Action yml
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# This workflow will build a .NET project
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# For more information see: https://docs.github.com/en/actions/automating-builds-and-tests/building-and-testing-net
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name: Build
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on:
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push:
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branches: [ "master" ]
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pull_request:
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branches: [ "master" ]
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jobs:
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build_linux:
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runs-on: ubuntu-latest
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steps:
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- uses: actions/checkout@v4
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- name: Setup .NET
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uses: actions/setup-dotnet@v4
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with:
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dotnet-version: 8.0.204
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- name: Restore dependencies
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run: dotnet restore
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- name: Publish
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run: dotnet publish -c Release -p:PublishProfile=./SCHALE.GameServer/Properties/PublishProfiles/linux_x64.pubxml
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- name: rm files
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run: |
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rm -rf ./SCHALE.GameServer/bin/Release/net8.0/linux-x64/publish/SCHALE.GameServer.pdb
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rm -rf ./SCHALE.GameServer/bin/Release/net8.0/linux-x64/publish/SCHALE.Common.pdb
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rm -rf ./SCHALE.GameServer/bin/Release/net8.0/linux-x64/publish/appsettings.Docker.json
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rm -rf ./SCHALE.GameServer/bin/Release/net8.0/linux-x64/publish/appsettings.Development.json
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- name: Upload output
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uses: actions/upload-artifact@v2
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with:
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name: "Build_Linux"
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path: ./SCHALE.GameServer/bin/Release/net8.0/linux-x64/publish
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build_win:
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runs-on: windows-latest
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steps:
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- uses: actions/checkout@v4
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- name: Setup .NET
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uses: actions/setup-dotnet@v4
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with:
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dotnet-version: 8.0.204
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- name: Restore dependencies
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run: dotnet restore
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- name: Publish
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run: dotnet publish -c Release -p:PublishProfile=./SCHALE.GameServer/Properties/PublishProfiles/win_x64.pubxml
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- name: rm files
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run: |
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del ./SCHALE.GameServer/bin/Release/net8.0/win-x64/publish/SCHALE.GameServer.pdb
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del ./SCHALE.GameServer/bin/Release/net8.0/win-x64/publish/SCHALE.Common.pdb
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del ./SCHALE.GameServer/bin/Release/net8.0/win-x64/publish/appsettings.Docker.json
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del ./SCHALE.GameServer/bin/Release/net8.0/win-x64/publish/appsettings.Development.json
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- name: Upload output
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uses: actions/upload-artifact@v2
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with:
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name: "Build_Windows"
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path: ./SCHALE.GameServer/bin/Release/net8.0/win-x64/publish
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