fix minor protodumper mistakes
This commit is contained in:
parent
0d86d2600d
commit
f51ca0e566
|
@ -2086,14 +2086,14 @@ namespace SCHALE.Common.Database
|
|||
public BattleTypes BattleType { get; set; }
|
||||
public long StageId { get; set; }
|
||||
public long GroundId { get; set; }
|
||||
public GroupTag Winner { get; set; }
|
||||
public string Winner { get; set; }
|
||||
|
||||
[JsonIgnore]
|
||||
public bool IsPlayerWin { get; }
|
||||
public BattleEndType EndType { get; set; }
|
||||
public int EndFrame { get; set; }
|
||||
public GroupSummary Group01Summary { get; set; }
|
||||
public GroupSummary Group02Summary { get; set; }
|
||||
//public GroupSummary Group01Summary { get; set; }
|
||||
//public GroupSummary Group02Summary { get; set; }
|
||||
public WeekDungeonSummary WeekDungeonSummary { get; set; }
|
||||
public RaidSummary RaidSummary { get; set; }
|
||||
public ArenaSummary ArenaSummary { get; set; }
|
||||
|
|
|
@ -5845,8 +5845,8 @@ namespace SCHALE.Common.NetworkProtocol
|
|||
|
||||
public class EquipmentItemEquipResponse : ResponsePacket
|
||||
{
|
||||
public CharacterDB CharacterDB;
|
||||
public List<EquipmentDB> EquipmentDBs;
|
||||
public CharacterDB CharacterDB { get; set; }
|
||||
public List<EquipmentDB> EquipmentDBs { get; set; }
|
||||
public override Protocol Protocol
|
||||
{
|
||||
get
|
||||
|
|
|
@ -25,9 +25,9 @@ namespace SCHALE.GameServer.Commands
|
|||
InventoryUtils.AddAllWeapons(connection);
|
||||
InventoryUtils.AddAllEquipment(connection);
|
||||
InventoryUtils.AddAllItems(connection);
|
||||
InventoryUtils.AddAllGears(connection);
|
||||
//InventoryUtils.AddAllGears(connection);
|
||||
InventoryUtils.AddAllMemoryLobbies(connection);
|
||||
InventoryUtils.AddAllScenarios(connection);
|
||||
//InventoryUtils.AddAllScenarios(connection);
|
||||
InventoryUtils.AddAllFurnitures(connection);
|
||||
|
||||
connection.SendChatMessage("Added Everything!");
|
||||
|
|
|
@ -30,6 +30,7 @@ namespace SCHALE.GameServer.Controllers.Api.ProtocolHandlers
|
|||
Level = originalStack.Level,
|
||||
StackCount = 1,
|
||||
BoundCharacterServerId = req.CharacterServerId,
|
||||
|
||||
};
|
||||
|
||||
var equippedCharacter = account.Characters.FirstOrDefault(x => x.ServerId == req.CharacterServerId);
|
||||
|
|
|
@ -196,7 +196,7 @@ namespace SCHALE.GameServer.Controllers.Api.ProtocolHandlers
|
|||
AccountId = 2,
|
||||
RepresentCharacterUniqueId = 19009113,
|
||||
Level = 1,
|
||||
Nickname = "夏萝莉是小楠梁",
|
||||
Nickname = "seggs",
|
||||
Tier = 0,
|
||||
Rank = 1,
|
||||
BestRankingPoint = int.MaxValue,
|
||||
|
|
|
@ -14,7 +14,7 @@ namespace SCHALE.GameServer.Utils
|
|||
public string IRCAddress { get; set; } = "127.0.0.1";
|
||||
public int IRCPort { get; set; } = 6667;
|
||||
|
||||
public string VersionId { get; set; } = "r73_6chhs5tfm4odqqb24x75";
|
||||
public string VersionId { get; set; } = "r75_49ajrpwcziy395uuk0jq_2";
|
||||
|
||||
public static void Load()
|
||||
{
|
||||
|
|
|
@ -42,7 +42,7 @@ namespace SCHALE.Common.Utils
|
|||
{
|
||||
UniqueId = x.Id,
|
||||
Level = 1,
|
||||
StackCount = 77777, // ~ 90,000 cap, auto converted if over
|
||||
StackCount = 7777, // ~ 90,000 cap, auto converted if over
|
||||
};
|
||||
}).ToList();
|
||||
|
||||
|
|
Loading…
Reference in New Issue