set; }
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//public GroupSummary Group02Summary { get; set; }
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public WeekDungeonSummary WeekDungeonSummary { get; set; }
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public WeekDungeonSummary WeekDungeonSummary { get; set; }
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public RaidSummary RaidSummary { get; set; }
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public RaidSummary RaidSummary { get; set; }
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public ArenaSummary ArenaSummary { get; set; }
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public ArenaSummary ArenaSummary { get; set; }
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@ -5845,8 +5845,8 @@ namespace SCHALE.Common.NetworkProtocol
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public class EquipmentItemEquipResponse : ResponsePacket
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public class EquipmentItemEquipResponse : ResponsePacket
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{
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{
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public CharacterDB CharacterDB;
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public CharacterDB CharacterDB { get; set; }
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public List<EquipmentDB> EquipmentDBs;
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public List<EquipmentDB> EquipmentDBs { get; set; }
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public override Protocol Protocol
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public override Protocol Protocol
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{
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{
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get
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get
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@ -25,9 +25,9 @@ namespace SCHALE.GameServer.Commands
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InventoryUtils.AddAllWeapons(connection);
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InventoryUtils.AddAllWeapons(connection);
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InventoryUtils.AddAllEquipment(connection);
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InventoryUtils.AddAllEquipment(connection);
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InventoryUtils.AddAllItems(connection);
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InventoryUtils.AddAllItems(connection);
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InventoryUtils.AddAllGears(connection);
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//InventoryUtils.AddAllGears(connection);
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InventoryUtils.AddAllMemoryLobbies(connection);
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InventoryUtils.AddAllMemoryLobbies(connection);
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InventoryUtils.AddAllScenarios(connection);
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//InventoryUtils.AddAllScenarios(connection);
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InventoryUtils.AddAllFurnitures(connection);
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InventoryUtils.AddAllFurnitures(connection);
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connection.SendChatMessage("Added Everything!");
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connection.SendChatMessage("Added Everything!");
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@ -30,6 +30,7 @@ namespace SCHALE.GameServer.Controllers.Api.ProtocolHandlers
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Level = originalStack.Level,
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Level = originalStack.Level,
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StackCount = 1,
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StackCount = 1,
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BoundCharacterServerId = req.CharacterServerId,
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BoundCharacterServerId = req.CharacterServerId,
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};
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};
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var equippedCharacter = account.Characters.FirstOrDefault(x => x.ServerId == req.CharacterServerId);
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var equippedCharacter = account.Characters.FirstOrDefault(x => x.ServerId == req.CharacterServerId);
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@ -196,7 +196,7 @@ namespace SCHALE.GameServer.Controllers.Api.ProtocolHandlers
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AccountId = 2,
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AccountId = 2,
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RepresentCharacterUniqueId = 19009113,
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RepresentCharacterUniqueId = 19009113,
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Level = 1,
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Level = 1,
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Nickname = "夏萝莉是小楠梁",
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Nickname = "seggs",
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Tier = 0,
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Tier = 0,
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Rank = 1,
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Rank = 1,
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BestRankingPoint = int.MaxValue,
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BestRankingPoint = int.MaxValue,
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@ -14,7 +14,7 @@ namespace SCHALE.GameServer.Utils
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public string IRCAddress { get; set; } = "127.0.0.1";
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public string IRCAddress { get; set; } = "127.0.0.1";
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public int IRCPort { get; set; } = 6667;
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public int IRCPort { get; set; } = 6667;
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public string VersionId { get; set; } = "r73_6chhs5tfm4odqqb24x75";
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public string VersionId { get; set; } = "r75_49ajrpwcziy395uuk0jq_2";
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public static void Load()
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public static void Load()
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{
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{
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@ -42,7 +42,7 @@ namespace SCHALE.Common.Utils
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{
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{
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UniqueId = x.Id,
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UniqueId = x.Id,
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Level = 1,
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Level = 1,
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StackCount = 77777, // ~ 90,000 cap, auto converted if over
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StackCount = 7777, // ~ 90,000 cap, auto converted if over
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};
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};
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}).ToList();
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}).ToList();
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