commit
3d4ba39bf4
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@ -759,20 +759,20 @@ namespace SCHALE.Common.Database
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[Key]
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public long ServerId { get; set; }
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public long UniqueId { get; set; }
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public int StarGrade { get; set; }
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public int Level { get; set; }
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public long Exp { get; set; }
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public int FavorRank { get; set; }
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public long FavorExp { get; set; }
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public int PublicSkillLevel { get; set; }
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public int ExSkillLevel { get; set; }
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public int PassiveSkillLevel { get; set; }
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public int ExtraPassiveSkillLevel { get; set; }
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public int LeaderSkillLevel { get; set; }
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public int StarGrade { get; set; } = 1;
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public int Level { get; set; } = 1;
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public long Exp { get; set; } = 0;
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public int FavorRank { get; set; } = 1;
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public long FavorExp { get; set; } = 0;
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public int PublicSkillLevel { get; set; } = 1;
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public int ExSkillLevel { get; set; } = 1;
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public int PassiveSkillLevel { get; set; } = 1;
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public int ExtraPassiveSkillLevel { get; set; } = 1;
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public int LeaderSkillLevel { get; set; } = 1;
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[NotMapped]
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public bool IsNew { get; set; }
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public bool IsLocked { get; set; }
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public bool IsNew { get; set; } = true;
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public bool IsLocked { get; set; } = true;
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public bool IsFavorite { get; set; }
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public List<long> EquipmentServerIds { get; set; } = [];
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public Dictionary<int, int> PotentialStats { get; set; } = [];
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@ -9025,8 +9025,8 @@ namespace SCHALE.Common.NetworkProtocol
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public class GachaResult
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{
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public long CharacterId { get; set; }
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public CharacterDB Character { get; set; }
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public ItemDB Stone { get; set; }
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public CharacterDB? Character { get; set; }
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public ItemDB? Stone { get; set; }
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public GachaResult(long id)
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{
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this.CharacterId = id;
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@ -0,0 +1,17 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace SCHALE.Common.Utils
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{
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public class AccDict<T> : Dictionary<T, int> where T : notnull
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{
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public new int this[T key]
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{
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get => TryGetValue(key, out var value) ? value : 0;
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set => base[key] = value;
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}
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}
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}
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@ -0,0 +1,33 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using SCHALE.Common.FlatData;
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namespace SCHALE.Common.Utils
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{
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public enum StudentType
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{
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Normal,
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Unique,
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Event,
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}
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public static class CharacterExcelTExt
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{
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public static StudentType GetStudentType(this CharacterExcelT ch)
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{
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if (!ch.CollectionVisibleEndDate.StartsWith("2099"))
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{
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return StudentType.Unique;
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}
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else if (ch.CombineRecipeId == 0)
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{
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return StudentType.Event;
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}
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return StudentType.Normal;
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}
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}
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}
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@ -1,21 +1,29 @@
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using SCHALE.Common.Database;
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using Microsoft.EntityFrameworkCore;
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using SCHALE.Common.Database;
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using SCHALE.Common.Database.ModelExtensions;
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using SCHALE.Common.NetworkProtocol;
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using SCHALE.Common.Utils;
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using SCHALE.GameServer.Services;
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using SCHALE.GameServer.Utils;
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namespace SCHALE.GameServer.Controllers.Api.ProtocolHandlers
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{
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public class Shop : ProtocolHandlerBase
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{
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private readonly ISessionKeyService sessionKeyService;
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private readonly SCHALEContext context;
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private readonly ISessionKeyService _sessionKeyService;
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private readonly SCHALEContext _context;
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private readonly SharedDataCacheService _sharedData;
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private readonly ILogger<Shop> _logger;
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// TODO: temp storage until gacha management
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public List<long> SavedGachaResults { get; set; } = [];
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public Shop(IProtocolHandlerFactory protocolHandlerFactory, ISessionKeyService _sessionKeyService, SCHALEContext _context) : base(protocolHandlerFactory)
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public Shop(IProtocolHandlerFactory protocolHandlerFactory, ISessionKeyService sessionKeyService, SCHALEContext context, SharedDataCacheService sharedData, ILogger<Shop> logger) : base(protocolHandlerFactory)
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{
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sessionKeyService = _sessionKeyService;
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context = _context;
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_sessionKeyService = sessionKeyService;
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_context = context;
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_sharedData = sharedData;
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_logger = logger;
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}
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[ProtocolHandler(Protocol.Shop_BeforehandGachaGet)]
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@ -57,7 +65,7 @@ namespace SCHALE.GameServer.Controllers.Api.ProtocolHandlers
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[ProtocolHandler(Protocol.Shop_BeforehandGachaPick)]
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public ResponsePacket BeforehandGachaPickHandler(ShopBeforehandGachaPickRequest req)
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{
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var account = sessionKeyService.GetAccount(req.SessionKey);
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var account = _sessionKeyService.GetAccount(req.SessionKey);
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var GachaResults = new List<GachaResult>();
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foreach (var charId in SavedGachaResults)
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@ -92,39 +100,214 @@ namespace SCHALE.GameServer.Controllers.Api.ProtocolHandlers
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[ProtocolHandler(Protocol.Shop_BuyGacha3)]
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public ResponsePacket ShopBuyGacha3ResponseHandler(ShopBuyGacha3Request req)
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{
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var gachaResults = new List<GachaResult>();
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var account = _sessionKeyService.GetAccount(req.SessionKey);
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var accountChSet = account.Characters.Select(x => x.UniqueId).ToHashSet();
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for (int i = 0; i < 10; i++)
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{
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long id = 10000 + new Random().Next(0, 94);
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// TODO: Implement FES Gacha
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// TODO: Check Gacha currency
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// TODO: SR pickup
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// TODO: pickup stone count
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// TODO: even more...
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// Type Rate Acc.R
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// -------------------------
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// Current SSR 0.7% 0.7%
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// Other SSR 2.3% 3.0%ServerId
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// SR 18.5% 21.5%
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// R 78.5% 100.%
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gachaResults.Add(new(id)
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const int gpStoneID = 90070086;
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const int chUniStoneID = 23;
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var rateUpChId = 10094; // 10094, 10095
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var rateUpIsNormalStudent = false;
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var gachaList = new List<GachaResult>(10);
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var itemDict = new AccDict<long>();
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bool shouldDoGuaranteedSR = true;
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// itemDict[gpStoneID] = 10;
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for (int i = 0; i < 10; ++i)
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{
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Character = new() // hardcoded util proper db
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var randomNumber = Random.Shared.NextInt64(1000);
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if (randomNumber < 7)
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{
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ServerId = req.AccountId,
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UniqueId = id,
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// always 3 star
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shouldDoGuaranteedSR = false;
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var isNew = accountChSet.Add(rateUpChId);
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gachaList.Add(new(rateUpChId)
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{
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Character = !isNew ? null : new()
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{
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AccountServerId = account.ServerId,
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UniqueId = rateUpChId,
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StarGrade = 3,
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Level = 1,
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FavorRank = 1,
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PublicSkillLevel = 1,
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ExSkillLevel = 1,
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PassiveSkillLevel = 1,
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ExtraPassiveSkillLevel = 1,
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LeaderSkillLevel = 1,
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IsNew = true,
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IsLocked = true
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},
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Stone = isNew ? null : new()
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{
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UniqueId = chUniStoneID,
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StackCount = 50,
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}
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});
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if (!isNew)
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{
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itemDict[chUniStoneID] += 50;
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itemDict[rateUpChId] += 100;
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}
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}
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else if (randomNumber < 30)
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{
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shouldDoGuaranteedSR = false;
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var normalSSRList = _sharedData.CharaListSSRNormal;
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var poolSize = normalSSRList.Count;
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if (rateUpIsNormalStudent) poolSize--;
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var randomPoolIdx = (int)Random.Shared.NextInt64(poolSize);
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if (normalSSRList[randomPoolIdx].Id == rateUpChId) randomPoolIdx++;
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var chId = normalSSRList[randomPoolIdx].Id;
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var isNew = accountChSet.Add(chId);
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gachaList.Add(new(chId)
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{
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Character = !isNew ? null : new()
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{
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AccountServerId = account.ServerId,
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UniqueId = chId,
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StarGrade = 3,
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},
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Stone = isNew ? null : new()
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{
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UniqueId = chUniStoneID,
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StackCount = 50,
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}
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});
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if (!isNew)
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{
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itemDict[chUniStoneID] += 50;
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itemDict[chId] += 30;
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}
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}
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else if (randomNumber < 215 || (i == 9 && shouldDoGuaranteedSR))
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{
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shouldDoGuaranteedSR = false;
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var normalSRList = _sharedData.CharaListSRNormal;
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var randomPoolIdx = (int)Random.Shared.NextInt64(normalSRList.Count);
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var chId = normalSRList[randomPoolIdx].Id;
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var isNew = accountChSet.Add(chId);
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gachaList.Add(new(chId)
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{
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Character = !isNew ? null : new()
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{
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AccountServerId = account.ServerId,
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UniqueId = chId,
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StarGrade = 2,
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},
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Stone = isNew ? null : new()
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{
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UniqueId = chUniStoneID,
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StackCount = 10,
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}
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});
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if (!isNew)
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{
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itemDict[chUniStoneID] += 10;
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itemDict[chId] += 5;
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}
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}
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else
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{
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var normalRList = _sharedData.CharaListRNormal;
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var randomPoolIdx = (int)Random.Shared.NextInt64(normalRList.Count);
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var chId = normalRList[randomPoolIdx].Id;
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var isNew = accountChSet.Add(chId);
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gachaList.Add(new(chId)
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{
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Character = !isNew ? null : new()
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{
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AccountServerId = account.ServerId,
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UniqueId = chId,
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StarGrade = 1,
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},
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Stone = isNew ? null : new()
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{
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UniqueId = chUniStoneID,
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StackCount = 1,
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}
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});
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if (!isNew)
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{
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itemDict[chUniStoneID] += 1;
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itemDict[chId] += 1;
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}
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}
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}
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using var transaction = _context.Database.BeginTransaction();
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try
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{
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// add characters
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_context.Characters.AddRange(
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gachaList.Where(x => x.Character != null)
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.Select(x => x.Character)!);
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// create if item does not exist
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foreach (var id in itemDict.Keys)
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{
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var itemExists = _context.Items
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.Any(x => x.AccountServerId == account.ServerId && x.UniqueId == id);
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if (!itemExists)
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{
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_context.Items.Add(new ItemDB()
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{
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IsNew = true,
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UniqueId = id,
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StackCount = 0,
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AccountServerId = account.ServerId,
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});
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}
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}
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_context.SaveChanges();
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// perform item count update
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foreach (var (id, count) in itemDict)
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{
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_context.Items
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.Where(x => x.AccountServerId == account.ServerId && x.UniqueId == id)
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.ExecuteUpdate(setters => setters.SetProperty(
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item => item.StackCount, item => item.StackCount + count));
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}
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_context.SaveChanges();
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transaction.Commit();
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_context.Entry(account).Collection(x => x.Items).Reload();
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}
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catch (Exception ex)
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{
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_logger.LogError("Transaction failed: {Message}", ex.Message);
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throw;
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}
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var itemDbList = itemDict.Keys
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.Select(id => _context.Items.AsNoTracking().First(x => x.AccountServerId == account.ServerId && x.UniqueId == id))
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.ToList();
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foreach (var gacha in gachaList)
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{
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if (gacha.Stone != null)
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{
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gacha.Stone.ServerId = itemDbList.First(x => x.UniqueId == gacha.Stone.UniqueId).ServerId;
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}
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}
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return new ShopBuyGacha3Response()
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{
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GachaResults = gachaResults,
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GachaResults = gachaList,
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UpdateTime = DateTime.UtcNow,
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GemBonusRemain = long.MaxValue,
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GemBonusRemain = int.MaxValue,
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ConsumedItems = [],
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AcquiredItems = [],
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AcquiredItems = itemDbList,
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MissionProgressDBs = [],
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};
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}
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@ -87,6 +87,7 @@ namespace SCHALE.GameServer
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builder.Services.AddMemorySessionKeyService();
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builder.Services.AddExcelTableService();
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builder.Services.AddIrcService();
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builder.Services.AddSharedDataCache();
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// Add all Handler Groups
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var handlerGroups = Assembly
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@ -17,11 +17,13 @@ namespace SCHALE.GameServer.Services
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private readonly ILogger<ExcelTableService> logger = _logger;
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private readonly Dictionary<Type, object> caches = [];
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public static async Task LoadExcels()
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public static async Task LoadExcels(string excelDirectory = "")
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{
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var excelZipUrl = $"https://prod-clientpatch.bluearchiveyostar.com/{Config.Instance.VersionId}/TableBundles/Excel.zip";
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var excelDir = $"{Path.GetDirectoryName(AppContext.BaseDirectory)}/Resources/excel/";
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var excelDir = string.IsNullOrWhiteSpace(excelDirectory)
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? Path.Join(Path.GetDirectoryName(AppContext.BaseDirectory), "Resources/excel")
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: excelDirectory;
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var excelZipPath = Path.Combine(excelDir, "Excel.zip");
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if (Directory.Exists(excelDir))
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@ -53,14 +55,17 @@ namespace SCHALE.GameServer.Services
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/// <typeparam name="T"></typeparam>
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/// <returns></returns>
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/// <exception cref="FileNotFoundException"></exception>
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public T GetTable<T>() where T : IFlatbufferObject
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public T GetTable<T>(bool bypassCache = false, string excelDirectory = "") where T : IFlatbufferObject
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{
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var type = typeof(T);
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if (caches.TryGetValue(type, out var cache))
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if (!bypassCache && caches.TryGetValue(type, out var cache))
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return (T)cache;
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var bytesFilePath = Path.Join(Path.GetDirectoryName(AppContext.BaseDirectory), "Resources/excel/", $"{type.Name.ToLower()}.bytes");
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var excelDir = string.IsNullOrWhiteSpace(excelDirectory)
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? Path.Join(Path.GetDirectoryName(AppContext.BaseDirectory), "Resources/excel")
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: excelDirectory;
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var bytesFilePath = Path.Join(excelDir, $"{type.Name.ToLower()}.bytes");
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if (!File.Exists(bytesFilePath))
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{
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throw new FileNotFoundException($"bytes files for {type.Name} not found");
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|
|
|
@ -0,0 +1,66 @@
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using SCHALE.Common.FlatData;
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using SCHALE.Common.Utils;
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namespace SCHALE.GameServer.Services
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{
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public class SharedDataCacheService
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{
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private readonly ILogger<SharedDataCacheService> _logger;
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private readonly ExcelTableService _excelTable;
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private readonly List<CharacterExcelT> _charaList;
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private readonly List<CharacterExcelT> _charaListR;
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private readonly List<CharacterExcelT> _charaListSR;
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private readonly List<CharacterExcelT> _charaListSSR;
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private readonly List<CharacterExcelT> _charaListRNormal;
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private readonly List<CharacterExcelT> _charaListSRNormal;
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private readonly List<CharacterExcelT> _charaListSSRNormal;
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private readonly List<CharacterExcelT> _charaListUnique;
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private readonly List<CharacterExcelT> _charaListEvent;
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public IReadOnlyList<CharacterExcelT> CharaList => _charaList;
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public IReadOnlyList<CharacterExcelT> CharaListR => _charaListR;
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public IReadOnlyList<CharacterExcelT> CharaListSR => _charaListSR;
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public IReadOnlyList<CharacterExcelT> CharaListSSR => _charaListSSR;
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public IReadOnlyList<CharacterExcelT> CharaListRNormal=> _charaListRNormal;
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public IReadOnlyList<CharacterExcelT> CharaListSRNormal=> _charaListSRNormal;
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public IReadOnlyList<CharacterExcelT> CharaListSSRNormal=> _charaListSSRNormal;
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public IReadOnlyList<CharacterExcelT> CharaListUnique => _charaListUnique;
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public IReadOnlyList<CharacterExcelT> CharaListEvent => _charaListEvent;
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public SharedDataCacheService(ILogger<SharedDataCacheService> logger, ExcelTableService excelTable)
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{
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_logger = logger;
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_excelTable = excelTable;
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_charaList = excelTable
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.GetTable<CharacterExcelTable>()
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.UnPack()
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.DataList!
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.Where(x => x is
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{
|
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IsPlayable: true,
|
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IsPlayableCharacter: true,
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IsDummy: false,
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IsNPC: false,
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ProductionStep: ProductionStep.Release,
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})
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.ToList();
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_charaListR = _charaList.Where(x => x.Rarity == Rarity.R).ToList();
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_charaListSR = _charaList.Where(x => x.Rarity == Rarity.SR).ToList();
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_charaListSSR = _charaList.Where(x => x.Rarity == Rarity.SSR).ToList();
|
||||
_charaListRNormal = _charaListR.Where(x => x.GetStudentType() == StudentType.Normal).ToList();
|
||||
_charaListSRNormal = _charaListSR.Where(x => x.GetStudentType() == StudentType.Normal).ToList();
|
||||
_charaListSSRNormal = _charaListSSR.Where(x => x.GetStudentType() == StudentType.Normal).ToList();
|
||||
_charaListUnique = _charaListR.Where(x => x.GetStudentType() == StudentType.Unique).ToList();
|
||||
_charaListEvent = _charaListR.Where(x => x.GetStudentType() == StudentType.Event).ToList();
|
||||
}
|
||||
}
|
||||
|
||||
internal static class DataCacheServiceExtensions
|
||||
{
|
||||
public static void AddSharedDataCache(this IServiceCollection services)
|
||||
{
|
||||
services.AddSingleton<SharedDataCacheService>();
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,20 @@
|
|||
using Microsoft.EntityFrameworkCore.ChangeTracking;
|
||||
|
||||
namespace SCHALE.GameServer.Utils;
|
||||
|
||||
public static class CollectionEntryExt
|
||||
{
|
||||
public static void Reload(this CollectionEntry source)
|
||||
{
|
||||
if (source.CurrentValue != null)
|
||||
{
|
||||
foreach (var item in source.CurrentValue)
|
||||
{
|
||||
source.EntityEntry.Context.Entry(item).State = Microsoft.EntityFrameworkCore.EntityState.Detached;
|
||||
}
|
||||
source.CurrentValue = null;
|
||||
source.IsLoaded = false;
|
||||
source.Load();
|
||||
}
|
||||
}
|
||||
}
|
|
@ -17,10 +17,15 @@ namespace SCHALE.Common.Utils
|
|||
var context = connection.Context;
|
||||
|
||||
var characterExcel = connection.ExcelTableService.GetTable<CharacterExcelTable>().UnPack().DataList;
|
||||
var allCharacters = characterExcel.Where(x => x.IsPlayable && x.IsPlayableCharacter && x.CollectionVisible && !account.Characters.Any(c => c.UniqueId == x.Id)).Select(x =>
|
||||
var allCharacters = characterExcel.Where(x =>
|
||||
x is
|
||||
{
|
||||
return CreateMaxCharacterFromId(x.Id);
|
||||
}).ToList();
|
||||
IsPlayable: true,
|
||||
IsPlayableCharacter: true,
|
||||
IsNPC: false,
|
||||
ProductionStep: ProductionStep.Release,
|
||||
}
|
||||
).Select(x => CreateMaxCharacterFromId(x.Id)).ToList();
|
||||
|
||||
account.AddCharacters(context, [.. allCharacters]);
|
||||
context.SaveChanges();
|
||||
|
|
|
@ -0,0 +1,38 @@
|
|||
# Redirect server via Frida
|
||||
|
||||
## Install Frida's CLI tools
|
||||
|
||||
Make sure [Python](https://python.org/) is installed before you start.
|
||||
|
||||
Install Frida's CLI tools via Pypi.
|
||||
|
||||
```
|
||||
pip install frida-tools
|
||||
```
|
||||
|
||||
## Run Frida server on device/emulator
|
||||
|
||||
Download Frida server [here](https://github.com/frida/frida/releases/).
|
||||
|
||||
Make sure adb is enabled and Android is rooted.
|
||||
|
||||
Run:
|
||||
|
||||
```
|
||||
adb push frida-server /data/local/tmp
|
||||
adb shell
|
||||
# in adb shell
|
||||
su
|
||||
chmod 755 /data/local/tmp/frida-server
|
||||
/data/local/tmp/frida-server
|
||||
```
|
||||
|
||||
## Hook client with frida
|
||||
|
||||
Set your server address in `ba.js`.
|
||||
|
||||
Launch the client, then immediately run the following command on host:
|
||||
|
||||
```
|
||||
frida -U "ブルアカ" -l ba.js --realm=emulated
|
||||
```
|
|
@ -0,0 +1,21 @@
|
|||
# Redirect server via mitmproxy
|
||||
|
||||
## Install mitmproxy
|
||||
|
||||
Download the installer from [mitmproxy.org](https://mitmproxy.org/)
|
||||
|
||||
## Install CA certificate
|
||||
|
||||
Follow the instructions from [System CA on Android Emulator](https://docs.mitmproxy.org/stable/howto-install-system-trusted-ca-android/)
|
||||
|
||||
## Hook client with mitmproxy
|
||||
|
||||
Set your server address and port in `redirect_server.py`
|
||||
|
||||
Install [WireGuard](https://wireguard.com/install/#android-play-store-f-droid) on client, then run mitmproxy:
|
||||
|
||||
```
|
||||
mitmweb -m wireguard --no-http2 -s redirect_server.py --set termlog_verbosity=warn
|
||||
```
|
||||
|
||||
It also works as a packet dumper. You can save the flow file for further works.
|
|
@ -0,0 +1,47 @@
|
|||
#!/usr/bin/env python
|
||||
import argparse
|
||||
import gzip
|
||||
import json
|
||||
import os
|
||||
|
||||
from mitmproxy import io
|
||||
from mitmproxy.http import HTTPFlow
|
||||
|
||||
if __name__ == "__main__":
|
||||
parser = argparse.ArgumentParser('Flow dumper')
|
||||
parser.add_argument('file', type=str, help='mitmproxy flow file')
|
||||
args = parser.parse_args()
|
||||
|
||||
os.makedirs(f'{args.file}.dumps', exist_ok=True)
|
||||
|
||||
f = open(args.file, 'rb')
|
||||
r = io.FlowReader(f)
|
||||
|
||||
i = 0
|
||||
for flow in r.stream():
|
||||
if not isinstance(flow, HTTPFlow):
|
||||
continue
|
||||
if not flow.request.url.endswith('/api/gateway'):
|
||||
continue
|
||||
|
||||
req = flow.request.raw_content
|
||||
res = json.loads(flow.response.text)
|
||||
protocol = res['protocol']
|
||||
|
||||
mx_end = req.rfind(b'\r\n', 0, len(req) - 1)
|
||||
mx_start = req.rfind(b'\r\n\r\n')
|
||||
req_mx = req[mx_start + 4:mx_end]
|
||||
req_bytes = req_mx[12:]
|
||||
req_bytes = bytearray([x ^ 0xD9 for x in req_bytes])
|
||||
req_bytes = gzip.decompress(req_bytes)
|
||||
|
||||
packet = json.loads(req_bytes)
|
||||
with open(f'{args.file}.dumps/{i}_req_{protocol}.json', 'w') as f_req:
|
||||
json.dump(packet, f_req, indent=2, ensure_ascii=False)
|
||||
|
||||
packet = json.loads(res['packet'])
|
||||
with open(f'{args.file}.dumps/{i}_resp_{protocol}.json', 'w', encoding='utf8') as f_res:
|
||||
json.dump(packet, f_res, indent=2, ensure_ascii=False)
|
||||
i += 1
|
||||
|
||||
f.close()
|
|
@ -0,0 +1,45 @@
|
|||
import gzip
|
||||
import json
|
||||
from mitmproxy import http
|
||||
|
||||
SERVER_HOST = 'YOUR_SERVER_HERE'
|
||||
SERVER_PORT = 80
|
||||
|
||||
REWRITE_HOST_LIST = [
|
||||
'ba-jp-sdk.bluearchive.jp',
|
||||
'prod-gateway.bluearchiveyostar.com',
|
||||
'prod-game.bluearchiveyostar.com',
|
||||
# 'prod-notice.bluearchiveyostar.com',
|
||||
# 'prod-logcollector.bluearchiveyostar.com',
|
||||
]
|
||||
|
||||
def request(flow: http.HTTPFlow) -> None:
|
||||
if flow.request.pretty_host.endswith('log.aliyuncs.com'):
|
||||
flow.kill()
|
||||
return
|
||||
if flow.request.pretty_host in REWRITE_HOST_LIST:
|
||||
flow.request.scheme = 'http'
|
||||
flow.request.host = SERVER_HOST
|
||||
flow.request.port = SERVER_PORT
|
||||
return
|
||||
|
||||
def response(flow: http.HTTPFlow) -> None:
|
||||
if flow.request.url.endswith('/api/gateway'):
|
||||
try:
|
||||
req = flow.request.raw_content
|
||||
res = json.loads(flow.response.text)
|
||||
protocol = res['protocol']
|
||||
|
||||
mx_end = req.rfind(b'\r\n', 0, len(req) - 1)
|
||||
mx_start = req.rfind(b'\r\n\r\n')
|
||||
req_mx = req[mx_start + 4:mx_end]
|
||||
req_bytes = req_mx[12:]
|
||||
req_bytes = bytearray([x ^ 0xD9 for x in req_bytes])
|
||||
req_bytes = gzip.decompress(req_bytes)
|
||||
print(f'Protocol: {protocol}')
|
||||
print(f'[OUT]->{json.loads(req_bytes)}')
|
||||
print(f'[IN]<--{json.loads(res["packet"])}')
|
||||
print('')
|
||||
except Exception as e:
|
||||
print('Failed to dump packet', e)
|
||||
return
|
Loading…
Reference in New Issue